Atlantis Is Boring: Difference between revisions

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** The "Savage Tide" adventure path published in Dungeon magazine kept getting close to providing aquatic adventures, but never quite delivered. {{spoiler|The adventurers explore an ancient ruined Aboleth city, and find that it's in ruins because a magical artifact drove all the water out of it leaving it stranded in an enormous air bubble. Then later the plot takes the party to a plane known as "The Deep", home realm of an evil deep-sea god, and it turns out to be a pretty ordinary island in a storm-tossed but otherwise normal ocean surface. The most common demonic minions encountered there were the vulture-like Vrocks.}}
** The "Savage Tide" adventure path published in Dungeon magazine kept getting close to providing aquatic adventures, but never quite delivered. {{spoiler|The adventurers explore an ancient ruined Aboleth city, and find that it's in ruins because a magical artifact drove all the water out of it leaving it stranded in an enormous air bubble. Then later the plot takes the party to a plane known as "The Deep", home realm of an evil deep-sea god, and it turns out to be a pretty ordinary island in a storm-tossed but otherwise normal ocean surface. The most common demonic minions encountered there were the vulture-like Vrocks.}}
** It's kind of a running joke among roleplaying gamers that aquatic races exist to pad out the page count of monster manuals.
** It's kind of a running joke among roleplaying gamers that aquatic races exist to pad out the page count of monster manuals.
* Back in the 90s, [[Games Workshop]] put out ''Man O'War'', a naval combat game set in the [[Warhammer]] World. Despite plenty of support, the game did poorly, to the point where it is one of the handful of games whose rules are not available from GW's Specialist Games site.
* Back in the 90s, [[Games Workshop]] put out ''Man O'War'', a naval combat game set in the [[Warhammer Fantasy Battle]] World. Despite plenty of support, the game did poorly, to the point where it is one of the handful of games whose rules are not available from GW's Specialist Games site.