Armored Core: Difference between revisions

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(Some copyediting done, with a whole lot more needed)
(Bit of rewording)
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{{quote|{{spoiler|Angie}}: "Damage critical. Mission failed, #3/#8."
{{quote|{{spoiler|Angie}}: "Damage critical. Mission failed, #3/#8."
{{spoiler|Zodiac #3/#8}}: "This is some kind of a sick joke, right {{spoiler|Angie}}? [[Cybernetics Eat Your Soul|We turned ourselves into puppets]] for this?! ''I don't even remember why!'' }}
{{spoiler|Zodiac #3/#8}}: "This is some kind of a sick joke, right {{spoiler|Angie}}? [[Cybernetics Eat Your Soul|We turned ourselves into puppets]] for this?! ''I don't even remember why!'' }}
* [[Wake Up Call Boss]]: ''6'' has not one but two - a PCA Heavy Combat Helicopter at the end of the tutorial serves to make the player aware that this game isn't a mindless spamming experience, and Balteus at the end of the first chapter further checks that the player didn't just get this far on beginner's luck.
* [[Wake Up Call Boss]]: ''6'' has not one but two. A PCA Heavy Combat Helicopter at the end of the tutorial serves to make the player aware that this game isn't a mindless spamming experience and check whether the player's been paying attention to the instructions and hints given up to that point. Balteus at the end of the first chapter further checks that the player didn't just get this far on beginner's luck.
* [[Walking Wasteland]] - Any NEXT is this due to the ubiquitous use of Kojima Particles in their Primal Armor and possibly weapons.
* [[Walking Wasteland]] - Any NEXT is this due to the ubiquitous use of Kojima Particles in their Primal Armor and possibly weapons.
* [[Wall Jump]] - Added in 5
* [[Wall Jump]] - Added in 5