Artificial Stupidity/Video Games/Adventure Game: Difference between revisions

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(Created page with "{{trope}} * Parodied in ''Sam & Max: Bright Side of the Moon''. A quartet of sentient obsolete computers are attempting to devise the most adv...")
 
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{{trope}}
Examples of [[{{TOPLEVELPAGE}}]] in [[{{SUBPAGENAME}}]]s include:
 
* Parodied in ''[[Sam and Max Freelance Police|Sam & Max]]: Bright Side of the Moon''. A quartet of sentient obsolete computers are attempting to devise the most advanced AI ever, and you have to play Tic-Tac-Toe against one of them. The AI is just about as sharp as advertised, except for one problem: it actively plays to ''[[Springtime for Hitler|lose]]'' rather than win, so convincing the computers that their AI really is invincible by losing to it takes some doing.
* ''Bible Adventures'' was bad enough by itself. In the ''David and Goliath'' game, though, [http://au.youtube.com/watch?v=LkNvQYiM6bw&feature=related the enemy can knock itself out with the acorns that YOU are supposed to throw at it]
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* The [[Tyrannosaurus Rex|Red Eyes]] in ''[[Star Fox Adventures]]''. Unlike the other enemies in the game that attack when you enter their line of sight, they are programmed to move in a set pattern and will only attack you if you enter it, even if you are right of front of them. This is makes sense in context, because until you get the super ground quake, you can't hurt them.
 
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