Amstrad CPC: Difference between revisions
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== Specifications == |
== Specifications == |
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<tabber>Processors= |
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* [[Central Processing Unit|CPU]]: Zilog Z80, 4 Mhz. |
* [[Central Processing Unit|CPU]]: Zilog Z80, 4 Mhz. |
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* [[Graphics Processing Unit|GPU]]: Combination of a Motorola 6845 and a custom gate array. |
* [[Graphics Processing Unit|GPU]]: Combination of a Motorola 6845 and a custom gate array. |
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* Sound: General Instrument AY-3-8912. |
* Sound: General Instrument AY-3-8912. |
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Memory= |
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* 464, 664, 464plus, GX4000: 64K. |
* 464, 664, 464plus, GX4000: 64K. |
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* 6128, 6128plus: 128K. |
* 6128, 6128plus: 128K. |
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Display= |
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* 160*200, 320*200, or 640*200 resolution. |
* 160*200, 320*200, or 640*200 resolution. |
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* Original models: 27 colors. (The palette was built on a ternary GRB system, from 000<small>3</small> to 222<small>3</small>: 0 was black, 1 was dark blue, 2 was light blue, 3 (010<small>3</small>) was dark red, etc. [[wikipedia:List of 8-bit computer hardware palettes#CPC series|More info.]]) |
* Original models: 27 colors. (The palette was built on a ternary GRB system, from 000<small>3</small> to 222<small>3</small>: 0 was black, 1 was dark blue, 2 was light blue, 3 (010<small>3</small>) was dark red, etc. [[wikipedia:List of 8-bit computer hardware palettes#CPC series|More info.]]) |
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* Plus models, GX4000: 4,096 colors. |
* Plus models, GX4000: 4,096 colors. |
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Sound= |
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* Three channels. |
* Three channels. |
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* Square or noise waveforms. |
* Square or noise waveforms. |
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</tabber> |
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== Games == |
== Games == |
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=== Exclusive titles and [[Multi Platform]] games that started here === |
=== Exclusive titles and [[Multi Platform]] games that started here === |