Animal Crossing: Pocket Camp: Difference between revisions

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* [[And Your Reward Is Clothes]]: Having an animal's friendship level reach level 7 will reward the player with said animal's default clothing. Most events and fortune cookies will also reward clothing items.
* [[And Your Reward Is Clothes]]: Having an animal's friendship level reach level 7 will reward the player with said animal's default clothing. Most events and fortune cookies will also reward clothing items.
* [[And Your Reward Is Interior Decorating]]: Outside of crafting, players can obtain furniture from certain requests, fortune cookies, and various events.
* [[And Your Reward Is Interior Decorating]]: Outside of crafting, players can obtain furniture from certain requests, fortune cookies, and various events.
* [[Animal Motifs]]: The special fortune cookies often incorporate imagery related to the animals associated with them. The rocket-pilot helmet from Filbert's cookie has ears more suitable for a squirrel, the ribbit puddle comes from Lily's cookie, the various bear imagery on the patchwork items from Stitches's cookie, etc.
* [[Animal-Eared Headband]]: The Animal Apparel hats. Only noticeable when previewed, as when they are worn their color takes on the wearer's hair color, making the animal ears look like they are part of him/her.
* [[Anti-Frustration Features]]:
* [[Anti-Frustration Features]]:
** Fish are attracted to the player's lure much easier compared to the main games. Not to mention, fish and bugs spawn a lot faster. Also, if at least one animal happens to request an uncommon fish/bug (black bass, horned dynastid, red snapper), said creature will be more likely to spawn as long as the request is not cleared.
** Fish are attracted to the player's lure much easier compared to the main games. Not to mention, fish and bugs spawn a lot faster. Also, if at least one animal happens to request an uncommon fish/bug (black bass, horned dynastid, red snapper), said creature will be more likely to spawn as long as the request is not cleared.
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** A minor one, but requests involving clothing/furniture suggestion requires knowing the nature of the animal that will receive this as well as the item's theme category. Some can make it easy for the player by providing options with at least one item that fit the animal's theme (that Cute-type Apple would definitely love a Cute-type lovely bed...), some can be implied from even other hints such as their default clothing or preferred furniture seen in their character info (that Cool-type Agnes has some Cute stuff mixed in as seen from her dazed tee and preference towards three of the Lovely series items as wanted furniture, so a Cute-type fluffy dress would be a fine clothing suggestion...), and some can be correlated (Cute-type animals tend to also have preference for the also cutesy Hip-type items), but even with this basic knowledge (though the player can be forgiven for not knowing ALL items' themes; ''hundreds'' of items), the game can still throw the players off in some way (I didn't know that Harmonious-type Margie also loves Cute clothing!). Fortunately, this is only for [[Video Game Caring Potential]].
** A minor one, but requests involving clothing/furniture suggestion requires knowing the nature of the animal that will receive this as well as the item's theme category. Some can make it easy for the player by providing options with at least one item that fit the animal's theme (that Cute-type Apple would definitely love a Cute-type lovely bed...), some can be implied from even other hints such as their default clothing or preferred furniture seen in their character info (that Cool-type Agnes has some Cute stuff mixed in as seen from her dazed tee and preference towards three of the Lovely series items as wanted furniture, so a Cute-type fluffy dress would be a fine clothing suggestion...), and some can be correlated (Cute-type animals tend to also have preference for the also cutesy Hip-type items), but even with this basic knowledge (though the player can be forgiven for not knowing ALL items' themes; ''hundreds'' of items), the game can still throw the players off in some way (I didn't know that Harmonious-type Margie also loves Cute clothing!). Fortunately, this is only for [[Video Game Caring Potential]].
* [[Halloween Episode]]: October has Jack visiting, obviously. Events include Jack's Halloween-themed garden event, his special furniture, and Muffy's Creepy Cookie to complete the theme. The Spooky terrain set makes its debut in October 2018. That month's fishing event even follows suit, down to having Jack as the host instead of Chip. On the day of Halloween itself, players are gifted with the pumpkin head headwear.
* [[Halloween Episode]]: October has Jack visiting, obviously. Events include Jack's Halloween-themed garden event, his special furniture, and Muffy's Creepy Cookie to complete the theme. The Spooky terrain set makes its debut in October 2018. That month's fishing event even follows suit, down to having Jack as the host instead of Chip. On the day of Halloween itself, players are gifted with the pumpkin head headwear.
** 2019 decided to spice up things even more by changing the designs of the app icon, start-up screen, and Friend List into a Halloween-themed one.
* [[An Interior Designer Is You]]: One of the main aspects of the game (and the series in general).
* [[An Interior Designer Is You]]: One of the main aspects of the game (and the series in general).
* [[Irony]]: Carmen's Spanish bio in this game ends up [[Hilarious in Hindsight]] once the Choco-Mint scavenger hunt started, as it states that, according to translation, "...Scandinavian colors are in this year and that mint-chocolate ice cream is out. "SO true," she murmured." Guess who is hosting the Choco-Mint event HH class.
* [[Irony]]: Carmen's Spanish bio in this game ends up [[Hilarious in Hindsight]] once the Choco-Mint scavenger hunt started, as it states that, according to translation, "...Scandinavian colors are in this year and that mint-chocolate ice cream is out. "SO true," she murmured." Guess who is hosting the Choco-Mint event HH class.