Advancing Wall of Doom: Difference between revisions

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{{trope}}
[[File:Kid Chameleon.gif|link=Kid Chameleon (video game)|frame|A typical Wall of Doom. Note the related [[Spikes of Doom]] with which it is adorned.]]
 
A rather frustrating form of [[That One Level]] in which the player must make rapid progress to outrun a giant threat. The threat in question can be anything from rising water levels, to giant robots, or, as the name implies, a slowly advancing giant wall lined with all manner of painful things. Other times, there isn't even a visible threat, and the screen simply scrolls on its own. Sometimes going off the screen or contacting the '''Advancing Wall of Doom''' means instant death, at other times, it simply pushes the player forward,over a cliff,or just squishing them to death if necessary.