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{{trope}}
This is when ''levels'' come [[Back for the Finale]]. The final level is made of parts from and/or in the theme of most to all past levels, or at least it has a section like that. It's a good way to extend the final level and make it feel more epic, as the player is required to revisit their past challenges. There are a few guidelines for this trope:
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* ''[[Castlevania Aria of Sorrow]]'' has the Chaotic Realm, made up of various parts of all the previous areas.
* ''[[Sonic the Hedgehog (2006
** Scrap Brain Zone from the original ''[[Sonic the Hedgehog (video game)|Sonic the Hedgehog]]'' has enemies from the game's previous stages. In addition, Act 3 is a re-colored, more difficult version of Labyrinth Zone.
** Eggmanland in ''[[Sonic Unleashed]]'' is a giant gauntlet of some of the most difficult platforming challenges from both the Sonic and Werehog sections, including most of the game's enemies, a bobsled-esque portion like one from earlier in the game, a skydiving section, and generally recalls all your abilities that you've needed to use.
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* In ''[[Athena (video game)|Athena]]'', the final world is made up mostly of bits and pieces of the previous levels strung together, including [[Boss Rush|the bosses]].
* ''[[Tasty Planet]] Back for Seconds'' has multiple Final Exam Stages with an added twist ending in each.
* The final boss fight in ''[[Battle Golfer Yui]]'' takes place on various golf courses from the previous matches mixed in new courses.
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Ah, but the memories.
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