Atelier Meruru: Difference between revisions

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{{quote|''"And now, the story continues with a princess from a frontier kingdom, [[Title Drop|Atelier Meruru: The Apprentice of Arland]]"''|From the Prologue}}
 
'''''Atelier Meruru: The Apprentice of Arland''''' is the third and last of the [[Trilogy|Arland Trilogy]] of ''[[Atelier Series(franchise)||Atelier]]'' games on the [[PlayStation 3]]. Like the two before it, and much of the rest of the [[Atelier Series(franchise)|Atelier]], ''Meruru'' is focused on alchemy while [[Time Management Game|planning ahead of time]] to get things done.
 
Released in 2011 in Japan and hitting American shorelines on May 29th, 2012 with the localization help of NIS America, ''Atelier Meruru'' is the direct sequel to ''[[Atelier Totori]]'' before it. The game possesses mechanics that are widely regarded as '[[SurprisinglyAtelier Improved SequelRorona|''Rorona'']] and ''Totori'' [[Surprisingly Improved Sequel|polished together']]', earning many an [[And the Fandom Rejoiced|approving word]] from the fanbase (not to mention some of the best review scores an Atelier game has ever '''seen''', on both sides of the Pacific). Unlike the previous game, where Totori has to go out for an adventure of her own, the titular protagonist Merurulince Rede Arls (commonly known as Meruru) is a princess on a mission to improve the state of her land in as many ways as she can.
 
Released in 2011 in Japan and hitting American shorelines on May 29th, 2012 with the localization help of NIS America, ''Atelier Meruru'' is the direct sequel to ''Totori'' before it. The game possesses mechanics that are widely regarded as [[Surprisingly Improved Sequel|'Rorona and Totori polished together']], earning many an [[And the Fandom Rejoiced|approving word]] from the fanbase (not to mention some of the best review scores an Atelier game has ever '''seen''', on both sides of the Pacific). Unlike the previous game, where Totori has to go out for an adventure of her own, the titular protagonist Merurulince Rede Arls (commonly known as Meruru) is a princess on a mission to improve the state of her land in as many ways as she can.
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{{tropelist}}
* [[Absurdly Sharp Blade]]: A gameplay example, regardless of equipped weapon. {{spoiler|Sterk's [[Shout-Out|Gaia Break]] skill copies a slew of action only found in [[Super Robot Wars]] games, and the camera shows him having cut the enemy sky high, before the moon behind him is slashed in half, exploding in [[Hot-Blooded]] glory}}
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* [[Spell My Name with an "S"]]: Due to the large carry-over of cast, a number of examples from [[Atelier Rorona|previous]] [[Atelier Totori|games]] apply here as well. Two new examples for ''Meruru'', however, are Meruru's father and "the young shop owner" - the former was "Dessie Horstna Arls" (デジエ ホルストナ アールス). As this was a bit feminine for a man, a bit of kana-interpretation alchemy transformed it into '''Dessier Hahlsner Arls'''.<ref>A trailing "e" or "a" sound can be interpreted as a light "er" or "ar" in romanization of Japanese.</ref> More problematic was the latter, though, as "Fwana/Juana Olsys" (フアナ オルシズ). There've been several ways given of spelling her name and neither really matches the given katakana. NISA ended up saying "pike it" and called her '''Hanna Olses'''.
** An interesting quasi-example is Mimi; in the promotional material for Meruru, she was called "Mimi Houlier von Schwarzlank". ''This wasn't even consistent with the spelling Gust gave in Japan's version of Atelier Totori''. NISA, naturally, opted to keep the spelling consistent between English versions as "Mimi Houllier von Schwarzlang".
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