You Will Not Evade Me: Difference between revisions

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May lead almost immediately to [[Just Eat Him]] and/or a [[Womb Level]] in some cases. Despite what it sounds like, not related to [[Get Back Here Boss]].
 
{{examples}}
== Video GamesGame examples ==
 
== Video Games ==
 
* [[Trope Namer]]: The original ''[[EverQuest]]'', an MMORPG, allows many high-level monsters and bosses to use the "summon" ability against players who are in combat with them. This ability instantly teleports a targeted player to the monster's location, regardless of how far away that player has fled and regardless of whether the monster can still see him or her. This ability can be used every ten seconds or so and helps ensure that the monster in question can always "catch" fleeing opponents or over-aggressive spellcasters who try to compensate for their fragile armor by keeping a lot of space between themselves and their opponent. Summoning equalizes things, pulling the target instantly into melee range for a good old fashioned beatdown, often resulting in quick and potentially humorous deaths. Best of all, when a player is summoned in this fashion, everyone in the immediate area will know it—because the monster doing the summoning will say, "You will not evade me (player name)!" And so the trope gets its name.
** Summoning was most likely put in the game as a way to prevent players from using ranged damage to kill high-end monsters without having to worry too much about their dangerous melee attacks. The mechanic has since become infamous among the game's players, both for its quirky "You will not evade me!" line and because of how irritating or deadly it can be to get summoned in the heat of a battle. Instantly warping to the location of a boss while trying to run away (or simply reposition one's character) is very disorienting and often results in being hit from behind.
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* The final boss of [[Return to Castle Wolfenstein]] is armed only with a [[BFS]]. Well... no good against the hero, who is basically a walking WWII firearms store at the moment. So the villain periodically slams his sword into the ground, causing a small earthquake that sends PC flying towards him (immediately followed by a terrifying slash) and makes stones rain from above. This qiute dangerous attack can be countered by a well-timed jump, which either negates its effect or, vice versa, makes you ''leap over the boss''.
 
== Anime & Manga ==
 
== Non-Video game examples ==
=== Anime & Manga ===
* The final battle sequence of ''[[Digimon]]: The Movie'' features an evil Cherubimon {{spoiler|(originally digivolved from Kokomon due to the effects of a virus)}} who conjures spheres of gravity that suck the heroes' much smaller digimon into his hands. [[Evil Clown|He then juggles them.]] See the first minute and a half of [http://www.youtube.com/watch?v=g9JYfhT2vFI this AMV clip] for an audiovisual account of Cherubimon's You Will Not Evade Me ownage.
* Akainu often says this to any pirate that he deems as "potentially dangerous" in ''[[One Piece]]'', and will pursue his targets til he kills them. His determination is so strong that he continued to go after Luffy even though he suffered 2 direct strong blows from Whitebeard. In the end he was pissed off at Shanks for letting Luffy get away.
 
=== Comics ===
* Inverted with ''[[Batman]]''. Because no normal criminal can ever possibly defeat him in combat, they usually run, only to be caught a few seconds later. One notable example had Dick Grayson chasing Roadrunner, a sprinter. Dick fails to catch up with him, comments "To hell with this.", then uses the Batclaw to reel the villain to him.
 
=== Film ===
* Inverted with [[Batman]]. Because no normal criminal can ever possibly defeat him in combat, they usually run, only to be caught a few seconds later. One notable example had Dick Grayson chasing Roadrunner, a sprinter. Dick fails to catch up with him, comments "To hell with this.", then uses the Batclaw to reel the villain to him.
* ''[[Star Wars]]'' has a force power called Force Pull, which is [[Exactly What It Says on the Tin]]: You use The Force to telekinetically pull something (likely someone) towards you.
 
== Film ==
 
* [[Star Wars]] has a force power called Force Pull, which is [[Exactly What It Says on the Tin]]: You use The Force to telekinetically pull something (likely someone) towards you.
 
== Tabletop Games ==
 
=== Tabletop Games ===
* With its fourth edition, ''[[Dungeons & Dragons]]'' formally introduced the concept of 'forced movement' and with it powers that allow the user to push, pull, slide, or even teleport unwilling targets across the battlefield. One fairly basic example is the first-level druid at-will power Thorn Whip, which on a hit inflicts damage and pulls the target two squares towards the user.
** Not that it was entirely unheard-of before. Third Edition monsters with Improved Grab pull grappled opponents into their own space, rather than moving into the opponent's space like in a normal grapple. Spells like Baleful Transposition or Telekinesis and powers like Baleful Teleport or Telekinetic Thrust can reposition targets against their will and to great detriment.
* Daemon Princes of Slaanesh in ''[[Warhammer 40,000]]'' can take the psychic power Lash of Submission; which allows to them move an enemy squad a certain distance. This is often used to bring enemies that are specialized in ranged combat into melee range and out of cover; where the Prince can then attack the ([[Crippling Overspecialization|usually hopeless in close combat]]) enemy units without the penalty for charging into rough terrain. Little wonder that "Lash Princes" are a common sight in tournament level Chaos armies.
* Masters of Space in ''[[Mage: The Awakening]]'' can do this with the "Labyrinth" spell.
 
== Western Animation ==
 
=== Western Animation ===
* In ''[[Teen Titans (animation)|Teen Titans]]'', the [[Rubber Man|elastic villain]] Madame Rouge attempts to pull this one on Kid Flash. It works at first, despite Kid Flash's [[Super Speed|obvious superpower]]. Emphasis on "at first".