Automoderated users, Autopatrolled users, Bureaucrats, Comment administrators, Confirmed users, Forum administrators, Interface administrators, Moderators, Rollbackers, Administrators
116,979
edits
Looney Toons (talk | contribs) (added example) |
Looney Toons (talk | contribs) (→Literature: fixed subhead and quote markups) |
||
Line 120:
* [[Phelous]] points out that the website in ''[[FeardotCom]]'' seems to run on this sort of interface.
=== Literature ===
* In the novel ''[[God Game (novel)|God Game]]'' by [[Andrew Greeley]], the natural language parser for the game interface that the narrator uses to do anything more than speak directly to the characters in the game is amazingly sophisticated for 1986 -- but is still prone to this trope at the most frustrating moments. (And sometimes it seems to do it [[It Amused Me|just to annoy the narrator]].)
Line 128:
=== [[Web Comics]] ===
* This (along with other early [[Adventure Game]] tropes, especially their tendency to be [[Nintendo Hard]]) is played with in ''[[Dinosaur Comics]]''. [http://www.qwantz.com/archive/000778.html One strip] sees T-Rex wondering what life would be like as a text-based adventure; Utahraptor points out that no one would ever be able to get out of bed until they found the right command:
{{quote|
* At one point the cast of the webcomic ''[[Okashina Okashi]]'' gets trapped in an alternate dimension based on these games. It was a dark void where the girls had to shout out commands based on the old text adventure games. Bad parsing jokes abounded, shouting "WHY can't I get ye flask!" and crying.
* Taken [[Up to Eleven]] with ''[[Problem Sleuth]]''.
|