Display title | Abandoned Warehouse |
Default sort key | Abandoned Warehouse |
Page length (in bytes) | 14,617 |
Namespace ID | 0 |
Page ID | 92068 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 1 (0 redirects; 1 non-redirect) |
Page image | |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | MilkmanConspiracy (talk | contribs) |
Date of latest edit | 04:01, 10 May 2024 |
Total number of edits | 18 |
Recent number of edits (within past 180 days) | 2 |
Recent number of distinct authors | 2 |
Transcluded templates (6) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Some settings speak louder than others. An Abandoned Warehouse screams "let's rumble" at about the same volume that a grand but derelict house on a hill shouts "supernatural and creepy". If any given cordial enemy says "let's meet in an abandoned warehouse", you can pretty much drop the "cordial" part right then and there, and if nobody fires a gun during the warehouse scene, it's only because it's a children's show. And even then, it'll still involve whatever nerfed magical battle powers the show entails. |