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{{work|wppage=Zoo Keeper (1982 video game)}}
[[File:zookeeper.png|frame]]
During the first part of the game, you move Zeke around to build a wall around the Zoo. He must jump to avoid any of the wild animals that are loose. Special items will appear on this level when the fuse-like timer at the top of the screen reaches that part. If the timer makes it to the word "End", the current level ends and the game proceeds on to the next. The bonus items that occasionally appear on the screen include mugs of root beer, ice cream sundaes, clover clubs, watermelons, etc.
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On the second level, Zelda is tied to a palm tree and Zeke must rescue her by jumping upwards from level to level while dodging coconuts thrown by a mischievous little monkey. On each of the ledges there are various foods and drinks that Zeke can collect for extra points. Sometimes, one of the ledges will even have a "Free Game" sign that will grant you a free credit. While Zelda is tied up, she says "Save Me!" and whenever Zeke gets knocked out by one of the deadly coconuts, she says "Oh, No!" If Zeke makes it all the way to the top and rescues her, she says "My Hero!" and a bonus of 5,000 points is awarded.
The third level is the same as the first, but on the fourth level, Zeke must constantly jump over herds of charging animals that come out of the cages at the end of each
Not to be confused with a PC and [[Nintendo DS]] game of the same name, which is a [[Serial Numbers Filed Off|clone]] of ''[[Bejeweled]]''.
{{tropelist}}
* [[Damsel in Distress]]
* [[The Eighties]]
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* [[Player Nudge]]: Lose your first life without jumping, and the game gives you a free life and suggests you jump to avoid the animals.
* [[Public Domain Soundtrack]] (''The Sorceror's Apprentice'')
{{Needs More Tropes}}
{{reflist}}
[[Category:Pixomondo]]
[[Category:
[[Category:Video Game]]
[[Category:Arcade Game]]
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