Verdun: Difference between revisions

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* [[Invisible Wall]]: Similarly to the ''[[Battlefield]]'' series, going out of bounds is treated as a sign of desertion and eventually, insta-death.
* [[The Many Deaths of You]]: There are a lot of ways to die in the game that aren't just from gunshots, be it death by bayonet, gas attack or barbed wire. ''Horrors of War'' adds even more ways, complete with your dying soldier pitifully groaning in the ground.
* [[Milestone Celebration]]: Of sorts. The game was made to roughly coincide with the 100 years since [[World War I]] broke out.
* [[More Dakka]]: As standard-issue firearms of the period tend to be bolt-action rifles, having a machine gun by default is this.
* [[Nintendo Hard]]: This is a game where it's horrifically easy to die. Where obstacles such as barbed wire or even just one wrong move can mean life or death.
* [[Obvious Beta]]: ''Verdun'' has undergone several updates over time, but continues to be in development even after being released. This is in part explained by the developers involved being comprised of only four people.
* [[One Hit Wonder]]: In general, your soldier can only take very few hits ''at best''.