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{{trope}}
{{Video Game Examples Need Sorting}}
A [[Video Game]] which, the first time the player starts up the game, skips past the title screen or menu that the game will eventually display on every subsequent boot-up, and goes straight into the game itself.
Alternately, the game may still display its title screen with the opening FMV, but will skip the frontend menu and start an Automatic New Game if it could not find a previous save file.
{{examples
* ''[[X-Men]] 2: Clone Wars'' for the Genesis dropped you into the first level as soon as the game was on, [[Logical Extreme|skipping even the usual opening credits]], with a random character (Beast, 9 times out of 10). The title only appeared once you cleared this stage.
* ''[[Black and White]]'' prompted the player for his deity's name and symbol, then sent him straight into its Tutorial level.
** This is kind of necessary, since the game's menu system consists of ''[[Diegetic Interface|an in-game building]]'' that's only constructed as part of the tutorial.
* ''[[
* ''[[Grand Theft Auto IV]]'', as well as a few other titles developed by Rockstar, do this.
** It also does its logical counterpart, the Automatic Continue Game; if save-files ''are'' found, it will automatically load the latest one. This can get highly annoying if you have multiple different saves and will always have to endure an extra [[Loading Screen]] before being allowed to choose which one you actually wanted to load.
* ''[[
* The video game adaptation of the ''[[The Lord of the Rings]]'' films (the ''Lord of the Rings: The Two Towers'' game) used the forging of the One Ring for its opening FMV, then dropped the first-time player right into Isildur's boots in the battle between the Last Alliance and Sauron's forces on the foothills of Mount Doom with no explanation and little in the way of tutorials.
** Ditto the later ''Return of the King'' game, you can only access the menu on subsequent startups, as on initial installation it runs through clips from the movies of The Battle of Helm's Deep up to Gandalf's arrival, at which point it crossfades directly from live-action to gameplay in the heat of his siegebreaking.
* In ''[[
* ''[[Wii Sports Resort]]'' selected one of the player's Miis and placed him directly into the Skydiving event before unveiling its title screen the first time.
* The later ''[[James Bond]]'' games developed by [[Electronic Arts]] do this to mirror the tradition of a before-credits action sequence.
* ''[[No More Heroes]]'' did this, only pausing to let you choose your difficulty level and then throwing you in. After you save, it takes this trope further, automatically loading the most recent file whenever you turn on your Wii. To get to another save, you have to wait for the recent one to load, then go to the pause menu to access the load screen.
** ''[[No More Heroes 2: Desperate Struggle]]'' does the same thing when starting a new game, but when you have files saved, it gives you the option to pick which one to load.
* ''[[
* ''[[
* ''[[
* ''[[Metroid: Other M]]'' gave you the option to turn on the subtitles then threw you straight into the intro. Bypassing even the title screen!
* [[Fate/stay
* ''[[
** This trend is continued in ''[[
* ''[[Burnout]] Paradise'' drops you straight into an unskippable intro FMV, then into the city in your first car. Like ''[[Grand Theft Auto]]'' it also auto-loads your most recent autosave if one is found.
{{reflist}}
[[Category:
[[Category:Video Game Tropes]]
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