Aetolia: Difference between revisions

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* [[Attack of the 50 Foot Whatever]]: The Almighty Kerrithrim, who is two miles tall.
* [[Attack of the 50 Foot Whatever]]: The Almighty Kerrithrim, who is two miles tall.
* [[Badass]]: Anyone who's sufficiently good at the in-game fighting system can qualify.
* [[Badass]]: Anyone who's sufficiently good at the in-game fighting system can qualify.
* [[Big Screwed Up Family]]: Vampires in general, due to the siring bloodlines.
* [[Big Screwed-Up Family]]: Vampires in general, due to the siring bloodlines.
* [[Bribing Your Way to Victory]]: Credits can be spent on lessons to improve your skills, or sold for ridiculous amounts of gold. You either pay exorbitant amounts of real life money for them, or find some way to win them in the game proper.
* [[Bribing Your Way to Victory]]: Credits can be spent on lessons to improve your skills, or sold for ridiculous amounts of gold. You either pay exorbitant amounts of real life money for them, or find some way to win them in the game proper.
* [[Broken Masquerade]]: The Grand Artifice: The world is a lie, and the lie has been unraveling.
* [[Broken Masquerade]]: The Grand Artifice: The world is a lie, and the lie has been unraveling.
* [[Character Class System]]: There are seventeen different classes in Aetolia. Most, but not all, have an associated guild.
* [[Character Class System]]: There are seventeen different classes in Aetolia. Most, but not all, have an associated guild.
** [[Bare Fisted Monk|Sentaari]], monks who use the skillsets of [[Good Old Fisticuffs|Tekura]], [[Ki Attacks|Kaido]], and [[Psychic Powers|Telepathy]].
** [[Bare-Fisted Monk|Sentaari]], monks who use the skillsets of [[Good Old Fisticuffs|Tekura]], [[Ki Attacks|Kaido]], and [[Psychic Powers|Telepathy]].
** [[Nature Hero|Sentinels]], who are hunter-themed warriors that use the skillsets of [[Exotic Weapon Supremacy|Dhuriv]], [[Trap Master|Wood]][[Friend to All Living Things|lore]], and [[Master Poisoner|Toxicology]].
** [[Nature Hero|Sentinels]], who are hunter-themed warriors that use the skillsets of [[Exotic Weapon Supremacy|Dhuriv]], [[Trap Master|Wood]][[Friend to All Living Things|lore]], and [[Master Poisoner|Toxicology]].
** [[Druid|Druids]], who are [[Exactly What It Says On the Tin]], using the skillsets of [[Shapeshifting|Metamorphosis]], [[When Trees Attack|Groves]], and [[Item Crafting|Conjuration.]]
** [[Druid|Druids]], who are [[Exactly What It Says On the Tin]], using the skillsets of [[Shapeshifting|Metamorphosis]], [[When Trees Attack|Groves]], and [[Item Crafting|Conjuration.]]
** [[The Paladin|Paladins]], who use the skillsets of [[The Archer|Chiv]][[Dual Wielding|alry]], [[The Blacksmith|Forging]], and [[White Magic|Devotion]].
** [[The Paladin|Paladins]], who use the skillsets of [[The Archer|Chiv]][[Dual-Wielding|alry]], [[The Blacksmith|Forging]], and [[White Magic|Devotion]].
** [[Secret Circle of Secrets|Indorani]], cultists who employ the skillsets of [[Necromancer|Necromancy]], [[Tarot Motifs|Tarot]], and [[Deal With the Devil|Domination]].
** [[Secret Circle of Secrets|Indorani]], cultists who employ the skillsets of [[Necromancer|Necromancy]], [[Tarot Motifs|Tarot]], and [[Deal With the Devil|Domination]].
** [[Church Militant|Luminaries]], holy warriors who use the skillsets of [[Guardian Angel|Spirit]][[Energy Weapon|uality]], [[White Magic|Devotion]], and [[Playing With Fire|Illumination]].
** [[Church Militant|Luminaries]], holy warriors who use the skillsets of [[Guardian Angel|Spirit]][[Energy Weapon|uality]], [[White Magic|Devotion]], and [[Playing With Fire|Illumination]].
** [[Thieves Guild|Syssin]], tricksters and rogues who practice the skillsets of [[Master Poisoner|Venom]], [[The Archer|Subte]][[The Trickster|rfuge]], and [[Hypno Fool|Hypnosis]].
** [[Thieves Guild|Syssin]], tricksters and rogues who practice the skillsets of [[Master Poisoner|Venom]], [[The Archer|Subte]][[The Trickster|rfuge]], and [[Hypno Fool|Hypnosis]].
** [[Black Knight|Infernals]], [[Evil Counterpart|Evil Counterparts]] of the Paladins, who also use the skillsets of [[The Archer|Chiv]][[Dual Wielding|alry]] and [[The Blacksmith|Forging]], but prefer [[Necromancer|Necromancy]] to Devotion.
** [[Black Knight|Infernals]], [[Evil Counterpart|Evil Counterparts]] of the Paladins, who also use the skillsets of [[The Archer|Chiv]][[Dual-Wielding|alry]] and [[The Blacksmith|Forging]], but prefer [[Necromancer|Necromancy]] to Devotion.
** [[Warrior Monk|Daru]], who use the skillsets of [[Good Old Fisticuffs|Tekura]] and [[Psychic Powers|Telepathy]] like the Sentaari, but have [[Playing With Fire|Illumination]] instead.
** [[Warrior Monk|Daru]], who use the skillsets of [[Good Old Fisticuffs|Tekura]] and [[Psychic Powers|Telepathy]] like the Sentaari, but have [[Playing With Fire|Illumination]] instead.
** [[Secret Circle of Secrets|Cabalists]], scholarly cultists who use [[Necromancer|Necromancy]], [[Numerological Motif|Numerology]], and [[Deal With the Devil|Domination]].
** [[Secret Circle of Secrets|Cabalists]], scholarly cultists who use [[Necromancer|Necromancy]], [[Numerological Motif|Numerology]], and [[Deal With the Devil|Domination]].
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* [[Critical Hit]]: Several levels, each multiplying your damage by a power of two. The highest level, annihilating, gives your attack damage a whopping ''[[There Is No Kill Like Overkill|x32 multiplier!]]''
* [[Critical Hit]]: Several levels, each multiplying your damage by a power of two. The highest level, annihilating, gives your attack damage a whopping ''[[There Is No Kill Like Overkill|x32 multiplier!]]''
* [[Deadly Decadent Court]]: The various vampire Houses.
* [[Deadly Decadent Court]]: The various vampire Houses.
* [[Did You Just Punch Out Cthulhu]]: The Almighty Kerrithrim was taken down by catapults and conventional weaponry? ''Really?''
* [[Did You Just Punch Out Cthulhu?]]: The Almighty Kerrithrim was taken down by catapults and conventional weaponry? ''Really?''
* [[Dual Wielding]]: Practiced by the two knight classes (usually with two of the same weapon), and also by Syssin (with a whip and a dirk).
* [[Dual-Wielding]]: Practiced by the two knight classes (usually with two of the same weapon), and also by Syssin (with a whip and a dirk).
* [[Eldritch Abomination]]: The Almighty Kerrithrim.
* [[Eldritch Abomination]]: The Almighty Kerrithrim.
** [[Captain Ersatz]]: Of Cthulhu.
** [[Captain Ersatz]]: Of Cthulhu.
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* [[Jerk Jock]]: A fair number of player-killers. The "jock" part of it is [[Nerd|very]] questionable, though.
* [[Jerk Jock]]: A fair number of player-killers. The "jock" part of it is [[Nerd|very]] questionable, though.
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* [[Lawful Stupid Chaotic Stupid]] (Many characters are, to put it mildly, [[Large Ham|slightly over]] [[Cliche Storm|the]] [[Narm|top]].)
* [[Lawful Stupid Chaotic Stupid]] (Many characters are, to put it mildly, [[Large Ham|slightly over]] [[Cliché Storm|the]] [[Narm|top]].)
* [[Level Grinding]]: There are 98 levels before you reach endgame status at level 99, and then you can ''[[Beyond the Impossible|keep going upward to infinity.]]''
* [[Level Grinding]]: There are 98 levels before you reach endgame status at level 99, and then you can ''[[Beyond the Impossible|keep going upward to infinity.]]''
* [[Money Spider]]: Averted; the only monsters that have a chance to drop gold are creatures that might actually carry it.
* [[Money Spider]]: Averted; the only monsters that have a chance to drop gold are creatures that might actually carry it.
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[[Category:Massively Multiplayer Online Role Playing Game]]
[[Category:Massively Multiplayer Online Role Playing Game]]
[[Category:Multi User Dungeon]]
[[Category:Multi User Dungeon]]
[[Category:Aetolia]]
[[Category:Aetolia]][[Category:Pages with comment tags]]
[[Category:Trope]]