Alien Legacy: Difference between revisions

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* [[Abusive Precursors]]: {{spoiler|The H'riak, who program all their creations with an overriding urge to destroy all non-H'riak-created organisms. This explains the Centaurians' hate towards humans. Interesingly, the Empiants are also their creation but lack their hate}}.
* [[Abusive Precursors]]: {{spoiler|The H'riak, who program all their creations with an overriding urge to destroy all non-H'riak-created organisms. This explains the Centaurians' hate towards humans. Interesingly, the Empiants are also their creation but lack their hate}}.
* [[All Planets Are Earthlike]]: Averted, as only two planets in the Beta Caeli system are habitable. All planets, moons, and asteroids can be colonized, though.
* [[All Planets Are Earthlike]]: Averted, as only two planets in the Beta Caeli system are habitable. All planets, moons, and asteroids can be colonized, though.
* [[Artistic License Astronomy]]: According to [[Word of God]], the creators of the game knew that Beta Caeli is unlikely to have habitable planets (Beta Caeli is an F-type blue-white star, about 6 times hotter than the Sun) but chose it due to its relative proximity (about 90 light years away) and easily-remembered name. In reality, colony ships would most likely be sent to G-type yellow dwarfs, which would also have to be far enough away for the Centaurians not to find them and would, therefore, likely have a Henry Draper Catalog designation (e.g. [http://en.wikipedia.org/wiki/HD_154345 HD 154345]).
* [[Artistic License Astronomy]]: According to [[Word of God]], the creators of the game knew that Beta Caeli is unlikely to have habitable planets (Beta Caeli is an F-type blue-white star, about 6 times hotter than the Sun) but chose it due to its relative proximity (about 90 light years away) and easily-remembered name. In reality, colony ships would most likely be sent to G-type yellow dwarfs, which would also have to be far enough away for the Centaurians not to find them and would, therefore, likely have a Henry Draper Catalog designation (e.g. [[wikipedia:HD 154345|HD 154345]]).
* [[Artistic License Biology]]: Despite having never encountered humans before, the Centaurians somehow manage to come up with a deadly virus that kills millions of Sudanese.
* [[Artistic License Biology]]: Despite having never encountered humans before, the Centaurians somehow manage to come up with a deadly virus that kills millions of Sudanese.
* [[Bittersweet Ending]]: {{spoiler|The H'riak seedship is destroyed and there is peace with the Empiants. Several colonists (both human and Empiant) manage to leave the system using the new FTL drive. However, all first-generation colonists are doomed to die soon thanks to the flawed process of turning people into [[Human Popsicle|Human Popsicles]]}}.
* [[Bittersweet Ending]]: {{spoiler|The H'riak seedship is destroyed and there is peace with the Empiants. Several colonists (both human and Empiant) manage to leave the system using the new FTL drive. However, all first-generation colonists are doomed to die soon thanks to the flawed process of turning people into [[Human Popsicle|Human Popsicles]]}}.
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* [[Random Event]]: Several research options become available only after random events (usually, tragic). For example, the idea to develop mass drivers for sending cargo between colonies comes after a manned shuttle engaged in a "pipeline" mission inexplicably blows up. If you only use automated shuttles (there is no advantage to be using manned shuttles, except occasionally ferrying advisors to colonies), then this won't happen.
* [[Random Event]]: Several research options become available only after random events (usually, tragic). For example, the idea to develop mass drivers for sending cargo between colonies comes after a manned shuttle engaged in a "pipeline" mission inexplicably blows up. If you only use automated shuttles (there is no advantage to be using manned shuttles, except occasionally ferrying advisors to colonies), then this won't happen.
* [[Timed Mission]]: Several tasks must be completed within a certain time limit. Unfortunately, you're not told about the time limit. Failing to do so often results in a [[Nonstandard Game Over]].
* [[Timed Mission]]: Several tasks must be completed within a certain time limit. Unfortunately, you're not told about the time limit. Failing to do so often results in a [[Nonstandard Game Over]].
* [[What Did You Expect When You Named It?]]: [http://en.wikipedia.org/wiki/Tantalus Tantalus] was punished by the [[Greek Mythology|gods]] for killing his son and generally being a dick to be trapped for eternity in [[Fate Worse Than Death|Tartarus]] constantly presented with food and water and never being able to reach them, as well a huge rock suspended over his head. So you decide to name a ship that is supposed to keep humanity alive with a guy who ended up this way. [[What Could Possibly Go Wrong?]]
* [[What Did You Expect When You Named It?]]: [[wikipedia:Tantalus|Tantalus]] was punished by the [[Greek Mythology|gods]] for killing his son and generally being a dick to be trapped for eternity in [[Fate Worse Than Death|Tartarus]] constantly presented with food and water and never being able to reach them, as well a huge rock suspended over his head. So you decide to name a ship that is supposed to keep humanity alive with a guy who ended up this way. [[What Could Possibly Go Wrong?]]
* [[What If]]: Rhea is an Earth-like world whose position in the Beta Caeli system is similar to that of Venus in ours. It's not difficult to see that the creators wanted to show what Venus would be like as a lush, life-giving world. The main difference is the size (Rhea is slightly larger), the spin (Rhea spins much faster), and a moon. The theory is that these factors helped prevent the greenhouse effect that makes Venus a hellhole.
* [[What If]]: Rhea is an Earth-like world whose position in the Beta Caeli system is similar to that of Venus in ours. It's not difficult to see that the creators wanted to show what Venus would be like as a lush, life-giving world. The main difference is the size (Rhea is slightly larger), the spin (Rhea spins much faster), and a moon. The theory is that these factors helped prevent the greenhouse effect that makes Venus a hellhole.
* [[Wide Open Sandbox]]: The game is non-linear, which means you are free to do as you please, for the most part, in terms of building colonies and expanding. Certain events do trigger new missions, though.
* [[Wide Open Sandbox]]: The game is non-linear, which means you are free to do as you please, for the most part, in terms of building colonies and expanding. Certain events do trigger new missions, though.