You Can't Get Ye Flask: Difference between revisions

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* [[Phelous]] points out that the website in ''[[FeardotCom]]'' seems to run on this sort of interface.
 
=== Literature ===
* In the novel ''[[God Game (novel)|God Game]]'' by [[Andrew Greeley]], the natural language parser for the game interface that the narrator uses to do anything more than speak directly to the characters in the game is amazingly sophisticated for 1986 -- but is still prone to this trope at the most frustrating moments. (And sometimes it seems to do it [[It Amused Me|just to annoy the narrator]].)
 
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=== [[Web Comics]] ===
* This (along with other early [[Adventure Game]] tropes, especially their tendency to be [[Nintendo Hard]]) is played with in ''[[Dinosaur Comics]]''. [http://www.qwantz.com/archive/000778.html One strip] sees T-Rex wondering what life would be like as a text-based adventure; Utahraptor points out that no one would ever be able to get out of bed until they found the right command:
{{quote|{{smallcaps|>get up}}
== I don't see "up" here == }}
* At one point the cast of the webcomic ''[[Okashina Okashi]]'' gets trapped in an alternate dimension based on these games. It was a dark void where the girls had to shout out commands based on the old text adventure games. Bad parsing jokes abounded, shouting "WHY can't I get ye flask!" and crying.
* Taken [[Up to Eleven]] with ''[[Problem Sleuth]]''.