Ace Online: Difference between revisions

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{{tropework}}
''[http://ace.subagames.com/ Ace Online]'', also known as ''[http://www.airrivals.net Air Rivals]'', and previously known as ''Space Cowboy Online'' way back when Gpotato ran the servers, is an MMO-style flight action game developed by [https://web.archive.org/web/20121219063633/http://www.masangsoft.com/english/Games/aceonline.html Masangsoft] that can best be described as [[X Meets Y|a mashup]] between ''[[World of Warcraft]]'' and ''[[Ace Combat]]''. In the game, player characters pilot "Gears", multipurpose flight-capable combat vehicles, for either of two nations: [[The Empire|Bygeniou City United]] or Arlington City's [[La Résistance|Anti-National Influence]].
 
The war takes place on and around a Phillon planet colonised by the Decaians, a breeding ground for Space Bees, [[Space Whale|Space Whales]] and [[Rodents of Unusual Size]]. The planet is currently at war, since BCU's motivation is to wipe out all alien species on the planet- causing ANI to form from exiled political dissidents and attack BCU, on the basis that BCU is performing cruel and unjust acts against the "Non-Decaians". Several third parties, the Shrines, the Phillon, and the Vatallus, all have their own agenda concerning the planet, and interfere with the war in their own ways.
 
WhilstWhile in-base, the player uses a typical mouse-and-keyboard interface to walk around; in the air, play control is similar to the "all-range mode" of ''[[Star Fox (Video Gameseries)|Star Fox]] 64''. Quests generally involve dealing with local flora and fauna, much of which (of course) can fly, but there are also [[Pv PPvP]] dogfights that can be entered.
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Whilst in-base, the player uses a typical mouse-and-keyboard interface to walk around; in the air, play control is similar to the "all-range mode" of ''[[Star Fox (Video Game)|Star Fox]] 64''. Quests generally involve dealing with local flora and fauna, much of which (of course) can fly, but there are also [[Pv P]] dogfights that can be entered.
 
The game has 4 playable classes, known as Gears or Air-Frames:
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** Most of the time, A-gears simply land and shoot from afar, using barrier when a B-gear approaches, or when the Bawoos are just about to hit.
*** They also use barrier when silenced by an I-gear to prevent damage from any missiles they cannot see.
* [[Mass Monster Slaughter Sidequest]]: Monster hunting sidequests are in their own folder (with some overlap with [[Twenty Bear Asses]]).
* [[More Dakka]]: What the '''Siege Modes''' are all about.
** The very best A-gear Standard Weapons often end up with at least ''twice'' the regular rate of fire ''(a combined reattack bonus of -50% or more)''. [https://web.archive.org/web/20110731133824/http://www.acecalcs.net/wpndirect.htm?weapon=BL3Q1I000900005500000000200 This] is an example of a typical well-enchanted weapon, while '''[https://web.archive.org/web/20110513111224/http://www.acecalcs.net/wpndirect.htm?weapon=BU0K4A000a00005500040300505 this]''' is a [[Game Breaker]].
* [[Standard Status Effects]]: The '''Snare''' ability slows down the target, which makes it easier for chasing missiles to hit the enemy. WARNING: you can snare ''[[Hoist Byby His Own Petard|yourself]]'' if you're not careful.
** The other Status Effect usable by A-gears is the '''Shield Paralyze''', which prevents the target's shields from regenerating. Essential for downing enemy M-gears.
* [[Stone Wall]]: '''Siege Defense''' works like siege mode but sacrifices firepower for a massive bonus to defense. Although most players prefer the extra firepower from Siege Mode, some consider it to be a [[Game Breaker]] in the right hands.
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** Except that it's [[Awesome but Impractical|neither effective nor efficient]].
*** [[Not Completely Useless|Unless your opponent is a high level I-gear]].
**** By that point the I-Gear should be able to dodge the following ABM
* [[Macross Missile Massacre]]: Equipped with two bombing modes: '''Ground Bombing''', and later '''Air Bombing''', both attacks fire a large salvo of missiles either towards the ground or straight ahead respectively, with attack power ramped up at least 5-fold, more than enough to [[One -Hit Kill|scrap most airframes on a direct hit]].
* [[Invisibility Cloak]]: A pair of angel wings flap and then surround the Gear, subsequently turning it invisible to radar and vision. Certain items and skills belonging to the ''M-Gear'' can reveal the cloaked B-Gear. Also, missiles retain their lock even after the Gear cloaks.
* [[Lightning Bruiser]]: At level 86 B-Gears can equip an upgraded engine, making them slightly slower than a level 86 I-Gear, but a lot faster than any other gear (including a level 84 I-Gear).
* [[Self -Destruct Mechanism]]: "'''[[Exactly What It Says Onon the Tin|Big Boom]]'''." On par with the A-Gear's "'''Hyper Shot'''," except that the B-Gear is destroyed as a result of using it. The power of the explosion is [[Fixed Damage Attack|based on the amount of Energy]] (armor hitpoints) your B-gear's armor has.
 
I-gear: The Fighter
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* [[Glass Cannon]]: Pure-attack I-gears die very, very easily, but compensate with their withering volleys of highly-destructive missiles.
* [[Macross Missile Massacre]]: at a certain level, the skill "'''Frenzy'''" increases the amount of missile volleys fired (which, coupled with a decent missile, will make for some nice damage).
** Not to mention the final skill, "'''{{color|Red| Berserk}}'''" (during which a [[Battle Aura|demonic, red aura]] surrounds the gear), is the very embodiment of this trope.
* [[Standard Status Effects|"Silence" Status]]: One of the lesser-known abilities of the I-gear is that it can temporarily block enemy gears from hearing missile warnings and seeing missiles altogether.
 
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* [[Summon Magic]]: the ability '''Call Of Hero''' lets M-gears summon formation members to warp from another map straight to where they are.
** This is sometimes abused in tandem with the B-gear's '''Big Boom'''.
 
 
...[[Metal Gear]]!?
 
The player's Gear(s) are equipped with:
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* '''Standard''' ''([[Gatling Good|rotary guns]] or cannons)'' and '''Advanced''' ''(missiles and rockets)'' weapons
The player's Gear(s) are equipped with:
* '''Armor''' ''(Each type of Air-frame has its own type of armor)''
 
* '''Standard''' ''([[Gatling Good|rotary guns]] or cannons)'' and '''Advanced''' ''(missiles and rockets)'' weapons
* '''Armor''' ''(Each type of Air-frame has its own type of armor)''
* '''Radar''' ''(Which affects weapon lock-on range and the object-sensing abilities of the mini-map)''
* '''Engine''' ''(Which is statted for many aspects of its performance, such as maximum/minimum speed, turning angle, and Booster speed.)''
* '''CPU''' ''(which adds stat-points to your pilot's RPG-style stats)''
 
In addition, there are three additional equipment slots which are not critical to getting the Air-Frame operable:
 
* '''Permanent Adhesive''' ''(a fuel tank and/or a Armor or Shield enhancer; Nation Leaders are gifted with a 10,000 Shield-Point adhesive commonly called a "[[Fan Nickname|diaper]]")''
* '''Temporary Adhesive''' ''(a timed charm which may either give stat bonuses or a buff to experience and/or [[Random Drop|item drop rates]])''
* a holographic '''Mark''' ''(a purely decorative sign that appears over a pilot's head while in town.)''
 
{{tropelist}}
 
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Tropes present include:
* [[Ace Pilot]]
* [[AIA.I. Is a Crapshoot]]: The Core of Bark City is a prominent example, as the player must shut it down during one of the story missions.
** If you bothered reading the storyline you'd know that you have to destroy it to prevent the opposite nation from getting access to the data stored in it (as well as the Shrines, which have invaded Bark City).
* [[Allegedly Free Game]]: Recent patches added slot machines that dispense armour and weapons which are superior overall to those that can be found normally. In addition, there are gamble cards for weapons and more recently for armours (free versions do exist, but either provide near-worthless bonuses or are almost impossible to find). At this stage it resembles an online casino with a shooter minigame attached.
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** The Idle Sniper is The DPSer. Heavy weapons but a very light frame.
** The Meadow Burgle is a cross between [[The Medic]] and a [[Stone Wall]]-style tank. Very tough and loaded with [[Mana|skill points]], it's not as well armed but can still hang around for a long time. A definite case in point of [[Shoot the Medic First]].
* [[Attack of the 50 -Foot Whatever]]: Most of the local wildlife. The largest enemies are over a kilometer long.
* [[Battleship Raid]]: Dimension Corridor. It's also one of the [[Peninsula of Power Leveling|best grinding spots in the game]].
* [[Bribing Your Way to Victory]]: Some players have been known to buy hundreds of thousands of cash credits to load up on stuff from the cash-item shop.
** Of special note is a behaviour referred to by players as "Kitting", which is to rapidly consume many energy and shield kits as you fight (and take damage). Kitters are disrespected in one on one combat and even in odds reasonable for kitting, such as ten versus one.
* [[Call a Hit Point Aa Smeerp]]: Hit points are divided into "Shields" and "Energy." Skill usage points are simply referred to as "SP".
* [[Charged Attack]]: The skills "Hyper Shot," "Charged Shot," and "Big Boom."
* [[Clingy MacGuffin]]: Any mission- or event-specific item. Sometimes the [[Game Master|Game Masters]] give these to people as a punishment.
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** Said Strategic Points in themselves are escort missions too, at least for the defenders. They remain active for about an hour after they are spawned. Unfortunately, Offensives againsts said SPs are usually easier than Defensives.
** The [[Tower Defense|second Infinity Field instance]] has you defend a freaking planet destroyer (that's even its japanese name for crying out loud) with a [[Wave Motion Gun|big-ass laser]] that's supposedly pointed towards the Shrines' home planet called the Hydrogen Driver. Unfortunately, those Shrines are not very happy about you blowing up their homes so they decide to try and destroy the Driver, which you must defend. To aid you are NPC laser turrets, support units that heal you and some fighters that arrive late (but nontheless can put up a fight against the mobs, for an NPC at least). The last mob that comes is the [[The Mothership|Shrine Mothership]] itself, [[Names to Run Away From Really Fast|Calzaghe]], and usually it doesn't pose much of a threat (compared to bosses like the Bishops, [[Oh Crap|which also appear earlier in the waves]]), although it has some [[Game Breaker|damn good]] [[Random Drop|drops]].
* [[Elite Mook]]: {{color|Orange| Gold}} Mobs, which [[[[Random Drop]] have nice rare items to drop... [[Rare Random Drop|sometimes]].
* [[Eternal Engine]]: The power source for the ''G-ARK'' is called the "[[Exactly What It Says Onon the Tin|Infinity Cylinder"]]. The map it's found in also fits the trope.
* [[Fake Difficulty]]: The game is [[Interface Screw|notoriously laggy]].
** For some although most don't experience lag of any kind while others get network or system lag from having below required specs
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* [[Floating Platforms]]: "Supply Pads" all hover stationary above the ground or in space.
** Most supply pads in the normal chain are grounded.
* [[Fun Withwith Acronyms]]: Why does the word ACE is ACE Online is always capitalized? One source has it that ACE stands for [[Exactly What It Says Onon the Tin|Air Combat Extreme]].
* [[Game Breaking Bug|Game Breaking Bugs]]: A recent example - This recent '''{{color|Red| Bloody Valentine's}}''' event saw '''{{color|Blue| Elusive Scout Guards}}''' spawn for each nation in the various faction-aligned maps; these Elusive Scouts were aligned to the native nation, and were only enemies for the opposing side. For the '''[[Escort Mission|Horos Mothership Defense]]''' of February 19, the Elusive Scouts on the ANI side formed such a dense cloud, they greatly interfered with the movements of the BCU pilots due to the sheer clouds of missiles they would launch at the poor Bygeniou Regulars trying to attack the Arlington Mothership, even downing a few unlucky pilots and winging many others.
** On the bad side of things, those same Elusive Scouts spawned in the Safe Maps as well, where the enemy nation could not cull them. This resulted in a critical point where the Relic map of ANI was full of nothing ''but'' [[media:motivator252941.jpg|Elusive Scouts]], filling the map's mook-quota and preventing normal mobs from spawning, thus stopping the poor ANI pilots from doing missions in the safe zone.
** An earlier bug from the early days when this game was still called ''[[Recycled in Space|Space Cowboys]]'' was the Dupe Bug, which let players duplicate items. The result of the debacle was a server rollback, and the offending dupers were fined of '''''all''''' of their SPI.
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* [[Hyperspace Arsenal]]: Not to mention the fact that the player can simply stop their Gear in mid-air and completely refit it, from the missiles, to the engines, to the Gear's computer systems, right down to the physical air frame of the Gear itself.
** The cargo carried, but not equipped, by an air-frame has ''no effect'' on the loadage weight. Carry 20 or more heavy Guarders and Binders in your inventory, and you won't feel the least bit sluggish.
* [[Infinity Plus One+1 Sword]]: Again, the {{color|Purple| Legendary}} Weapons.
* [[In -Universe Game Clock]]: Players can observe a day/night cycle while warring on the Phillon Planet. What it does is affect the spawn rates of certain mobs.
* [[Irrelevant Sidequest]]: There's an entire list of so-called "Standard Missions" which are your run-of-the-mill "[[Zero Punctuation (Web Animation)|kill X amount of monster Y for cock-head Z.]]"
** [[Forced Level Grinding]]: sometimes, those [[Standard Missions]] are the only ones available to you.
* [[Item Crafting]]: How players obtain upgraded weapons, armor, and {{color|Purple| Legendary}} equipment. Some advanced alloys can only be manufactured by crafting.
* [[Just Add Water]]: Have the materials needed to upgrade your armor? Just cart it along to the factory and the fabricators will do the rest...
** ...[[Guide Dang It|Until you realize that you need the recipe first]], which, thankfully, can be found at resources like '''[https://web.archive.org/web/20130928123603/http://www.acecalcs.net/acepedia/ the Acepedia]'''.
* [[Joke Item]]: Or rather, joke armors. No we're not talking about the newbie armors, we're talking [http://img407.imageshack.us/img407/2149/somebeachhutsandwaterme.png watermelon plane armors]
* [[Latex Space Suit]]: [http://i99.photobucket.com/albums/l302/Chris_Lv255/shakingloop.gif Any female character].
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* [[Promotional Powerless Piece of Garbage]]: Mostly averted, the majority of event items continue to remain useable out-of-season, including the '''several-years-old''' chocolate from an old Valentine's Day event. Those are some ''amazing'' preservatives they have there.
* [[Random Drop]]
** [[Rare Random Drop]]:'''And how!''' {{color|Orange| Gold}} Mob drops, Boss Mob drops, {{color|Cyan| Boss Armor}} which must be completed...
* [[Random Number God]]: It's known that enchant probabilities follow some algorithm based on previous success rates from the rest of the server. Unfortunately, no one outside of Korea knows ''what'' the algorithm is. As a result, superstition abounds when enchanting or legending items.
* [[Rage Quit]]: The reason why there is a regular turnover of impatient "veterans".
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* [[Scunthorpe Problem]]: While Air Rivals has an excessively draconian filter that bleeps out entire sentences, the Ace Online filter is rather more lenient, only *****ing out the offending word or fragment.
* [[Serious Business]]: Some players treat the trading "economy" of the game in this way, keeping track of the value of various essential and/or ''rare'' items like a stockbroker would monitor Wall Street. More common are the warring players who battle very, [[Determinator|very]] seriously, and treat victories and defeats in Strategic Point and Mothership battles like a ''real'' matter of life and death.
* [[Shout -Out]]: Two of the new credit (purchasable) armors are called Sonic Binder and Shadow Binder. They are both for I-Gears (same type), and they are very similar in looks too, except that Sonic Binder is blue and Shadow Binder is black. My two cents to whoever guesses where [[Sonic the Hedgehog (Franchise)|the ideas for those came from]].
* [[Space Does Not Work That Way]]: The outer space maps of the game have the same mechanics as the terrestrial ones, which results in...
** [[Space Friction]]
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** Customization is limited to changing the in-game textures of the Gears or characters, but the player is the only one who can see these customizations.
*** The airframe paintjob shop has been deactivated recently in all versions of ACE Online (Except for [[Air Rivals]] for now), in an effort to combat lag due to ongoing work with how the colours are sent between game clients. To make up for that new armors are being released for the time being.
**** Contours (read:paintshop that costs real money) are offered if you have the scratch to buy them, and are generally detailed enough to justify spending money on, especially since the game enables slipstreams for contours. The [[War Point]] shop armors have always looked the best (being designed by [[Art Fox]] as opposed to whatever braindead idiot is making new slots) and these give you the oppourtunity to turn your useful armor into a cool looking one. The support staff will allow you to change what armor they're on at will (if you wait 3 days) and they serve as good tools to confuse your enemies, at least for well known high level players, as your shiny new white contour probably won't be thought of as your primary prob armor with amazing-money-down-the-toilet enchants, and will let you surprise your other well known enemies if you rotate them sufficiently.
* [[Your Terrorists Are Our Freedom Fighters]]: ANI faces this issue.
 
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[[Category:Massively Multiplayer Online Role Playing Game]]
[[Category:Ace Online]]
[[Category:TropeScience Fiction Video Games]]