20XX: Difference between revisions
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[[File:20xx - All The Tropes.png|thumb|[[VeggieTales|In the future, Mega Man stages will be randomly generated!]]]] |
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'''''20XX''''' is an |
'''''20XX''''' is an 2016 [[Roguelike]] [[Platform Game]], heavily inspired by the [[Mega Man]] series. |
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Though the game's cutscenes itselves offer little explanation, the datalore entries explain what is going on: a robot uprising has happenned, and the two creators of those robots, Dr. Brighton and Dr. Flat, have hired the mercenaries Nina and Ace to quell their creations. |
Though the game's cutscenes itselves offer little explanation, the datalore entries explain what is going on: a robot uprising has happenned, and the two creators of those robots, Dr. Brighton and Dr. Flat, have hired the mercenaries Nina and Ace to quell their creations. |
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And that is basically the game's plot up until the end. Nina or Ace go through a stage, beat the boss, go to another stage, until the ending is unlocked. The stages are very similar to Mega Man where you go through a stage and then fight a boss at its end, but given its nature as roguelike, ''20XX'' 's levels are randomly generated, and though death is permanent, you can use the Soul Chip items of a previous run to upgrade your character to the next one. |
And that is basically the game's plot up until the end. Nina or Ace go through a stage, beat the boss, go to another stage, until the ending is unlocked. The stages are very similar to Mega Man where you go through a stage and then fight a boss at its end, but given its nature as roguelike, ''20XX'' 's levels are randomly generated, and though death is permanent, you can use the Soul Chip items of a previous run to upgrade your character to the next one. |
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Developed and published by BatteryStaple Games. Directed by Chris King. |
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{{tropelist}} |
{{tropelist}} |