Anti-Frustration Features: Difference between revisions

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** Various little side-quests when you get too frustrated with the main game, like beating past levels in record time, collecting bandages to unlock new playable characters, or playing through retro-styled "warp zones".
** Various little side-quests when you get too frustrated with the main game, like beating past levels in record time, collecting bandages to unlock new playable characters, or playing through retro-styled "warp zones".
** When you finally do beat a level, the game then shows you a replay of all your past lives doing the level simultaneously, which is good for showing you where the hardest parts of the level were. It's also kinda hilarious to see a cloud of Meat Boys get shredded to half their number by a giant saw.
** When you finally do beat a level, the game then shows you a replay of all your past lives doing the level simultaneously, which is good for showing you where the hardest parts of the level were. It's also kinda hilarious to see a cloud of Meat Boys get shredded to half their number by a giant saw.
* In ''[[Kirbys Return to Dream Land]]'', if you die during the second phase of the [[Final Boss]], you'll completely skip the first phase upon re-entering the boss room.
* In ''[[Kirby's Return to Dream Land]]'', if you die during the second phase of the [[Final Boss]], you'll completely skip the first phase upon re-entering the boss room.
** This gets inverted while in the sub-stages marked by the star-shaped portals. Throughout this game (and the series in general) a door is usually a checkpoint, but not the ones that separate the obstacle course and mini-boss areas. If you lose to the mini-boss, you get kicked out of the sub-stage entirely.
** This gets inverted while in the sub-stages marked by the star-shaped portals. Throughout this game (and the series in general) a door is usually a checkpoint, but not the ones that separate the obstacle course and mini-boss areas. If you lose to the mini-boss, you get kicked out of the sub-stage entirely.
* In ''[[Epic Mickey]]'', Mickey's reserves of Paint or Thinner will slowly refill to one-third of their maximum if they ever fall below the amount.
* In ''[[Epic Mickey]]'', Mickey's reserves of Paint or Thinner will slowly refill to one-third of their maximum if they ever fall below the amount.
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== Sports Games ==
== Sports Games ==
* ''[[Punch Out]]'' for Wii features an interesting rule - if Little Mac loses 100 matches he is allowed to fight with protective headgear. {{spoiler|Unfortunately, this rule applies to all boxers - and after KO'ing the 1-99 Glass Joe for your first fight, guess who your first opponent will be when you're defending your title?}}
* ''[[Punch-Out!!]]'' for Wii features an interesting rule - if Little Mac loses 100 matches he is allowed to fight with protective headgear. {{spoiler|Unfortunately, this rule applies to all boxers - and after KO'ing the 1-99 Glass Joe for your first fight, guess who your first opponent will be when you're defending your title?}}