Weaksauce Weakness: Difference between revisions

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* ''[[Rifts]]'' has a little fun with the concept of fae weaknesses. Among the ways to protect yourself from Faerie Folk is to turn your clothes inside-out or backwards when traveling through their territory, or by tying colorful ribbons all over you and your gear. But this is less a matter of them being unable to approach you as it is them being too busy ''laughing'' to trouble you.
* It's possible to give a character in ''[[Champions]]'' such a weakness via the Susceptibility Disadvantage. Water, for example, could be worth quite a few points depending on how many dice the character takes from it since it's one of the most common substances in practically any game world. Of course, this would make it impossible for your character to do such simple things as bathe or shower, and any kid armed with a [[Weaponized Weakness|Super-Soaker and/or a bucket of water balloons]] would become a credible threat.
* In ''[[Pathfinder]]'' psychic casters can't cast spells with emotion descriptors if "under the influence of a non-harmless effect with the emotion or fear descriptors". This means one can largely be shut down by demoralizing them, which is easy to accomplish against a player class character because it's a fairly minor debuff to anyone else.
 
== Video Games ==