Wario Land: Difference between revisions

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{{quote|''[[Call to Adventure|Let's go on a trip]]''
''[[The World Is Just Awesome|Like a ukelele]]''
''[[It's the Journey That Counts|Let's go on foot...]]''|'''MEDAMAYAKI''', ''[[Wario Land]] 4''}}
|'''MEDAMAYAKI''', ''[[Wario Land]] 4''}}
 
A ''[[Super Mario Bros.|Super Mario Bros]]'' spinoff. Specifically, a spinoff of the handheld original Mario titles ''[[Super Mario Land]]'' and ''[[Super Mario Land 2: 6 Golden Coins]]''. They largely supplanted the original handheld sidescrolling Mario series, which would not be revived until ''[[New Super Mario Bros.]]''
 
The ''[[Wario Land]]'' series centers on Mario's [[Evil Counterpart]], Wario, in the search for treasure. The games play somewhat similarly to the Mario Bros series, with a few notable exceptions. Wario is much stronger than the Mario Bros., so many of the games revolve around object manipulation and combat. Wario can pick up enemies and objects to attack and solve puzzles, and generally has butt-stomp and charge attacks to deal with enemies. While you can breeze through each level to reach the goal, usually every stage has a number of hidden treasures that must be found on alternate routes to reach 100% completion and the best ending. Instead of Mario, Wario's nemesis in these games is usually Captain Syrup, a [[Femme Fatale]] pirate captain and her army of goblin-like pirates.
 
Like Mario, Wario usually has a variety of power-ups which give him alternate abilities. Unlike Mario, Wario usually has to be hit by an enemy to "power up" and they are usually used for solving puzzles rather than getting from A to B.