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Wario Land: Difference between revisions

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* [[Dem Bones]]: Skeleton ghosts in [[Wario Land]] 4 and Recapitators in Shake Dimension.
* [[Denser and Wackier]]: The ''Wario Land'' series has always been a bit on the weird side, but ''Wario Land 4'' made said weirdness even more blatantly obvious. For starters, the game's sound effects warp and distort with Wario's transformations and certain movements, its animations exaggerate liberally, and its already surreal levels are so comically out of place in an ancient pyramid environment that their very collective presence offers its own bizarreness.
* [[Desperation Attack]]: ''Wario Land 4'' gives us the Golden Diva's floor-breaking ground pounds, Aerodent's fireballs, Cuckoo Condor's [[Hoist Byby His Own Petard|egg laying]], Spoiled Rotten's [[More Teeth Than the Osmond Family|utterly demented tantrum]], Catbat's super-fast water waves, and Cractus' super-fast punches, with all of said attacks occurring when their respective bosses are running low (in fact, often '''very''' low) on health points.
* [[The Dragon]]: Bobo in the first two games to [[Big Bad|Captain Syrup.]]
* [[Dragon Their Feet]]: The final boss in [[Wario Land]] 2? The second in command, the Giant Spearman. On an invisible floor.
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* [[Here There Be Dragons]]: The Shake Dimension's map. For bonus points, it's an [[Ye Olde Butcherede Englishe|olde worlde]] map showing a train, circus, a Las Vegas type city, and the Shake King's pirate ship as hand drawn images.
* [[High Speed Battle]]: Hot Roderick Race from ''Wario Land Shake Dimension''.
* [[Hoist Byby His Own Petard]]: Nearly all of ''Wario Land 4'''s bosses.
** Cuckoo Condor's first form repeatedly attempts to grab Wario with its claw; each of said attempts also enables Wario to shoulder-ram said claw so that it swings straight up and hits the living weather vane atop Cuckoo Condor's head. Cuckoo Condor's second form lays eggs that Wario catches and then throws at said vane.
** Catbat slams its entire body against the water in its arena, creating massive waves that enable Wario to easily reach both of its weak points (the mechanical bat head atop its head, followed by the actual top of its head).
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[[Category:Wario Land{{PAGENAME}}]]
[[Category:Game Boy Color]]
[[Category:The Nineties]]
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[[Category:Wii]]
[[Category:Video Game Long Runners]]
[[Category:Wario Land]]
[[Category:Video Game]]
[[Category:Nintendo]]
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