A Homeowner Is You: Difference between revisions
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{{trope}}
{{Video Game Examples Need Sorting}}
Some games offer you the option to buy a house. This may act as a free [[Trauma Inn|Inn]], give you a place to store stuff, or just be a [[Bragging Rights Reward]]. It rarely has a major impact on the gameplay (but may be a big pull for certain types of players, depending on the level of [[An Interior Designer Is You]]).▼
▲Some games offer you the option to buy a house. This may act as a free [[Trauma Inn|Inn]], give you a place to store stuff, or just be a [[Bragging Rights Reward]]. It rarely has a major impact on the gameplay,
Compare [[Hub Level]].
{{examples}}▼
▲{{examples}}
* In ''[[Pokémon Platinum]]'', a random person gives you a Villa in the Resort Area for free. Other powerful trainers will visit you there, but it's really just something to spend your cash on.
* Most of the ''[[Aveyond]]'' games feature the [[Trauma Inn]]–type house. They also allow you to speak to your teammates.
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** Not necessarily; you ''can'' move a family into an empty lot and have them live there without building walls. It's not recommended, [[Video Game Cruelty Potential|unless you like that sort of thing]], but nothing in the Sims says a lot ''has'' to have a house on it.
* You're required to buy a house in ''[[Animal Crossing]]''... and you spend most of the game expanding it and paying off your debt.
* ''[[The Elder Scrolls]]'' games let you buy various houses. Their usefulness varies - in ''[[
* You can purchase a NeoHome in ''[[Neopets]]'', and [[An Interior Designer Is You|decorate it to your heart's content]].
* ''[[Baldur's Gate]] II'' had "stronghold quests" for each PC class, with rewards ranging from a castle for Fighters and the Planar Sphere for Mages to a bunk in [[The Order]] of the Radiant Heart HQ for [[The Paladin|paladins]].
* In ''[[Dragon Age
** In ''[[Dragon Age II]]'', you get two houses: In Act I, you and your family are living with your uncle in his small home in Lowtown. There is a storage chest there, and you can always find your mother, uncle, brother/ sister, and possibly dog there to converse with them, and can read letters sent to you, mostly to start sidequests. By Act II, you've moved up in the world, and purchased the old family manor in Hightown. It has all the same features as Gamlen's shack, except its bigger, Gamlen doesn't live there, you can potentially ask your Love Interest to move in with you, and {{spoiler|your sibling can no longer be found there.}}
** In the ''Awakening'' expansion, you get Vigil's Keep as your home: it lets you [[Arbitrary Headcount Limit|swap party members in and out]] like the Party Camp did in ''Origins'' and has a storage container like Soldier's Peak.
* In ''[[
* You start out in a modest cave in ''[[Elona]]'' and eventually have the option of buying bigger and better real estate.
* In ''[[Phantasy Star]] II'', your home is where new party members come to call and where you can [[Arbitrary Headcount Limit|swap them out]].
** In ''[[Phantasy Star]] IV'', you can stay at your home in Aiedo for free instead of staying at an
* In ''[[Fallout 3]]'' the Lone Wanderer can get one of two homes depending on the outcome of the "Power of the Atom" quest. The player can buy several preset decoration schemes for either dwelling and store other useful, valuable, or decorative items there. Both contain [[Trauma Inn|beds]] and can be stocked with additional useful furniture.
** [[Fallout: New Vegas]] has several house options for the PC, but the most developed of these is the Presidential Suite from the Lucky 38 casino, which you get for merely advancing the main quest. This is where you companions hang out when they're not with you (if you don't send them back to where you met them), and you can pay caps to get some useful furniture items, like a crafting bench. Other examples of nominal player housing are the suites you can get at each of the Casinos for making enough money there, the safehouses you can get for aiding major factions, and the Hotel room in Novac you can buy.
* In ''[[Ultima Online]]'', one of the first commercially successful [[
* ''Good god, [[Minecraft]]''. You punch trees, make sticks, make picks, mine stone, ''and build the greatest'' ''[[Crowning Moment of Awesome|Crowning House of Awesome]]'' ''you've ever built.''
* Terraria, too. It may be 2D, but it's pretty [[Precision F-Strike|fucking]] similar to ''[[Minecraft]]''. You have '''so many items''' to pick from when [[An Interior Designer Is You|customizing your home]], and, like ''[[Minecraft]]'', you build it from scratch, so it truly is ''your'' home.
* The later ''[[Grand Theft Auto]]'' games would have these as save points. Notably, in ''GTA: San Andreas'', these also stock your wardrobe. Changing just one part of your outfit erases your wanted level. Think about it.
** Also, buy a piece of clothing once and you can access it from ''every'' safehouse in the state.
* ''[[
* ''[[Dragon Quest X]]'' lets you build a house [[An Interior Designer Is You|which can then be customized]].
* ''[[Fortnite]]'' is like ''[[Minecraft]]'' but with more RPG-style combat, as you an your team build your strongholds, seige engines, traps, and fortifications. This is taken further in ''Fortnite Creative'', where players have complete freedom and total access to the environment of the game to create anything they can envision. [https://www.youtube.com/watch?v=AZAuqt_AvYY A commercial] for ''Fornite Lego'' even has "Anyway You Want It" as the score.
{{reflist}}
[[Category:
[[Category:Money Tropes]]
[[Category:A Troper Is You]]
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