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'''All Flesh Must Be Eaten''' is one of the most popular and well known gamelines produced by ''Eden Studios'' for its Unisystem roleplaying game, even compared to its [[Licensed Game|RPGs inspired by]] ''[[Buffy the Vampire Slayer (TV)|Buffy the Vampire Slayer]]'', ''[[Angel (TV)|Angel]]'' and ''[[Evil Dead|Army of Darkness]]''.
'''All Flesh Must Be Eaten''' is one of the most popular and well known gamelines produced by ''Eden Studios'' for its Unisystem roleplaying game, even compared to its [[Licensed Game|RPGs inspired by]] ''[[Buffy the Vampire Slayer]]'', ''[[Angel]]'' and ''[[Evil Dead|Army of Darkness]]''.


All Flesh Must Be Eaten, typically abbreviated as "AFMBE", is a [[Survival Horror]] [[Table Top Role Playing Game]] based around the concept of a [[Zombie Apocalypse]]. Extremely modular in both character design, creature design and setting design, this has contributed to its surprising levels of popularity: not only did the corebook eventually receive a "Revised" edition with rules for converting from Unisystem to [[D 20 Modern]], it spawned two books containing nothing but premade character archetypes, three books of collected fiction, a world of pre-made settings, and an array of other sourcebooks as well. These include mixing zombies with [[Pulp]], [[Wuxia|Kung-Fu]] and [[Gun Fu]] action, Westerns, [[Science Fiction]], pirates, conventional fantasy and ''wrestling''.
All Flesh Must Be Eaten, typically abbreviated as "AFMBE", is a [[Survival Horror]] [[Table Top Role Playing Game]] based around the concept of a [[Zombie Apocalypse]]. Extremely modular in both character design, creature design and setting design, this has contributed to its surprising levels of popularity: not only did the corebook eventually receive a "Revised" edition with rules for converting from Unisystem to [[D20 Modern]], it spawned two books containing nothing but premade character archetypes, three books of collected fiction, a world of pre-made settings, and an array of other sourcebooks as well. These include mixing zombies with [[Pulp]], [[Wuxia|Kung-Fu]] and [[Gun Fu]] action, Westerns, [[Science Fiction]], pirates, conventional fantasy and ''wrestling''.


While All Flesh Must Be Eaten prides itself on its flexibility for budding [[Game Master|Game Masters]] (called "Zombie Masters" in the game's lingo) to create their own world, the corebook naturally comes with an extensive list of deadworlds (settings) for a game to be set in. Each of the subsequent sourcebooks also include several deadworlds as well, to better showcase their rules.
While All Flesh Must Be Eaten prides itself on its flexibility for budding [[Game Master|Game Masters]] (called "Zombie Masters" in the game's lingo) to create their own world, the corebook naturally comes with an extensive list of deadworlds (settings) for a game to be set in. Each of the subsequent sourcebooks also include several deadworlds as well, to better showcase their rules.


The Revised edition of the AFMBE corebook includes rules for converting the game from Unisystem to [[D 20 Modern]]. The "Fistful o' Zombies" sourcebook, covering western themed zombie games, has rules for converting to [[Deadlands]].
The Revised edition of the AFMBE corebook includes rules for converting the game from Unisystem to [[D20 Modern]]. The "Fistful o' Zombies" sourcebook, covering western themed zombie games, has rules for converting to [[Deadlands]].


== Corebook ==
== Corebook ==
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* ''Singing Cowboys'': A goofy deadworld based on the stage for a 1950's "singing cowboys" serial, into which the writer/director is adding zombies in order to cash in on the sci-fi monster movie craze.
* ''Singing Cowboys'': A goofy deadworld based on the stage for a 1950's "singing cowboys" serial, into which the writer/director is adding zombies in order to cash in on the sci-fi monster movie craze.
* ''True Grit'': Four explorers found the ruined capital city of the lost Indian tribe, the Anasazi, and foolishly broke the elder signs imprisoning the [[Eldritch Abomination]], "Kinatuk -- [[Names to Run Away From Really Fast|The Blood Thing]]", which had destroyed the Anasazi. Now free to roam the world once more, Kinatuk has begun to slaughter humans and animals alike, reviving them as zombified slaves that drip gore from their mouths. Based upon "gritty" Western movies from the 1960s and 70s, as personified by [[John Wayne]].
* ''True Grit'': Four explorers found the ruined capital city of the lost Indian tribe, the Anasazi, and foolishly broke the elder signs imprisoning the [[Eldritch Abomination]], "Kinatuk -- [[Names to Run Away From Really Fast|The Blood Thing]]", which had destroyed the Anasazi. Now free to roam the world once more, Kinatuk has begun to slaughter humans and animals alike, reviving them as zombified slaves that drip gore from their mouths. Based upon "gritty" Western movies from the 1960s and 70s, as personified by [[John Wayne]].
* ''Spaghetti With Meat'': A travelling [[Snake Oil Salesman]] named Alouicious Rheems makes a [[Deal With the Devil]] for a miracle cure that turns out to reanimate those who drink it as intelligent, but still flesh-eating, zombies. Murdered by "Scratch" Willaims and his thirty-strong band of bloodthirsty bandits, the bandits drink several bottles of his tonic and arise as the first zombies, then proceeding to go on a bloodthirsty killing spree across the west, occasionally raising up more dead men as weaker, but still smart and deadly, zombie banditos. Derived from the "spaghetti westerns" of the 1960s, personified by [[Clint Eastwood]].
* ''Spaghetti With Meat'': A travelling [[Snake Oil Salesman]] named Alouicious Rheems makes a [[Deal with the Devil]] for a miracle cure that turns out to reanimate those who drink it as intelligent, but still flesh-eating, zombies. Murdered by "Scratch" Willaims and his thirty-strong band of bloodthirsty bandits, the bandits drink several bottles of his tonic and arise as the first zombies, then proceeding to go on a bloodthirsty killing spree across the west, occasionally raising up more dead men as weaker, but still smart and deadly, zombie banditos. Derived from the "spaghetti westerns" of the 1960s, personified by [[Clint Eastwood]].
* ''Dances With Zombies'': Shortly after the Massacre of Custer's 7th Cavalry Regiment at the Battle of Little Big Horn, the Sioux Indians learn that Sitting Bull's spirit-vision of destroying the entire white race was a trick played on them by the manitou, and the white men are dying... but rising up as zombies that mindlessly yearn to devour the indians.
* ''Dances With Zombies'': Shortly after the Massacre of Custer's 7th Cavalry Regiment at the Battle of Little Big Horn, the Sioux Indians learn that Sitting Bull's spirit-vision of destroying the entire white race was a trick played on them by the manitou, and the white men are dying... but rising up as zombies that mindlessly yearn to devour the indians.
* ''Bloody Old Muddy'': Though the Union/Confederate war ended five years ago, the dying goes on, as the Confederate dabbling in bioweaponry has unleashed a plague that spread rampantly across the Mississipi River, leaving an ever-growing horde of zombies.
* ''Bloody Old Muddy'': Though the Union/Confederate war ended five years ago, the dying goes on, as the Confederate dabbling in bioweaponry has unleashed a plague that spread rampantly across the Mississipi River, leaving an ever-growing horde of zombies.
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== Worlds of the Dead ==
== Worlds of the Dead ==
* ''Aces High: [[World War I]]'': When Baron von Richthoven, alias The Red Baron, is shot down in January 1917, his restless soul refuses to stay dead and he rises as an undead pilot, determined to continue fighting for his beloved Fatherland. His existence, and the strange curse that lets him instinctively resurrect any member of his "Flying Circus" as a fellow zombie pilot -- only when they have been destroyed a second time, truly killing them, is a new pilot inducted into the Flying Circus -- have furthermore goaded the Germans to put into usage the diaries of [[Frankensteins Monster|Baron Frankenstein]], retrieved from a castle in Switzerland. Only the revenant of Richard Raymond-Barker can slay the undead Red Baron, but the other German undead are not so bound by destiny.
* ''Aces High: [[World War I]]'': When Baron von Richthoven, alias The Red Baron, is shot down in January 1917, his restless soul refuses to stay dead and he rises as an undead pilot, determined to continue fighting for his beloved Fatherland. His existence, and the strange curse that lets him instinctively resurrect any member of his "Flying Circus" as a fellow zombie pilot -- only when they have been destroyed a second time, truly killing them, is a new pilot inducted into the Flying Circus -- have furthermore goaded the Germans to put into usage the diaries of [[Frankenstein's Monster|Baron Frankenstein]], retrieved from a castle in Switzerland. Only the revenant of Richard Raymond-Barker can slay the undead Red Baron, but the other German undead are not so bound by destiny.
* ''Blighted Isle'': The great potato blight that caused widespread famine in the Ireland of 1846 has taken an even worse turn in this deadworld. The blight has infected the earth of Ireland, meaning that any human buried in it is animated by the twisted fungus as a ravenous organ-eating zombie. And because of the actions of some insane Irish escapees in trying to infect an English graveyard with the same polluted soil, the whole island has been barricaded in an effort to keep the dead trapped on the island -- along with all of the people who are still alive.
* ''Blighted Isle'': The great potato blight that caused widespread famine in the Ireland of 1846 has taken an even worse turn in this deadworld. The blight has infected the earth of Ireland, meaning that any human buried in it is animated by the twisted fungus as a ravenous organ-eating zombie. And because of the actions of some insane Irish escapees in trying to infect an English graveyard with the same polluted soil, the whole island has been barricaded in an effort to keep the dead trapped on the island -- along with all of the people who are still alive.
* ''Dead Men and Derring Do'': In 1640, France, the much-hated Cardinal Richelieu discovered a profane alchemical formula that granted him immortality -- at the cost of needing to feed upon human hearts. His own guards, horrified by the undead monster he had become, betrayed him, but they couldn't destroy him -- instead, binding him in an iron face-mask, they sealed him away in the deepest cells of the Bastille, hoping he would never be free. But, twenty years later, well-meaning swordsmen broke into the Bastille and freed "[[The Man in The Iron Mask]]", and the Cardinal feasted upon their flesh and that of the prisoners, releasing a horde of zombified prisoners upon the streets of Paris. Realizing he could control these monsters, Richelieu now seeks domination over every last man, woman and child on the planet -- living or dead.
* ''Dead Men and Derring Do'': In 1640, France, the much-hated Cardinal Richelieu discovered a profane alchemical formula that granted him immortality -- at the cost of needing to feed upon human hearts. His own guards, horrified by the undead monster he had become, betrayed him, but they couldn't destroy him -- instead, binding him in an iron face-mask, they sealed him away in the deepest cells of the Bastille, hoping he would never be free. But, twenty years later, well-meaning swordsmen broke into the Bastille and freed "[[The Man in the Iron Mask]]", and the Cardinal feasted upon their flesh and that of the prisoners, releasing a horde of zombified prisoners upon the streets of Paris. Realizing he could control these monsters, Richelieu now seeks domination over every last man, woman and child on the planet -- living or dead.
* ''Tales of the Walking Dead: [[Arabian Nights (Literature)|Arabian Nights]]'': In 796 AD, when the ambitious Vizir to the Sultan Ibn Madhi of Amman offers his own daughter's hand to the bride-seeking royal, the young girl runs out into the desert and beseeches the spirits of the sand to save her from marriage to such a brutal man. Discovering a jinni bound in a ring, she barters its freedom in exchange for an unstoppable army that will destroy not only her hated would-be groom, but the entire Islamic Empire. Amused by this idea, the jinni agrees, calling to lesser jinn and having them possess the nearly ten thousand victims of the Sultan, raising them up as an army of the walking dead that destroy Amman, then lope off into the dunes in pursuit of their goal.
* ''Tales of the Walking Dead: [[Arabian Nights]]'': In 796 AD, when the ambitious Vizir to the Sultan Ibn Madhi of Amman offers his own daughter's hand to the bride-seeking royal, the young girl runs out into the desert and beseeches the spirits of the sand to save her from marriage to such a brutal man. Discovering a jinni bound in a ring, she barters its freedom in exchange for an unstoppable army that will destroy not only her hated would-be groom, but the entire Islamic Empire. Amused by this idea, the jinni agrees, calling to lesser jinn and having them possess the nearly ten thousand victims of the Sultan, raising them up as an army of the walking dead that destroy Amman, then lope off into the dunes in pursuit of their goal.
* ''The 47 Gaki'': On December 15, 1748, the 46th anniversary of the day that forty-six of [[The 47 Ronin]] were forced to commit [[Seppuku]], they arise as powerful undead, determined to topple the former Shogunate and conquer Japan with an army of their own walking dead minions.
* ''The 47 Gaki'': On December 15, 1748, the 46th anniversary of the day that forty-six of [[The 47 Ronin]] were forced to commit [[Seppuku]], they arise as powerful undead, determined to topple the former Shogunate and conquer Japan with an army of their own walking dead minions.
* ''Over The Wall'': In the era of the Roman Empire, Pictish Shamans have discovered a set of magical tattoos that raise the bearer as a ferocious, superhumanly fast, strong and agile organ-eating undead monster. Creating many of these abominations, the Picts have turned them against Hadrian's Wall, trusting the undead predators will scale its heights and proceed to slaughter their way towards Rome, leaving Britain back in the hands of the Picts once again.
* ''Over The Wall'': In the era of the Roman Empire, Pictish Shamans have discovered a set of magical tattoos that raise the bearer as a ferocious, superhumanly fast, strong and agile organ-eating undead monster. Creating many of these abominations, the Picts have turned them against Hadrian's Wall, trusting the undead predators will scale its heights and proceed to slaughter their way towards Rome, leaving Britain back in the hands of the Picts once again.
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* ''Our Zombies At War'': With the aid of necromantic lore devised by the Thule Society, [[Adolf Hitler]] created a massive army of zombies and used them to conquer much of Europe, only to bog down in a stalemate with the Soviet Union when they created their own armies of psychotronic zombies. The year is 1940. Germany and Russia's zombie armies have been butchering each other ceaselessly, with no end in sight. Both powers are courting the United States of America, which remained out of the war, while America is secretly exploring its own zombification methods, the super-soldier program known as Project West.
* ''Our Zombies At War'': With the aid of necromantic lore devised by the Thule Society, [[Adolf Hitler]] created a massive army of zombies and used them to conquer much of Europe, only to bog down in a stalemate with the Soviet Union when they created their own armies of psychotronic zombies. The year is 1940. Germany and Russia's zombie armies have been butchering each other ceaselessly, with no end in sight. Both powers are courting the United States of America, which remained out of the war, while America is secretly exploring its own zombification methods, the super-soldier program known as Project West.
* ''The Dread Menace'': The Communist threats to America in the 1950s led to America destroying itself, thanks to Project SPEx -- a Special Projects and Experimentation group intended to fight against Communism of all kinds. Their wonder drug, the suggestive influencing toxin known as Neuro-Thene-12, turned out to damage the brains of those exposed to it so badly that they became mindless, insatiable, violent killing machines... but only after it had already been deployed over wide areas. And as the drug bonds to the glandular system, any fluid transfer between the "zombies" and a living person spreads the toxin further...
* ''The Dread Menace'': The Communist threats to America in the 1950s led to America destroying itself, thanks to Project SPEx -- a Special Projects and Experimentation group intended to fight against Communism of all kinds. Their wonder drug, the suggestive influencing toxin known as Neuro-Thene-12, turned out to damage the brains of those exposed to it so badly that they became mindless, insatiable, violent killing machines... but only after it had already been deployed over wide areas. And as the drug bonds to the glandular system, any fluid transfer between the "zombies" and a living person spreads the toxin further...
* ''Peace, Love and Zombies'': The [[CIA]]'s "Project: MK-ULTRA" went down no less than three routes in reviving the dead. Group A used radiation to enhance a rare virus first discovered by the Werhmact near the end of [[World War II]], injecting this into living victims to strong, bloodthirsty, brutal, uncontrollable zombies that could spread their condition by biting. Group B used research into Voodoo to create a chemical compound that would bring back a recently deceased body as a docile, inoffensive, simple-minded walking corpse. Group C used a chemical process perfected in the 1920s by [[Re Animator|a little-known Massachusetts physician who disappeared under mysterious circumstances]], creating fully intelligent zombies -- who needed to feed on human brains. Group C organized a break out, and the three types of zombie have since scattered across America.
* ''Peace, Love and Zombies'': The [[CIA]]'s "Project: MK-ULTRA" went down no less than three routes in reviving the dead. Group A used radiation to enhance a rare virus first discovered by the Werhmact near the end of [[World War II]], injecting this into living victims to strong, bloodthirsty, brutal, uncontrollable zombies that could spread their condition by biting. Group B used research into Voodoo to create a chemical compound that would bring back a recently deceased body as a docile, inoffensive, simple-minded walking corpse. Group C used a chemical process perfected in the 1920s by [[Re-Animator|a little-known Massachusetts physician who disappeared under mysterious circumstances]], creating fully intelligent zombies -- who needed to feed on human brains. Group C organized a break out, and the three types of zombie have since scattered across America.
* ''Sweet Zombie Treat'': In the 1990s, the heir to a once-wealthy icecream company used black magic to contact the spirit of the company's founder, his grandmother, and received a new recipe for an icecream that was both low-calorie and ultra-delicious. The only problem is that people who eat it and die come back as zombies, still addicted to that ice-cream... and perfectly willing to rip it out of living peoples' guts to get it.
* ''Sweet Zombie Treat'': In the 1990s, the heir to a once-wealthy icecream company used black magic to contact the spirit of the company's founder, his grandmother, and received a new recipe for an icecream that was both low-calorie and ultra-delicious. The only problem is that people who eat it and die come back as zombies, still addicted to that ice-cream... and perfectly willing to rip it out of living peoples' guts to get it.
* ''Welcome To Whimseyville'': The dark secret of the popular themepark Whimseyville is that all of its "animatronic" characters are actually zombies, created through chemically preserved corpses animated by computer chips in their brains. Perfectly harmless... Except for the fact that Hurricane George has recently blown past, scrambling the programming in the zombies and leaving them increasingly hungry for fresh meat and belligerent.
* ''Welcome To Whimseyville'': The dark secret of the popular themepark Whimseyville is that all of its "animatronic" characters are actually zombies, created through chemically preserved corpses animated by computer chips in their brains. Perfectly harmless... Except for the fact that Hurricane George has recently blown past, scrambling the programming in the zombies and leaving them increasingly hungry for fresh meat and belligerent.
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* [[Brain Food]]: One of the official choices of meal that a zombie can need to feed upon. Because it is harder to get to, and a zombie will need to work harder to get a full meal, it's considered a weakening zombie aspect.
* [[Brain Food]]: One of the official choices of meal that a zombie can need to feed upon. Because it is harder to get to, and a zombie will need to work harder to get a full meal, it's considered a weakening zombie aspect.
* [[Deadly Lunge]]: A zombie special motion aspect (it's even called "The Lunge").
* [[Deadly Lunge]]: A zombie special motion aspect (it's even called "The Lunge").
* [[Death By Sex]]: Invoked in the "PHADE to Black" deadworld, where the cause of The Rise is an STD that doesn't kill its victims immediately.
* [[Death by Sex]]: Invoked in the "PHADE to Black" deadworld, where the cause of The Rise is an STD that doesn't kill its victims immediately.
* [[Elite Zombie]]: With the highly intricate zombie creation rules, these are easy to churn out.
* [[Elite Zombie]]: With the highly intricate zombie creation rules, these are easy to churn out.
* [[The Gunslinger]]: The "Shooter" character type. Thematically built for [[Gun Fu]] usage, but the same powers can also be used to generate things like preternaturally skilled archers. Especially because Shooters draw their powers from the same pool as Martial Artists.
* [[The Gunslinger]]: The "Shooter" character type. Thematically built for [[Gun Fu]] usage, but the same powers can also be used to generate things like preternaturally skilled archers. Especially because Shooters draw their powers from the same pool as Martial Artists.
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* [[Horror Hunger]]: The fact zombies crave human flesh (or blood, or organs, or souls) is this to begin with. "Rebirth into Death" really plays up the Horror aspect by having the players ''be'' some of the newly reborn zombies and unable to resist that gnawing, agonizing craving for living meat.
* [[Horror Hunger]]: The fact zombies crave human flesh (or blood, or organs, or souls) is this to begin with. "Rebirth into Death" really plays up the Horror aspect by having the players ''be'' some of the newly reborn zombies and unable to resist that gnawing, agonizing craving for living meat.
* [[I Love Nuclear Power]]: Radiation creates the zombies in several of the official deadworlds.
* [[I Love Nuclear Power]]: Radiation creates the zombies in several of the official deadworlds.
* [[Kill It With Fire]]: Fire is pretty good at burning things up, especially if they have the Fire weakspot. On the other hand, zombies can do it right back to you with their "Spew Flame" special aspect.
* [[Kill It with Fire]]: Fire is pretty good at burning things up, especially if they have the Fire weakspot. On the other hand, zombies can do it right back to you with their "Spew Flame" special aspect.
* [[The Lifestream]]: This is basically the secret behind life and death in the "Rebirth into Death" deadworld. It's also going wrong, which is why there's a [[Zombie Apocalypse]] in the first place.
* [[The Lifestream]]: This is basically the secret behind life and death in the "Rebirth into Death" deadworld. It's also going wrong, which is why there's a [[Zombie Apocalypse]] in the first place.
* [[Magic A Is Magic A]]: While all forms of supernatural powers use the same power source (Essence) and the same rules, there is a considerable difference between the Inspired, Magic Users, Chi Powered Martial Artists, and Psychics.
* [[Magic a Is Magic A]]: While all forms of supernatural powers use the same power source (Essence) and the same rules, there is a considerable difference between the Inspired, Magic Users, Chi Powered Martial Artists, and Psychics.
* [[Mystical Plague]]: PHADE is what happens when a mad necromancer raises the corpse of a girl who had AIDS and died of drug overdosing, then slept with it.
* [[Mystical Plague]]: PHADE is what happens when a mad necromancer raises the corpse of a girl who had AIDS and died of drug overdosing, then slept with it.
* [[Never Say Die]]: As per the films of its origin, heroes never really die in "Singing Cowboys"... ''unless'' a zombie kills you. Zombies didn't read the script, and they don't know that white hats only ever get knocked out and taken hostage...
* [[Never Say "Die"]]: As per the films of its origin, heroes never really die in "Singing Cowboys"... ''unless'' a zombie kills you. Zombies didn't read the script, and they don't know that white hats only ever get knocked out and taken hostage...
* [[Our Monsters Are Different]]: With the customizability of the zombie creation rules, it's quite possible to build some very crazy stuff. The Atlas of the Walking Dead sourcebook even provides AFMBE stats for different undead monsters from around the world, some of which have notes for retolling their statblock to represent very similar critters from elsewhere in the world.
* [[Our Monsters Are Different]]: With the customizability of the zombie creation rules, it's quite possible to build some very crazy stuff. The Atlas of the Walking Dead sourcebook even provides AFMBE stats for different undead monsters from around the world, some of which have notes for retolling their statblock to represent very similar critters from elsewhere in the world.
* [[Our Ghouls Are Creepier]]: Beyond the typical confusion between "flesh-eating zombie" and "ghoul", actual stats for ghouls are provided in the Atlas of the Walking Dead.
* [[Our Ghouls Are Creepier]]: Beyond the typical confusion between "flesh-eating zombie" and "ghoul", actual stats for ghouls are provided in the Atlas of the Walking Dead.
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* [[Psychic Powers]]: Both ''Pulp Zombies'' and ''All Tomorrow's Zombies'' feature these, though slightly different in each version -- mainly in the list of powers available. Pulp Zombies features Clairvoyance, Mind Control, Psychokinesis, Pyrokinesis, Read Mind, and Telepathy. All Tomorrow's Zombies has Biokinesis (which divides into Healing and Harming powers), ESP (which divides into Clairvoyance and Remote Viewing), Mesmerism, Pyrokinesis, Telekinesis, Telemagery (a power also seen in ''[[Terra Primate]]'') and Telepathy (which divides into Reading and Sending).
* [[Psychic Powers]]: Both ''Pulp Zombies'' and ''All Tomorrow's Zombies'' feature these, though slightly different in each version -- mainly in the list of powers available. Pulp Zombies features Clairvoyance, Mind Control, Psychokinesis, Pyrokinesis, Read Mind, and Telepathy. All Tomorrow's Zombies has Biokinesis (which divides into Healing and Harming powers), ESP (which divides into Clairvoyance and Remote Viewing), Mesmerism, Pyrokinesis, Telekinesis, Telemagery (a power also seen in ''[[Terra Primate]]'') and Telepathy (which divides into Reading and Sending).
* [[Raising the Steaks]]: Stats for zombied dogs, rats and ''cows'' show up in "Rise of the Walking Dead". The "Sacred Soil" and "They Came From Beyond" deadworlds note that such critters are also appropriate, giving sidebars for adapting them to fit with their particular take on zombies.
* [[Raising the Steaks]]: Stats for zombied dogs, rats and ''cows'' show up in "Rise of the Walking Dead". The "Sacred Soil" and "They Came From Beyond" deadworlds note that such critters are also appropriate, giving sidebars for adapting them to fit with their particular take on zombies.
* [[Removing the Head Or Destroying The Brain]]: If you choose the "Brain" weakspot for your zombies, naturally.
* [[Removing the Head or Destroying the Brain]]: If you choose the "Brain" weakspot for your zombies, naturally.
* [[Shout Out]]: To just about any zombie movie, game or novel you can think of. Herbert West, the titular [[Re Animator]] of the [[H.P. Lovecraft (Creator)|HP Lovecraft]] story, gets mentioned, referenced or parodied in several official deadworlds.
* [[Shout-Out]]: To just about any zombie movie, game or novel you can think of. Herbert West, the titular [[Re-Animator]] of the [[H.P. Lovecraft|HP Lovecraft]] story, gets mentioned, referenced or parodied in several official deadworlds.
* [[Stupid Jetpack Hitler]]: "Mein Zombie" is based on the idea that Hitler's scientists came up with a chemical concoction that causes those injected with it to return as somewhat trainable zombies.
* [[Stupid Jetpack Hitler]]: "Mein Zombie" is based on the idea that Hitler's scientists came up with a chemical concoction that causes those injected with it to return as somewhat trainable zombies.
** [[Soviet Superscience]]: It's just as valid an explanation as [[Stupid Jetpack Hitler]]. In fact, in the official deadworld "Our Zombies At War", the Soviet Union has resisted the zombie army of Nazi Germany by means of creating their own army of "psychotronic zombies".
** [[Soviet Superscience]]: It's just as valid an explanation as [[Stupid Jetpack Hitler]]. In fact, in the official deadworld "Our Zombies At War", the Soviet Union has resisted the zombie army of Nazi Germany by means of creating their own army of "psychotronic zombies".
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* [[Supernatural Martial Arts]]: The "Martial Artist" character type differs from any other character with the Martial Arts skill by having "chi powers", which let them do this.
* [[Supernatural Martial Arts]]: The "Martial Artist" character type differs from any other character with the Martial Arts skill by having "chi powers", which let them do this.
* [[Tragic Monster]]: Many intelligent zombie varieties.
* [[Tragic Monster]]: Many intelligent zombie varieties.
* [[Zombie Advocate]]: The in-setting joke organization [[Fun With Acronyms|"PETZ"]] ("People for the Ethical Treatment of Zombies") are this. Naturally, when they show up, they're treated as being [[Too Dumb to Live]].
* [[Zombie Advocate]]: The in-setting joke organization [[Fun with Acronyms|"PETZ"]] ("People for the Ethical Treatment of Zombies") are this. Naturally, when they show up, they're treated as being [[Too Dumb to Live]].
* [[Zombie Apocalypse]]: Duh.
* [[Zombie Apocalypse]]: Duh.
* [[Zombie Gait]]: One possible way that zombies move, especially if their "Getting Around" aspect is chosen as one of the lower speed versions.
* [[Zombie Gait]]: One possible way that zombies move, especially if their "Getting Around" aspect is chosen as one of the lower speed versions.