Wario Land: Difference between revisions

a bit more about Virtual Boy Wario Land, mostly
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(a bit more about Virtual Boy Wario Land, mostly)
 
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{{work}}
[[File:WarioLandU-Front.jpg|frame|~~[[Video Game]], [[Puzzle Platformer]]~~]]
 
{{quote|''UKURERE mitai na''
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{{quote|''[[Call to Adventure|Let's go on a trip]]''
''[[The World Is Just Awesome|Like a ukelele]]''
''[[It's the Journey That Counts|Let's go on foot...]]''|'''MEDAMAYAKI''', ''[[Wario Land]] 4''}}
|'''MEDAMAYAKI''', ''[[Wario Land]] 4''}}
 
A ''[[Super Mario Bros.|Super Mario Bros]]'' spinoff. Specifically, a spinoff of the handheld original Mario titles ''[[Super Mario Land]]'' and ''[[Super Mario Land 2: 6 Golden Coins]]''. They largely supplanted the original handheld sidescrolling Mario series, which would not be revived until ''[[New Super Mario Bros.]]''
 
The ''[[Wario Land]]'' series centers on Mario's [[Evil Counterpart]], Wario, in the search for treasure. The games play somewhat similarly to the Mario Bros series, with a few notable exceptions. Wario is much stronger than the Mario Bros., so many of the games revolve around object manipulation and combat. Wario can pick up enemies and objects to attack and solve puzzles, and generally has butt-stomp and charge attacks to deal with enemies. While you can breeze through each level to reach the goal, usually every stage has a number of hidden treasures that must be found on alternate routes to reach 100% completion and the best ending. Instead of Mario, Wario's nemesis in these games is usually Captain Syrup, a [[Femme Fatale]] pirate captain and her army of goblin-like pirates.
 
Like Mario, Wario usually has a variety of power-ups which give him alternate abilities. Unlike Mario, Wario usually has to be hit by an enemy to "power up" and they are usually used for solving puzzles rather than getting from A to B.
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* [[Advancing Wall of Doom]]: First level of Stove Canyon in the original had a moving wall of instant death lava.
* [[After Boss Recovery]]: In ''Wario Land 1'', money literally rains from the sky once a boss is beaten, as do hearts in one instance.
* [[AI Breaker]]: Stun-locking Cractus to death by repeatedly ground-pounding his head in ''Wario Land 4''.
* [[All Just a Dream]]: One of the endings in ''Wario Land II'' - surprisingly enough, ''not'' the one you get by failing to wake up at the start of the game.
* [[Always Night]]: Crescent Moon Village, Uncanny Mansion, Hotel Horror, Arabian Night, Bad Manor, Boogie Mansion, Shake King's Shakedown Schooner. Generally averted in ''Wario Land 3'', with its night/day mechanic, but the East side of the music box also fits this trope (until Wario collects the two sun fragments and allows the sun to rise on this side, at least).
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* [[Anti-Villain]]: Captain Syrup.
** {{spoiler|This is what she appears in Shake It. However, at the end it is revealed that she was just manipulating Wario.}}
* [[Anticlimax Boss]]: After completing every level and finding every goal and treasure, Wario makes his way to the "Really Final Chapter", here he fights... {{spoiler|The Giant Spear Man. Again.}}
* [[Artifact Title]]: ''Super Mario Land 3: Wario Land'' has no ties to the previous two games, aside from starring Wario {{spoiler|and Mario making a brief cameo in the ending.}}
* [[Art Initiates Life]]: Hoggus from ''Wario Land 4'', found in Doodle Woods.
* [[Ascend to a Higher Plane of Existence]]: {{spoiler|Princess Shokora at the end of ''Wario Land 4''}}.
* [[Autobots Rock Out]]: ''Wario Land 4'' gives us [https://youtu.be/oRVjkPUR_G4 The Toxic Landfill's theme music], along with [https://youtu.be/dUozK4yYwOY?t=101 the "end" section of Crescent Moon Village's].
* [[Auto-Scrolling Level]]: The Subwarine levels in Shake Dimension, and a few in the original game.
* [[Auto Revive]]: Recovery potions in Shake It.
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* [[Big Boo's Haunt]]: Uncanny Mansion in ''Wario Land 2'', three out of four of the Sapphire Passage levels in ''Wario Land 4'' (with Fiery Cavern being a [[Lethal Lava Land]] level instead), and Bad Manor and Boogie Mansion from ''Wario Land Shake It!''
* [[Black and Grey Morality]]: Our ''hero'' is a greedy, selfish prick who operates mostly in his own interest. The villains are much worse.
* [[Bleak Level]]: The Forest Of Fear (from ''Wario Land 3'') and the Mystic Lake (from ''Wario Land 4'') are especially major examples of this.
* [[Bonus Boss]]: Hinyari, of [[Slippy-Slidey Ice World|Sherbet Land]] in the first game. He's also a [[Skippable Boss]], as there's an exit door in the boss arena.
* [[Boss Arena Idiocy]]: Beefne, Cave Master, Bloomsday/Scumflower, and others have either lava or water around the arena to fall into.
** Also, Cractus' room contains vine ladders that Wario can climb in order to reach his weak point (his head).
* [[Boss-Only Level]]: {{spoiler|Rudy the Clown,}} the final boss of ''Wario Land 3'', does this.
** Every boss in ''4'' as well.
** Every boss in Shake Dimension as well.
* [[Bowdlerise]]: In the original version of Wario Land II, birds throw beer at Wario to get him drunk. In the U.S. version, this was changed to "crazy balls".
* [[The Brute]]/[[Dumb Muscle]]: Cractus in ''Wario Land 4''.
* [[Bubbly Clouds]]: Above the Clouds of ''Wario Land 3''.
* [[Bullfight Boss]]
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* [[Dem Bones]]: Skeleton ghosts in [[Wario Land]] 4 and Recapitators in Shake Dimension.
* [[Denser and Wackier]]: The ''Wario Land'' series has always been a bit on the weird side, but ''Wario Land 4'' made said weirdness even more blatantly obvious. For starters, the game's sound effects warp and distort with Wario's transformations and certain movements, its animations exaggerate liberally, and its already surreal levels are so comically out of place in an ancient pyramid environment that their very collective presence offers its own bizarreness.
* [[Desperation Attack]]: ''Wario Land 4'' gives us the Golden Diva's floor-breaking ground pounds, Aerodent's fireballs, Cuckoo Condor's [[Hoist Byby His Own Petard|egg laying]], Spoiled Rotten's [[More Teeth Than the Osmond Family|utterly demented tantrum]], Catbat's super-fast water waves, and Cractus' super-fast punches, with all of said attacks occurring when their respective bosses are running low (in fact, often '''very''' low) on health points.
* [[The Dragon]]: Bobo in the first two games to [[Big Bad|Captain Syrup.]]
* [[Dragon Their Feet]]: The final boss in [[Wario Land]] 2? The second in command, the Giant Spearman. On an invisible floor.
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* [[Giant Mook]]: the Giant Gooms littered throughout ''Wario Land 2'''s later and hidden levels.
* [[Giant Space Flea From Nowhere]]: The genie that shows up as the final boss in the first ''Wario Land''. Granted, the genie is being controlled by the actual [[Big Bad]], Captain Syrup, but there's no reference to it in the game or manual before that point, so its appearance is a bit of a surprise.
** Demon Head in ''Virtual Boy Wario Land'' also isn't explicitly mentioned anywhere, apart from a painting of him in the game itself.
* [[Gimmick Level]]: Many, doing the same thing twice in a row is rare, but Launchpad Labyrinth is pretty much THE example in Shake Dimension.
* [[Gonk]]: Wario himself, along with ''Wario Land 4'''s Wario Princess and nearly all of said game's bosses.
** The bosses of ''Virtual Boy Wario Land'' wouldn't exactly win a beauty contest either.
* [[The Goomba]]: The Wanderin' Gooms. There's also varieties, like the Para-Gooms, Pirate Gooms (also known as Spear Men), and Spearheads.
* [[Goomba Springboard]]: A very common tactic for reaching high ledges and items.
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* [[Here There Be Dragons]]: The Shake Dimension's map. For bonus points, it's an [[Ye Olde Butcherede Englishe|olde worlde]] map showing a train, circus, a Las Vegas type city, and the Shake King's pirate ship as hand drawn images.
* [[High Speed Battle]]: Hot Roderick Race from ''Wario Land Shake Dimension''.
* [[Hoist Byby His Own Petard]]: Nearly all of ''Wario Land 4'''s bosses.
** Cuckoo Condor's first form repeatedly attempts to grab Wario with its claw; each of said attempts also enables Wario to shoulder-ram said claw so that it swings straight up and hits the living weather vane atop Cuckoo Condor's head. Cuckoo Condor's second form lays eggs that Wario catches and then throws at said vane.
** Catbat slams its entire body against the water in its arena, creating massive waves that enable Wario to easily reach both of its weak points (the mechanical bat head atop its head, followed by the actual top of its head).
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* [[Human Cannonball]]: Cannons in Shake It.
* [[Human Snowball]]: Snowman Wario after stepping on a slope. Yep, he doesn't even need to be skiing or going fast to become an out-of-control giant snowball, just standing on any slightly sloped ground will do until he hits a wall.
* [[Hypocrite]]: In ''Wario Land 4'''s [[Final Boss|final boss]] battle, the Golden Diva attempts to kill Wario as punishment for his greed...by fighting him in a room that [[Fiction 500|is completely]] ''[[Fiction 500|made out of]]'' [[Fiction 500|gold and jewels]] and is hopefully also ''loaded'' with treasure chests (''twelve'' of them, to be exact) that she presumably has stolen from the four main bosses of said game.
* [[Hypocritical Humor]]: In ''Wario Land 4'', Wario looks incredibly uncomfortable when Princess Shokora kisses him in said game's second-worst ending...because she looks just like him.
* [[Idle Animation]]: Found in ''Wario Land 4'' and ''Shake It''.
* [[Indy Escape]]: Common in [[Wario Land]] 1 and The Shake Dimension.
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* [[Monster Clown]]: Rudy the Clown from ''Wario Land 3'' is a literal Monster Clown. Chortlebot from ''Wario Land Shake It!'' is a monster ''robot'' clown.
* [[Monstrosity Equals Weakness]]: The bosses in ''Wario Land 4'' might be total weaklings (except for ''maybe'' Cractus, [[AI Breaker|depending on how you choose to fight him]]), but ''man'', do they look freaky.
** Large Fry from ''Wario Land: Shake It!''. He may not be as much monstrous as he just looks badass, but given his intimidating size, he is surprisingly weak.
* [[Mook Maker]]: Hoggus in ''[[Wario Land]] 4'' and some of the bosses in ''The Shake Dimension''.
* [[Multiple Endings]]: ''Wario Land II'' has several, but most aren't any better than each other. How many of the treasures you <s>found and kept</s> earned for quickly beating the bosses at the end of ''Wario Land 4'' determines what form Princess Shokora takes, and what bonus images are received at the end of the credits and what vehicle Wario is driving during them is determined by the difficulty level of the file. Also, what new home the genie creates for Wario at the end of the original game is determined by your amount of coins and treasures collected. You also get some bonus images for collecting all the treasures in ''Wario Land 3''.
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** Hell, even in Wario Land 1, the only things that can actually hurt Wario are the sharp parts of the enemy (IE: If he bumps into a spear-wielding Goom from behind, he will stun it as opposed to taking damage), and fire/plasma based substances. In fact, 90% of all things that actually CAN hurt you in this series fall into either category. For a character in the [[Everything Trying to Kill You|Mario Universe]], that's still ''very'' resilient.
* [[Nightmare Face]]: Spoiled Rotten's "tantrum" face and the Golden Diva's true face (which are both from ''Wario Land 4'') are especially extreme examples of this.
** Demon Head from ''Virtual Boy Wario Land'' is no less disturbing, especially since his appearance is foreshadowed by really creepy intro music.
* [[Nintendo Hard]]: Gurgle Gulch and Launchpad Labyrinth in Shake Dimension, among others.
** Also, ''many'' of the enemy/boss time limits in ''Wario Land 4'''s Super Hard mode.
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** [[Pirate Girl]]: Captain Syrup.
* [[Pointy Ears]]: Wario.
* [[Polluted Wasteland]]: ''Wario Land 4'''s Toxic Landfill, which is an absolutely ''titanic'' dumping ground that contains a ton of hidden passageways among the trash within itself. Even without factoring in those secrets, said level ''still'' contains the most visible breakable blocks of any stage in said game, and its theme music is suitably aggressive to encourage players to bust their way through all of said blocks.
* [[Power-Up Food]]: Garlic gives Wario different effects depending on the game. Most of the time, it restores health. However, garlic in the first game restores him to normal after being shrunk from a hit, if he's already big then it gives him a Bull Cap. In Wario Land 3, it's a one-off treasure that permanently powers up his bashing attack. In others, eating too much turns Wario into "Fat Wario," who can defeat any enemy by touching it and break through hard blocks.
* [[Purposefully Overpowered]]: Wario in ''Wario Land 2'', ''3'', ''4'' and ''Shake It''.
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* [[Shout-Out]]: Glittertown's music from ''Shake It!'' is a redo of the Greenhorn Ruins theme from ''[[Wario World]]'' Mt. Lava Lava's music also contains an excerpt from Greenhorn Forest's music from the same game.
* [[Skippable Boss]]: Hinyari, the boss of [[Slippy-Slidey Ice World|Sherbet Land]] in the original has an exit door in the boss arena.
* [[Slasher Smile]]: Cractus and Spoiled Rotten, both from ''Wario Land 4''. Also Demon Head and the face painted on the tank boss in ''Virtual Boy Wario Land'', and don't forget Wario himself.
* [[Sleep Mode Size]]: In the first game, Wario becomes the smaller Chibi-Wario when his garlic powers are temporarily drained.
* [[Sliding Scale of Realistic Versus Fantastic]]: Between Fantastic and Surreal, usually borderline. Of course, it depends on the level and game. Some early games are fairly standard fantasy, and then you've got The Big Board, the Very Definitely Final Chapter, Doodle Woods and Fiery Cavern. You've got the fairly usual scale in enemies too, pirates and man eating plants? Fantastic or Unusual. Cuckoo Condor, Aerodent, Large Fry and Killer Dolphins? Definitely Surreal. That's without counting ''Wario's Woods'' or ''Wario Blast''...
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* [[Video Game Cruelty Potential]]: {{spoiler|One of the possible missions in the levels of ''Shake It!'' is to clear the stage without killing any enemies. While ''directly'' killing them counts as a fail, the game has no problem with, say, knocking them out and leaving them on top of carnivorous plants.}}
** Better than that, in the first game you can throw any of the smaller ''Mooks'' underneath a "Pouncer" or into a lightning bolt, and you'll get 10x the coins for your trouble.
** Whenever Dr. Scienstein is encountered in one of ''Wario Land 4'''s levels, [[Gameplay Ally Immortality|he is quite-literally invincible]], so feel free to throw/ram him (causing him to scream in pain) as many times as you want to.
* [[Video Game Flight]]: Several effects can induce this.
* [[Villain Protagonist]]: In the original game, as his motivation was to steal Mario's statue of Princess Peach back from Captain Syrup so he could hold it for ransom. The later games make him more of an [[Anti-Hero]].
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* [["Wake-Up Call" Boss]]: The first boss in the original ''Wario Land'' game.
* [[Walking on Water]]: Wario can do this in Shake Dimension.
* [[Warmup Boss]]: ''Wario Land: Shake It'' has Rollanratl, while ''Wario Land 4'' has Spoiled Rotten.
** Spoiled Rotten becomes a [["Wake-Up Call" Boss]] if you're {{spoiler|playing on the hidden [[Harder Than Hard|S-Hard]] mode; the alotted time is cut to a mere ''15 seconds''.}} It's possible to win without items, but it may take a few tries.
* [[Wasted Song]]: The Golden Passage theme in ''Wario Land 4'' can be heard for a couple of milliseconds before pressing the time bomb and starting the Hurry Up theme. It's a shame because the song is quite creepy, mood-inducing and short, so it would have been perfect for a small corridor between the entrance and the time bomb.
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** And Golden Diva, and {{spoiler|Terrormisu}}.
* [[Wutai]]: Mount Bighill and Bamboo Village.
* [[Zero Effort Boss]]: ''Wario Land 4'' gives us [[Clipped-Wing Angel|the Golden Diva's final (pair of lips) form]], in which she becomes entirely harmless (not to mention [[Anticlimax Boss|pathetic]]) and [[One Hit KO|dies in one hit]].
 
 
{{reflist}}
[[Category:Wario Land{{PAGENAME}}]]
[[Category:Game Boy Color]]
[[Category:The Nineties]]
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[[Category:Wii]]
[[Category:Video Game Long Runners]]
[[Category:Wario Land]]
[[Category:Video Game]]
[[Category:Nintendo]]