Absurdly High Level Cap/Playing With: Difference between revisions
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* '''Invoked''': Hunting the aforementioned snarky monsters (and putting up with their snarkiness). [[Bragging Rights Reward|You want to show your friends just how powerful your party is]]! |
* '''Invoked''': Hunting the aforementioned snarky monsters (and putting up with their snarkiness). [[Bragging Rights Reward|You want to show your friends just how powerful your party is]]! |
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* '''Exploited''': Developers implemented level-scalability; [[Rubber Band AI|the enemies become more powerful as you increase in level]]. Anything that increase gameplay hours, man... |
* '''Exploited''': Developers implemented level-scalability; [[Rubber Band AI|the enemies become more powerful as you increase in level]]. Anything that increase gameplay hours, man... |
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* '''Defied''': The developers tweak equipment, skills, etc. so that an extremely low-level party [[Low |
* '''Defied''': The developers tweak equipment, skills, etc. so that an extremely low-level party [[Low-Level Run|can finish the game]]. |
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* '''Discussed''': "Are we ever going to reach level 9999? We're on the [[Big Bad]]'s doorstep and we're only level 50!" |
* '''Discussed''': "Are we ever going to reach level 9999? We're on the [[Big Bad]]'s doorstep and we're only level 50!" |
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* '''Conversed''': "Why didn't the developers make a lower level cap? It's impossible to reach it in normal gameplay." |
* '''Conversed''': "Why didn't the developers make a lower level cap? It's impossible to reach it in normal gameplay." |