Atmosfear: Difference between revisions

no edit summary
m (Mass update links)
No edit summary
 
(11 intermediate revisions by 6 users not shown)
Line 1:
{{work|wppage=Atmosfear (series)}}
'''''Atmosfear''''' (or ''Nightmare'' as it was once known) was a board game set in a mystical realm. Its current{{when}} edition sets you as either one of four monsters, or as a "Skull Rider." The board was set up in a fan pattern, with eight blades set around a central hub. In the middle was a cup, in which you placed a folded up piece of paper with your fear written on it. The eight players would roll 1d6, and the four lowest would then play as the aforementioned Skull Riders, while the four highest would play as one of eight monsters. Any fans not in use would be flipped to reveal a "Sewer" ream. The objective of the game for the monsters was simply to collect eight different coloured keystones, then get back to their numbered area in the hub, roll their number, and then hope like heck you did not draw your fear.
 
The runner of the game was- '''''"[[Hostile Show Takeover|SILENCE MAGGOT]]"''''' *[[Dramatic Thunder|thunder crack]]* ''"You are not worthy to introduce me, the Gate Keeper. So, you pathetic worms, you call yourself '''''tropers?''''' Well let's just see about ''that''. I am the ruler of this realm. Complete ''my'' game in one hour, or you shall be trapped here forever! if you want to stay on my good side, then fill out some tropes below, or suffer for all eternity! He... hahahahahahaha''"
Line 8:
The Skull Riders live in suffering and agony, and this makes them very angry. Dark skeletons, riding with their Duster coats floating in the breeze, cowboy hat shading their glowing eye sockets, and fingerless gloves grasping their mounts. They used to ride horses, but these days they have settled for modern low rider motorbikes. The only way to end ''their'' agony, is to make ''yours''! Beware.
 
[[The Spoony Experiment (Web Video)|Spoony]] did a review of the very first game in the series, which can be viewed [https://web.archive.org/web/20131030033558/http://spoonyexperiment.com/2009/10/14/fmv-hell-nightmare-review/ here.]
 
Oh, and watch out for- "'''''STOP!'''''" *thunder crack* "''Who's troping next?!'' '''''Hands up?!''''' ''You are'' '''''BANISHED TO THE <s>BLACK HOLE</s> BLAGOLE!'''''"
 
Wait, what! No! Please- '''''Eyaaarrgggg'''''''gggghh''-
 
Not to be confused with the British jazz funk band of the same name.
----
 
=== Tropes found in the Atmosfear series: ===
{{tropelist}}
* [[Dark Fantasy]]
* [[Dramatic Thunder]]: ''Every single time'' the Gatekeeper wants to get your attention. Other hosts have different sound effects; for instance, Khufu the mummy has a high pitched scream.
Line 21 ⟶ 22:
* [[Even Better Sequel]]: Atmosfear: The Harbingers, which featured the return of the original Gatekeeper and more developed game mechanics, and Atmosfear: The Gatekeeper, which bought the series into the DVD era and featured randomized games.
* [[For the Evulz]]: Most, if not all, of the hosts.
{{quote| '''The Gatekeeper:''' ''...You ask why? Because I can. [[Large Ham|Because I am the Gatekeeper! AND THIS IS MY GAME!!]] [[I Am Your Worst Nightmare|AND YOUR NIGHTMARE!!!]]*snort* [[Evil Laughter|Hahahahahahahahaha!]]''}}
* [[Incoming Ham|Incoming Ha-]]''''' "STOP!" '''''*Thunderclap* "I am.....the GATEKEEPER!"
* [[Hair-Trigger Temper]]: The Gatekeeper yells at you as soon as he ''suspects'' you're not doing his every word as they leave his mouth, punishes you for not calling him by his whole name in time, seethes with hatred at the player who rolled lowest in his games, and blows up when you win. One can only wonder what sorts of terrible things he could do if he was actually able to see the actions of the players.
Line 30 ⟶ 31:
 
{{reflist}}
[[Category:Horror Tabletop Games{{PAGENAME}}]]
[[Category:Tabletop Games]]
[[Category:AtmosfearHorror Tabletop Games]]
[[Category:Tabletop GameGames of the 1990s]]