And Your Reward Is Clothes: Difference between revisions

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=== Action RPG ===
* The ''[[Marvel Ultimate Alliance]]'' games (and its [[Spiritual Successor|spiritual predecessors]], the ''[[X -Men Legends]]'' games) reward characters for doing certain achievements (like defeating a set amount of enemies) with bonus costumes. Counting standard costumes, in the first game, every hero (except [[Moon Knight]]) has four costumes, but sadly, in the second game, there are only two costumes per hero.
** Subverted in that each costume grants different bonuses.
 
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* ''[[Xenogears]]'' makes a minor plot point out of Alice's wedding dress. {{spoiler|Alice, Fei's extremely [[Unlucky Childhood Friend]] dies early in the game on the eve of her wedding.}} When you're forced to fight her little brother Dan in a tournament you can choose to let him beat you, at which point he gives you the dress {{spoiler|to remind Fei that it's his fault Alice is dead}}. Hilariously though, the dress is equippable and [[Lethal Joke Item|has some rather nice stats to it]].
* ''[[Xenoblade]]'' expands the proud tradition by [[Virtual Paper Doll|giving everything you can equip its own appearance]], but still offers kit with particularly unique appearances as quest rewards. Yes, this includes fanservice-laden swimming costumes... that tend to have excellent dodge bonuses and multiple ether slots despite their abysmal defense boosts, making them actually viable on some characters.
** The sequel expands this, even allowing you to swap appearance and stats latter in the game. Unfortunately the English version, not content with omnipresent [[Totally Radical|outdated internet memes everwhere]] and [[Dub -Induced Plot Hole]] aplenty replaces a third of the outfits with copies of other outfits for no reason.
* ''[[Tales of Symphonia]]'' rewards you on many sidequests with titles that have an attached costume. However, they're usually not good to wear in combat because the equipped title also impacts stat growth.
** Try wearing Lloyd's swimsuit in [[New Game+]] when you go through the Renegade base in the desert. In addition to the general "[[Naked People Are Funny|running around a high-tech enemy base in your underwear]]" feel, there's this exchange:
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** This feature is reportedly going to be in [[Persona 4]]: [[Updated Rerelease|The Golden]] as well, with one appearing to be [[Fanservice Costumes|the outfits from the cross-dressing pageant]].
* In ''[[Dark Cloud]] 2'', completing challenge objectives on a floor of a dungeon will reward you with medals. These challenges range from only damaging enemies with a specific weapon type, not healing, a time attack goal, performing well in the Spheda/fishing mini-games, etc. Take these to the Mayor of Palm Brinks after recruiting him, and you can spend them on specialty clothing that isn't available any other way (save for some of the boots, which can be invented). The clothing itself is for nothing more than aesthetic appeal. These all show up during cutscenes, which can turn heartfelt moments and epic sword fights alike into a bit of a [[Narm]] if Monica is in a [[Stripperific]] [[Fur Bikini]] and Max is a clown.
* One of the bonuses added to the [[PlayStationPlay Station 3]] version of ''[[Eternal Sonata]]'' was alternate costumes for Polka, Allegretto and Beat, the three characters that you can control in the field at various points in the game. Polka gets two extra costumes, while Beat and Allegretto both get one.
 
 
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** In ''Dawn of Dreams'', some of your characters can get ''[[Street Fighter]]'' costumes! Tenkai on the other hand, can get the rockin' costume worn by Sieg, the main character of ''[[Chaos Legion]]''.
* ''[[Dynasty Warriors]]'', ''[[Samurai Warriors]]'', and ''[[Warriors Orochi]]'' unlocks different outfits for the characters as they advance in levels; most of these are callbacks to previous titles.
* In ''[[Dynasty Warriors: Gundam]] 2'', you can unlock different costumes for [[Mobile Suit Gundam|Amuro Ray, Char Anzable]], [[Mobile Suit Zeta Gundam|Haman Karn]], Milliardo Peacecraft, and [[Turn A Gundam (Anime)|Loran Cehack]].
* Some of the very expensive items in ''[[Bayonetta]]'' are just alternate clothes which do nothing but increase (or, sometimes, decrease) the fanservice.
 
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* In ''[[Kingdom of Loathing]]'', shirts are the most exotic kind of reward. The population in general, being stick figures, aren't aware that they even have a torso, with the exception of those few adventurers who have trained in Torso Awaregness (it's gnomish), and such training is only available on [[New Game+]] (after at least one ascension.) Only then will adventurers be able to recognize garb that covers anything between the neck and the legs when it appears.
** Also Hardcore and Bad Moon ascensions are rewarded with clothing, accessories and weapons. Hardcore ascensions from all classes yields a full Stainless Steel suit, Bad Moon with Brimstone, both valuable as status symbols and for stat bonuses. Not to mention Oxygenarian Hardcore, which rewards you with Plexiglass items.
* In ''[[RunescapeRuneScape]]'', a lot of random event and seasonal quests give clothes as a reward. For example, the Halloween event gives you a Grim Reaper hood.
** Not to mention Skillcapes and Capes of Distinction.
** And of course the Completionist cape. it takes 5000+ HOURS OF PLAYING TO GET IT.
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* In ''[[Tomba|Tomba! 2]]'', for getting [[One Hundred Percent Completion]], you get... nicer clothes. Makes those countless hours you spent on the [[That One Sidequest|@$#%ing trolley]] well worth it, eh?
* In ''Sonic Rivals'' and its sequel, filling out specific card sets gets you costume pieces for your characters as. The costumes do not affect gameplay whatsoever.
* Inverted in ''[[New Super Mario Bros. Wii]]'', where Mario loses his hat upon completing a level with 99 lives.
* After beating ''[[Wonder Boy III: Monster Lair]]'', you get to start over again wearing the Legendary Armor.
* In iCycle with each time you complete the game you get a new item of clothing, but never pants.
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** The ports of the original game for the [[Sega Saturn]], PC and Nintendo DS featured different alternate outfits that were not in the original PlayStation release. In turn, the ''Director's Cut'' version of the game featured new default outfits for Chris and Jill (as well as Rebecca), with the option to change back to their original defaults.
** ''[[Resident Evil 2]]'' has two extra costumes for Leon (which changes the way he wields the standard handgun), but uncharacteristically only one for Claire for some reason. Claire does get a new weapon in the form of the Colt S.A.A. and while it has a faster firing rate than her default handgun, [[Bonus Feature Failure|it needs to be reloaded after every six shots.]] Said outfits were changed for the N64 port though, but the amount available remained the same and Claire still gets the revolver.
** ''[[Resident Evil 3: Nemesis]]'' featured a boutique that allowed Jill to choose from five alternate outfits, including her old S.T.A.R.S. uniform from the first game and a cosplay outfit of Regina from ''[[Dino Crisis]]''. The PC and Dreamcast port allows the player to choose Jill's outfit from the start and even offers two new choices.
** ''[[Resident Evil Code: Veronica]]'' was light on the alternate costumes, with only one being available for Claire and even then it was only usable on the Battle Game mode. At the very least it comes with its own loadout.
** The GameCube remake of [[Resident Evil 1|the first game]] has Jill's default outfit from ''Nemesis'', as well as Chris' new S.T.A.R.S. uniform from ''Code: Veronica''. The same game also has what seem to be movie cosplay outfits. Chris gets an attire VERY similar to what [[Brad Pitt]] wore in ''[[The Mexican]]'' and Jill gets Linda Hamilton's Sarah Connor outfit from ''[[The Terminator|Terminator 2: Judgment Day]]''. Wearing Chris' outfit also changed Rebecca's to a cowgirl ensemble.
** The PS2 and Wii version of ''[[Resident Evil 4]]'' went so far as to have the second unlocked outfit actually make losing Ashley impossible. She wore a suit of full plate armor - all fire and weapons would bounce off her, and enemies would pick her up, and promptly fall over, dropping her. The player also gets an ''incredibly badass'' 30's mobster outfit for Leon. Well worth the time required to get it. The other costume set puts Leon back in his RPD police outfit (which in some versions gives the player the bonus defense boost offered by the Tactical Vest) as well as putting Ashley in a popstar outfit with a cleavage-revealing top, and having Ada wear her spy outfit from the "Assignment: Ada" minigame.
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=== Fan Works ===
* At the end of ''[[Drunkard's Walk]] II'' (set in the world of ''[[Bubblegum Crisis]]''), Doug Sangnoir is given a T-shirt that reads " "I VISITED MEGATOKYO AND {{spoiler|FREED THE BOOMERS}} AND ALL I GOT WAS THIS LOUSY T-SHIRT".
 
=== [[Film]] - Live Action ===
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=== [[Live Action Television]] ===
* This seems to be Adam's primary trophy on ''[[Man v. Food]]'', despite whatever inhuman amount of food he consumes during a challenge.
* In ''[[Have Gun Will Travel]]'', Paladin once did a job for a high-class tailor, and for payment would only accept two custom suits a year for the rest of his life. He noted it was actually more expensive than his standard charge; he intended to live for a very long time.
 
=== [[Web Comics]] ===
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[[Category:Video Game Rewards]]
[[Category:Costume Tropes]]
[[Category:And Your Reward Is Clothes{{PAGENAME}}]]