Another Code: Two Memories: Difference between revisions

no edit summary
m (Reverted edits by Gethbot (talk) to last revision by Ecclytennysmithylove)
Tag: Rollback
No edit summary
Line 11:
 
The game was followed in 2009 by a sequel, ''Another Code R: A Journey into Lost Memories'' for the Wii. The sequel takes place 2 years later, as Ashley is called to the Lake Juliet campsite for a camping trip with her dad, only to find there are still a few issues to be dealt with with regards to her past, including a new device that looks like the controller to a [[Wii|hit video game console]]. Sadly, [[No Export for You|the game wasn't published in America]], as the game didn't perform particularly well in Japan or Europe and received only moderately positive reviews.
 
A [[Video Game Remake]] of both titles, ''Another Code: Recollection'', got released on January 19, 2024 for the [[Nintendo Switch]], not only changing the gameplay to a third-person adventure, but [[Continuity Reboot|retooling the story to give it a sense of closure]].
 
The ''[[Hotel Dusk: Room 215]]'' series takes place in the same universe, twenty-five years before, but is not connected otherwise.
 
{{tropelist}}
* [[Aborted Arc]]: {{spoiler|Matt's sub-plot regarding his father is left unsolved}}. It was supposed to be a [[Sequel Hook]] for a [[Spin-Off]] game, but that fell through when the company went under. Thankfully resolved in ''[[Video Game Remake|Recollection]]''.
* [[Accidental Murder]]:
** The first game had {{spoiler|Henry Edward shooting his brother Thomas in self-defense, and then indirectly setting up his nephew Daniel's death.}}
** The [[Video Game Remake|remake]]'s version of ''Journey Into Lost Memories'' had {{spoiler|Judd Fitzgerald trying to use the prototype ANOTHER to get his son Ryan to recover from the trauma of losing his mother, only to end up killing him.}}
* [[Adaptation Name Change]]: Downplayed. {{spoiler|Ryan's surname goes from Gray to Fitzgerald in the remake.}}
* [[Adaptational Heroism]]: {{spoiler|Ryan Gray (now Ryan Fitzgerald)}} in ''[[Video Game Remake|Recollection]]''.
* [[Adult Fear]]: A lot of family ones. Secrets about your parents, abandonment issues, rejection by your family, loss of family members and something happening to them and either not knowing or being forced to sacrifice for it.
* [[Adults Are Useless]]: Why else is the teenager girl the one running around and solving everyone's personal problems?
Line 22 ⟶ 29:
* [[Already Undone for You]]: Despite Richard living on the island and knowing you were coming, you still have to solve all the puzzles to get to him.
* [[And I Must Scream]]: D has been stuck haunting Blood Edward Island for ''57 years'' by the time Ashley meets him. [[Fridge Horror|He apparently has had nothing better to do over the years than to count the days after he died]], which makes sense when you realize that he remembers ''nothing'' about his past and practically no one visits the island anymore (and even then most people can't see him anyway). {{spoiler|And if you fail to get the good ending, he will be stuck haunting the island ''forever''}}.
* [[Anti-Villain]]: {{spoiler|Ryan Gray/Fitzgerald}} in ''[[Video Game Remake|Recollection]]'' is this, [[Adaptational Heroism|a far cry from his original counterpart]].
* [[Back Tracking]]: CONSTANTLY.
** Just remember that in the first game, once you enter the Edward mansion {{spoiler|or the laboratory}}, you can't go back.
* [[Bare Your Midriff]]: Ashley's outfit in both games. Averted in ''[[Video Game Remake|Recollection]]'', though {{spoiler|the original outfits can be unlocked after completing the first playthrough}}.
* [[Big Bad]]: {{spoiler|Bill in the first game, Ryan Grey in the sequel}}.
* [[Big Damn Heroes]]: {{spoiler|Rex saves Ashley and Richard from being shot by Ryan}}.
* [[Bizarrchitecture]]: An admittedly mild example, but the Edwards' mansion features things like [[Songs in the Key of Lock|hidden doorways that respond to certain sounds]] and a wall that opens up when the candles on it have been lit the right way. Rather impressive when you consider that these things were already there by the early 20th century.
* [[Brain Uploading]]: {{spoiler|A large chunk of Sayoko's memories are stored in Ashley's pendentpendant}}.
* [[But Not Too Foreign]]: Ashley is half-Japanese on her mother's side. Her other half is either American or British, depending on which version you're playing.
* [[But Thou Must!]]: During all the sequences where Ashley repeats the plot points so she can remember later, if you choose the wrong option, she chides herself for misremembering, then goes back to try again. Especially obvious in {{spoiler|the last conversation, where Bill asks you to remember the face of the killer}}.
* [[By the Eyes of the Blind]]: Being able to see ghosts apparently requires a certain level of mental clarity and perception.
* [[Cain and Abel]]: A tragic case with {{spoiler|Henry and Thomas Edward}} from the first game.
* [[Call Back]]: Near the end of the sequel, the game starts using music from the first game. The final showdown with the villain is extremely reminiscent of the first game's climax as well, albeit with a happier ending.
* [[Calling the Old Man Out]]: Ashley finally snaps at her dad near the start of the second game and again.
* [[Captain Obvious]]: Ashley gets like this at times when examining objects.
* [[Chaste Teens]]: Played with. At one point, Sofia asks Ashley if she got a boyfriend. You can either have her say "No!" or the more coy "Maybe...".
* [[Chekhov MIA]]: Ashley's dad in the original. Matt's in the sequel seems set up to be one, but he ends up not showing (though ''[[Video Game Remake|Recollection]]'' fixes this).
* [[Chest Insignia]]: Though not a superhero, D has a marking on his chest that ties in to how he died.
* [[Continuity Nod]]: In ''Another Code R'', Ashley's bag has [[Hotel Dusk: Room 215|Pinkie Rabbit]] on it, and a series of photos on the wall of a house show various ''[[Hotel Dusk: Room 215]]'' characters, as well as the captain from the first game.
** Ashley's bag also contains the shirt she wore and her teddy bear from the first game.
* [[Continuity Reboot]]: The ''[[Video Game Remake|Recollection]]'' remake functions as this, adding dramatic changes to the narrative in order to give it a sense of closure.
* [[Cute Ghost Girl|Cute Ghost Gir... Boy]]: D. A rare male example; he couldn't possibly be scary.
* [[Daddy Didn't Show]]: Twice, Ashley starts the game going to meet him and twice he's not there. In the first game, instead of leaving it at that, she decides to go looking for him. It's a bit more understandable when you discover {{spoiler|he was drugged and unconscious for some time while Bill gave Ashley the runaround}}. When it happens again in the second game, it's more the workaholic/absent-minded reason. That time, she's ready to turn and leave, but can't.
* [[Daddy Had a Good Reason For Abandoning You]]: Two reasons, actually. {{spoiler|He wanted to finish Trace/Another in Sayoko's memory and also to use it to determine if he'd killed her or not}}.
* [[Dead Little Sister]]: {{spoiler|Kelly for Matt, though he didn't know of her death until he met her ghost}}.
* [[Demoted to Extra]]: Jessica. Her role in the first game wasn't huge, but it did help advance the plot. In the second game, she's only seen in the beginning and in a single phone call. ''[[Video Game Remake|Recollection]]'' has her showing up more often.
* [[Dialogue Tree]]: Revealed beforehand when the [[Rainbow Speak]] shows up.
* [[Died in Your Arms Tonight]]: {{spoiler|Sayoko, in Richard's arms}}.
Line 53 ⟶ 63:
* [[Easter Egg]]: Plenty. If you get [[100% Completion]] and restart on that same save, there are a lot of differences. Also, a book on one bookshelf is entitled "[[The Legend of Zelda]] Chronology".
* [[Engineer Exploited For Evil]]: Both Sayoko and Richard have shades of this.
* [[Evil Counterpart]]: ''[[Video Game Remake|Recollection]]'' retools {{spoiler|Ryan}} into an [[Anti-Villain|anti-villainous]] counterpart to {{spoiler|D/Daniel Edward}}. Complete with {{spoiler|Ashley getting them to pass away peacefully at the end.}}
* [[Fake Memories]]: The titular device can implant these. {{spoiler|It's a set of these that cause Richard to think he might have killed his wife}}.
* [[Fifteen Puzzle]]: It's randomized each time too.
Line 60 ⟶ 71:
* [[For Science!]]: Several JC Valley members.
* [[For the Money]]: Thomas' reason for {{spoiler|attempting to murder his brother was to get his hands on their grandfather's inheritance}}. It is actually a subversion, as he needed the money {{spoiler|to pay for his son's medical bills}}.
* [[Freudian Excuse]]: Ryan's past childhood experience for his actions? {{spoiler|NotHaving havinghis anchildhood experience.memories Mostwiped ofclean due to his childhoodtrauma memoriesof werelosing wipedhis cleanmother, which affected his emotion growth}}.
** ''[[Video Game Remake|Recollection]]'' makes him have a wildly different one: {{spoiler|Instead of becoming emotionless, Ryan died from his experience with the ANOTHER prototype after his father tried to get him to recover from his mother's death. The Ryan Ashley has been interacting with was a [[Living Memory]] born from the original Ryan's memories.}}
* [[Genetic Memory]]: {{spoiler|Ryan tries this on Ashley near the finale of the second game. You can choose if it works or not}}.
* [[Ghost Amnesia]]: D.
* [[Girls Love Stuffed Animals]]: Ashley gets a teddy bear at the end of the game and has the most ''adorable'' picture of her hugging it during the credits. She still has it in the sequel.
* [[Guide Dang It]]: Every. Single. Puzzle. Except the one where you put together the sign out in front, which no one bothered to do, since you could read it anyway. But wait, you have to do every puzzle to get [[100% Completion]]? [[Guide Dang It]]!
* [[Hate Sink]]: [[Dark Action Girl|Sofia Callaghan]], both in the Wii sequel and ''[[Video Game Remake|Recollection]]''.
* [[Hot Mom]]/[[Hot Dad]]
* [[Hyperspace Arsenal]]: Naturally. Usually justified in that the stuff she carries is of reasonable size, but it does make for an odd moment in the second game when she pulls Ryan's suitcase out of nowhere to return it to him.
Line 94 ⟶ 107:
* [[Neutral Female]]: Ashley may solve all the puzzles, figure out the sub-plots and pull her dad's fat out of the fire, but she just kind of stands there in the final confrontations. It's justified in that she's a teenage girl up against a gun-toting maniac and her dad is the one they have issues with.
* [[New Game+]]: Going back and replaying on a beaten game file unlocks all kinds of [[Easter Egg|Easter Eggs]].
* [[Nice Guy]]: While she does have flaws, Ashley is generally kind and helpful to a fault, particularly in the second game.
* [[Obviously Evil]]: {{spoiler|Ryan Grey}}.
** D is pretty much the same way.
* [[One-Letter Name]]: D because he can't remember his real name, only the one-letter nickname. {{spoiler|His real name is Daniel}}.
* [[Obviously Evil]]: {{spoiler|Ryan Grey}} in the Wii version.
* [[One-Letter Name]]: D because he can't remember his real name, only the one-letter nickname. {{spoiler|His real name is revealed to be Daniel Edward}}.
* [[One Degree of Separation]]: Sayoko met with quite a few people during her time at Lake Juliet.
* [[Only a Flesh Wound]]: {{spoiler|Rex takes a bullet to the shoulder after his [[Big Damn Heroes]] moment and manages to stick around to long enough to tie up some plot points, though he doesn't help go after him}}.
Line 106 ⟶ 121:
** Elizabeth's mom in the second game.
* [[Parental Substitute]]: Jessica, Ashley's aunt whom she stayed with. Ashley even says she's like a mom to her.
* [[Parents as People]]: A constant theme, particularly in the sequel and ''[[Video Game Remake|Recollection]]''.
* [[Parents as People]]: Despite the heartwarming scenes at the end of the first game, Richard wasn't a good parent after he came back. Justified in that he didn't have much contact with people for ten years, was only a parent for three and still had a ton of issues left to sort out. Deep down though, it's clear that Ashley is still the most important thing to him.
* [[Parents in Distress]]: Jessica and Richard in the first game, just Richard in the second.
* [[Parrot Exposition]]: Ashley sometimes begins conversation points with others by repeating a statement they said earlier.
Line 118 ⟶ 133:
* [[Rainbow Speak]]: Key descriptive terms and conversation choices are given colored text.
* [[Revision]]: In the second game, Ashley and her dad show particular concern over Ashley's pendant, which she got from her mom on the night of her third birthday, even showing her getting it in a flashback, and supposedly never goes without it as a memento. Said pendant was never seen or mentioned in the first game or its flashbacks despite covering everything else that happened on that night.
* [[Rich Bitch]]: Elizabeth Alfred, duestarts toout beingas thethis daughter[[Freudian ofExcuse|due Rexto Alfred,her headcomplicated offamily J.Csituation]]. Valley.She Thegets end of the game has her admit that her dad's actions have convinced her to try and be nicerbetter, though.
* [[Screw Politeness, I'm a Senior!]]: Ms. Graham, who's a pretty grouchy person at first. She gets better as Ashley gets to know her.
* [[Screw This, I'm Outta Here]]: Ashley attempts this at the start of the second game, but she blew most of her money before the start of the game and ends up unable to pay for the bus fare.
Line 130 ⟶ 145:
* [[Spiritual Successor]]: ''Another Code R'' at times has more in common with ''[[Hotel Dusk: Room 215]]'' than the first game.
* [[Story Breadcrumbs]]: You can find several hints about the history behind the Edwards family and Richard's life alone on the island.
* [[Suspiciously Similar Substitute]]: Matthew for D in the second game. Just,Ashley youoccasionally know,lampshades notthis aby ghosttelling certain characters that Matt "reminds her of her very first friend."
** Ashley occasionally lampshades this by telling certain characters that Matt "reminds her of her very first friend."
* [[Suspicious Videogame Generosity]]: One of the last rooms is full of objects, all with plot relevance, but no major puzzles.
* [[Talk to Everyone]]: Whenever you run into someone, you have to go through all the conversation options to continue.
Line 138 ⟶ 152:
* [[Trademark Favorite Food]]: Richard is a bit of a [[Everything's Better with Chocolate|chocoholic.]] One of his office drawers is loaded with chocolate bars.
* [[Transferable Memory]]: Yup, the machine can do that too.
* [[Trauma-Induced Amnesia]]: Ashley after witnessing the events of her third birthday. Also {{spoiler|Matthew forgetting his sister's death.}}
* [[Trial and Error Gameplay]]
* [[Tsundere]]: Ashley has a bit of Type B in her. She's normally a very nice person, but she's prone to hissy-fits when she gets mad.
* [[Undeath Always Ends]]: At least once per game.
* [[Undeath Always Ends]]: D is finally laid to rest in the good ending. In the sequel, {{spoiler|Kelly is able to move on after seeing her brother again and having him give her her old doll}}.
** D is finally laid to rest in the good ending.
* [[Undeath Always Ends]]: D is finally laid to rest in the good ending.* In the sequel, {{spoiler|Kelly is able to move on after seeing her brother again and having him give her her old doll}}.
** In ''[[Video Game Remake|Recollection]]'', {{spoiler|[[Living Memory|Ryan]] passes away after Ashley promises him she will remember him.}}
* [[Unexpected Inheritance]]: The DAS and TAS.
* [[Unfinished Business]]: D and, in the sequel, {{spoiler|Kelly}}.
* [[Video Wills]]: {{spoiler|Sayoko left a message for Ashley in the TAS explaining some of what she did}}.
* [[Villain Exit Stage Left]]: {{spoiler|Sofia manages to get away scott-free at the end of the game, though Ashley does manage to inform Rex about what she was up to}}.
Line 155 ⟶ 172:
* [[White-Haired Pretty Boy]]: Ryan Grey in ''Another Code R''.
* [[White-Haired Pretty Girl]]: The protagonist Ashley, of course.
* [[Would Hurt a Child]]: {{spoiler|Bill, Sofia and Ryan from the Wii version}}.
* [[You Can See Me?]]: One of D's first statements upon meeting Ashley.