Absurdly High Level Cap: Difference between revisions

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* The power level stat in [[Exalted]], Essence, has an absolute cap of 10. Most magical beings (including the majority of player characters) begin their existence with Essence of 2 and have relative caps. The most common way to increase Essence is through age and extensive meditation—until a character is 100 years old, they may reach up to Essence 5 with each increase taking months equal to the new rating. To reach Essence 10, the character must be ''several thousands'' of years old and devote a ''year'' of nothing but meditation for the final enlightenment. Characters can go on world-saving (or destroying) adventures even at Essence 5.
* The power level stat in [[Exalted]], Essence, has an absolute cap of 10. Most magical beings (including the majority of player characters) begin their existence with Essence of 2 and have relative caps. The most common way to increase Essence is through age and extensive meditation—until a character is 100 years old, they may reach up to Essence 5 with each increase taking months equal to the new rating. To reach Essence 10, the character must be ''several thousands'' of years old and devote a ''year'' of nothing but meditation for the final enlightenment. Characters can go on world-saving (or destroying) adventures even at Essence 5.
* Both ''[[Cursed Treasure]]'' flash games have a ''very high'' level cap, but the highest level you'd ever want is Level 41, as that's the minimum level needed to max out all the skills. However, the most EXP gained from a single map is nearly 1,700 (at least, that's the case for the Level Pack), and since EXP needed for the next level is current level x 100,<ref>for example, EXP needed for Level 18 is 17 x 100 = 1,700</ref> that means repeating that map many, many times. Worse, you'll likely get a Brilliant rating on all the maps way before maxing out all your skills!
* Both ''[[Cursed Treasure]]'' flash games have a ''very high'' level cap, but the highest level you'd ever want is Level 41, as that's the minimum level needed to max out all the skills. However, the most EXP gained from a single map is nearly 1,700 (at least, that's the case for the Level Pack), and since EXP needed for the next level is current level x 100,<ref>for example, EXP needed for Level 18 is 17 x 100 = 1,700</ref> that means repeating that map many, many times. Worse, you'll likely get a Brilliant rating on all the maps way before maxing out all your skills!
* Cheaters in [[Progress Quest]] [http://progressquest.com/knoram.php?cheaters=1 indicate] a memory-allocation-based level cap of 2^31, possibly [http://progressquest.com/oobag.php?cheaters=1 amended] to 2^15; a lower one for non-cheaters might exist, but reaching level 99 [http://forum.progressquest.com/viewtopic.php?t=9472 requires] over 20 real-life years of continuous "play" (in a game launched in 2001), so it doesn't make a whole lot of difference.
* Cheaters in [[Progress Quest]] [http://progressquest.com/knoram.php?cheaters=1 indicate] a memory-allocation-based level cap of 2^31, possibly [http://progressquest.com/oobag.php?cheaters=1 amended] to 2^15; a lower one for non-cheaters might exist, but reaching level 99 [https://web.archive.org/web/20190821122718/http://forum.progressquest.com/viewtopic.php?t=9472 requires] over 20 real-life years of continuous "play" (in a game launched in 2001), so it doesn't make a whole lot of difference.
* In Third Person Shoot MMO "[[S4 League]]" reaching level 100 and "S4" rank requires 63,703,100 EXP. The most experience you can gain from a 30 minute match is 1280 exp so it is estimated that you would need over 1036 days of continuous nonstop optimal playing. Of course, Alaplaya has included an ''[[Anti-Poopsocking]]'' that would cut off all exp and pen gains after playing 8 hours per day. Luckily levels don't matter at all obtain weapons which are given out for free or purchased at the shop for extremely cheap prices. The only things that are affected by levels are the channels players can participate in and clothes that change the appearance of the player. All clothes give the same bonuses so levels stop mattering at all after level 20.
* In Third Person Shoot MMO "[[S4 League]]" reaching level 100 and "S4" rank requires 63,703,100 EXP. The most experience you can gain from a 30 minute match is 1280 exp so it is estimated that you would need over 1036 days of continuous nonstop optimal playing. Of course, Alaplaya has included an ''[[Anti-Poopsocking]]'' that would cut off all exp and pen gains after playing 8 hours per day. Luckily levels don't matter at all obtain weapons which are given out for free or purchased at the shop for extremely cheap prices. The only things that are affected by levels are the channels players can participate in and clothes that change the appearance of the player. All clothes give the same bonuses so levels stop mattering at all after level 20.
* In ''[[Anachronox]]'', the maximum level is 99. Reaching this level, however, is nigh-impossible. Enemies don't usually respawn, so you can't kill them over and over for experience. Add on to that the fact that the game uses [[Dynamic Difficulty]], and it's basically a useless cap.
* In ''[[Anachronox]]'', the maximum level is 99. Reaching this level, however, is nigh-impossible. Enemies don't usually respawn, so you can't kill them over and over for experience. Add on to that the fact that the game uses [[Dynamic Difficulty]], and it's basically a useless cap.