Atelier Annie: Difference between revisions

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{{tropework}}
'''''Atelier Annie: Alchemist of Sera Island''''' is the second [[Nintendo DS]] entry in Gust Corporation's ''[[Atelier]]'' series, and is both the first DS Atelier title and the first Atelier with "traditional gameplay" to be released in North America.
 
A [[Lazy Bum|lazy young girl]] named Annie Eilenberg is unknowingly shipped off to Sera Island by her parents in order to force her to make something of herself. Left only with a note from her grandfather and a [[Fairy Companion|fairy sidekick]] named Pepe, she is pushed by her family to take up the trade of [[Alchemy Is Magic|alchemy]]. Shortly after she wakes up on the island for the first time, she is informed by a young man named Hans Arlens of a contest being held on the island. She and several other alchemists are to compete to build Sera Island into a resort paradise within three years. The person whose alchemy most impresses the judges will earn themself the title of "Meister", granting them a boatload of money and the opportunity to win the hand in marriage of one of the King's children.
 
Hearing those magic words ("money" and "marrying up"), Annie gets right to work...
 
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{{tropelist}}
== Tropes in ''Atelier Annie'': ==
* [[Affectionate Parody]]: A lot of the characters are built like this; Annie is a "[[Determinator]]" who is only working hard in order to marry up [[Broken Aesop|so she'll never have to work again]], Kilbert is an [[Idiot Hero|Idiot "Hero"]] whose incompetence actually prevents him from using his full potential, Kyle is a [[Bungling Inventor]] who ends up ''really'' annoying people when his inventions don't work, etc.
* [[Alchemy Is Magic]]
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* [[Bifauxnen]]: Annie. Poor, poor Annie. She gets mistaken for a boy ''constantly''. That she doesn't really have much of a fashion sense (or ''care'' to have one) doesn't help her much, either.
** Mueller is also this, but much more deliberately.
* [[Bishounen]]: God, practically ''every'' single playable male character is this, and they're the ''traditional'' type of Bishounen, too. Tall, willowy (although Kilbert is pretty well-built), handsome to the point of being pretty; the only one who ''doesn't'' fit this trope exactly is Beaux, as he's a [[Token Mini MoeLoli|cuter little boy]], really, which just means he's a bishie-in-training. This game doesn't leave the female fans hurting, that's for sure.
* [[Bishoujo Genre|Bishoujo]]: And on the other side of the coin? Oh yeah. Practically '''''every''''' unique-portrait female character is one (even Mueller, who really is too pretty to be a man). The actual appearances run the gamut, but without fail Sera Island is evidently packed with eye-poppingly gorgeous girls. The male demographic hasn't been ignored, either.
** The only exception is ''Annie'', of course, since, well, [[Bifauxnen|nobody is really sure if she should be filed under "bishoujo", "bishounen" or "neither"]]...
* [[Bittersweet Ending]]: {{spoiler|The 'normal' ending, where Annie is packing up to leave for the mainland because the project ran out of money. Only the 'bad' ending has a more depressing feel to it.}}
* [[Blade Onon a Stick]]: Gillian's weapon of choice.
* [[Boss Battle]]: Mostly averted, since your main goal is helping improve the island and not killing mobs. The few "boss battles" you do get into are against enemies who become regular opponents as you search the scavenging sites (with at least one exception in the {{spoiler|Rock Puni}}.)
* [[Chick Magnet]]: There are several scenes that involve Hans having to fight off mobs of admirers, including on one occasion a group of ''[[Even the Guys Want Him|men]]'' who'd [[Dude Looks Like a Lady|mistaken him for a girl]].
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* [[Goggles Do Nothing]]: Beaux.
* [[Gold Digger]]: Annie's goal in life is to "marry up" and never work again.
* [[Good Morning, Crono]]: This is pretty much exactly how the game opens. The two minor subversions are that Annie is of course female rather than the typical guy who gets this trope, and ''she doesn't wake up at first'', necessitating some mild violence from [[Exposition Fairy|Pepe]] to get her to actually wake up.
** And that she's being woken up after being hauled across half a nation and an ocean by her grandfather's homunculi...[[Heavy Sleeper|during which she never woke up at all]].
** He has to do this to her once or twice ''more'' during the course of the game. Annie is apparently capable of entering a voluntary comatose state at will.
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* [[Handsome Lech]]: Kyle likes to ''think'' he's this. Annie is usually just annoyed by his antics, however.
* [[Hidden Depths]]: Gillian and Kilbert.
* [[High -Class Glass]]: Albrecht, the manager for the "high class" resorts, wears a monocle over his right eye.
* [[Hypocritical Humor]]: Literally the first words out of Pepe's mouth upon meeting Fitz are an insult about her height. This sets off an instant feud between them.
* [[Idiot Hero|Idiot "Hero"]]: Kilbert. Obviously he isn't the ''actual'' "hero" of the story, but he's clearly meant to be a send-up of this type of character.
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* [[Kleptomaniac Hero]]: Inverted. Most of your allies visit Annie's workshop by breaking in while she's not around and often rummaging through her pantry for tea and snacks. No one is deterred at all by her anger about it. Kyle, Kilbert, and Beaux are the most brazen about it.
* [[Lazy Bum]]: Annie is this before she decides to "go for the gold", as it were; she still retains a lot of her slacker tendencies afterward.
* [[Lethal Chef]]: Gillian and her "[[Gargle Blaster|herbal health drinks]]". They aren't lethal to her, but they're indigestible to anyone else. It's pretty much [[One -Note Cook|the only thing she's able to make with consistency]].
** Apparently, they also smell so horrible to the point driving everyone out of the city library at one point. And later, she even makes health stew and health cake...
* [[Low Fantasy]]: A notable and welcome return to this after some of the craziness in ''[[Mana Khemia]]'', and this is the first time Americans have seen the franchise acting this way. Although, as always, the game isn't gritty or cynical in the ''slightest'', humanity still dominates the island and the wider world (in fact, other "sentient" beings generally try to keep out of human business; Pepe insinuates that even the fairies don't always like involving themselves in wider affairs, and ''he's'' only training Annie as a favor to Bentner), all the "magic" involved has some basis in science, and the most epic thing Annie can do is fight some large monsters who are in the way of the island's development. And, of course, you never actually leave the island.
* [[Luck -Based Mission]]:
** The 5th assignment requires you to go hunt for a [[Rare Random Drop]] (Skull Crystal) to proceed. You can easily waste far too much time hunting for this item to meet other goals necessary for the True Ending or waste the entire 6 months failing to get it. Best part? If you have an extra by the end of the game, it doesn't carry over to [[New Game Plus+]].
** Hans also gives you a mission that requires a different [[Rare Random Drop]] (Lizard Tail). You also need 6 of these items to complete the final jobs for the Market location.
* [[Mighty Glacier]]: Kilbert, against physical enemies.
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* [[Multiple Endings]]
* [[Nerd Glasses]]: Daniel
* [[New Game Plus+]]: Your items from previous runs will be carried over.
* [[Nice Hat]]: Annie's, though she's of the opinion that it's incredibly unfashionable.
* [[Non -Lethal KO]]: At least applies for regular battles. If everyone in your party are knocked out, you will immediately return to the workshop.
* [[No Sense of Direction]]: Beaux. He somehow ''crossed an ocean'' without understanding how he did so.
* [[Non -Human Sidekick]]: Pepe.
* [[Not -So -Innocent Whistle]]: Kilbert.
* [[Odango Hair]]: Fitz's hair buns.
* [[One -Man Army]]: {{spoiler|Annie, in the Adventurer ending.}}
* [[Optional Party Member]]: {{spoiler|Liese. She's not exactly hard to unlock, but at the same time, if you're distrustful it's possible to lose her hook. She's also only available starting from the game's second third onward.}}
* [[Overused Running Gag]]: Some (or probably most) players view [[The Napoleon|Pepe's]] [[Berserk Button]] triggering by several characters throughout the game as this.
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* [[Ridiculously Cute Critter]]: Arguably, the mascots of your resorts.
* [[The Rival]]: Julian.
* [[Rose -Haired Girl]]: Liese, Jasmine, and Mueller.
* [[Running Gag]]: The traditional Atelier Series's barrel gag, which is lampshaded by a customer in your shop who comments about the barrels in your shop throughout the game. Beaux's lack of sense of direction -which causes him to get lost in town and nearly dies from starvation, often needs someone else to bring him to Annie's workshop- can qualify.
* [[Schizo -Tech]]: This occasionally crops up, such as Hans being described as doing business on a phone - even though phones never show up on the walkabout maps, there's no sprite for him holding a phone, and there doesn't really seem to be electricity on Sera Island (or gunpowder weapons aside from grenade-like bombs, for that matter).
** Kyle's entire ''purpose'' is to ''invoke'' [[Schizo -Tech]] as part of his mission to "modernize" Sera Island. His inventions [[Bungling Inventor|rarely work like they're supposed to]], however, subverting the trope. (It isn't really [[Schizo -Tech]] if the tech doesn't ''work'', now is it?)
* [[Ship Tease]]: LOADS between Hans and Annie.
* [[Shout -Out]]: (Ending spoilers) {{spoiler|The outfit Annie wears as a "lady adventurer" may be a shoutout to the Red Mage outfit from ''[[Final Fantasy]]'', especially with the hat.}}
* [[Sink or Swim Mentor]]: Bentner.
* [[The Slacker]]:
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[[Category:Eastern RPG]]
[[Category:Atelier Annie]]
[[Category:TropeVideo Game]]
[[Category:Nintendo DS]]