Bait and Switch Boss: Difference between revisions

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** Also happens in the first ''[[Street Fighter Alpha]]'', as well as in the first ''[[Street Fighter EX]]''.
** Also happens in the first ''[[Street Fighter Alpha]]'', as well as in the first ''[[Street Fighter EX]]''.
** In ''Alpha 2'', each character has a secret rival who will interrupt one of the scheduled matches if the player fulfills certain conditions.
** In ''Alpha 2'', each character has a secret rival who will interrupt one of the scheduled matches if the player fulfills certain conditions.
** Played for laughs in ''Super Puzzle Fighter II Turbo'', where after defeating all of the other characters a pumped up [[Joke Character|Dan Hibiki]] stands up as the final boss...and then Akuma pops out kicking Dan's ass and making him flee in tears, facing you with a nasty evil grin. For those of you who don't know, Dan is the [[Punch Out|Glass Joe]] of the game.
** Played for laughs in ''Super Puzzle Fighter II Turbo'', where after defeating all of the other characters a pumped up [[Joke Character|Dan Hibiki]] stands up as the final boss...and then Akuma pops out kicking Dan's ass and making him flee in tears, facing you with a nasty evil grin. For those of you who don't know, Dan is the [[Punch-Out!!|Glass Joe]] of the game.
** Also played with in ''Alpha 3''. Sometimes when you fight [[Rich Bitch|Karin]], Sakura's rival, the pre-match animation will show her muscled butler waiting to fight you instead - then Karin throws a pot at him, he runs off, and she gets ready to fight.
** Also played with in ''Alpha 3''. Sometimes when you fight [[Rich Bitch|Karin]], Sakura's rival, the pre-match animation will show her muscled butler waiting to fight you instead - then Karin throws a pot at him, he runs off, and she gets ready to fight.
* The entire plot of ''[[Tron 2.0|Tron Two Point Oh]]'' builds up to a final confrontation against Thorne, the 12-foot-tall [[Big Bad]] Super-Virus...and when you finally get to his inner sanctum, {{spoiler|you see him being unceremoniously killed by the regular-sized ICP Kernel (the leader of the game's [[Mook]] cops), who out of nowhere decides to fight you too while he's at it}}. The rest of the game is also a case of a [[Halfway Plot Switch]], as the last several levels has you chasing after greedy corporate hackers after an entire game of battling [[The Virus]].
* The entire plot of ''[[Tron 2.0|Tron Two Point Oh]]'' builds up to a final confrontation against Thorne, the 12-foot-tall [[Big Bad]] Super-Virus...and when you finally get to his inner sanctum, {{spoiler|you see him being unceremoniously killed by the regular-sized ICP Kernel (the leader of the game's [[Mook]] cops), who out of nowhere decides to fight you too while he's at it}}. The rest of the game is also a case of a [[Halfway Plot Switch]], as the last several levels has you chasing after greedy corporate hackers after an entire game of battling [[The Virus]].
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** The Trial of the Crusader raid has another, rather sad one. A gnome warlock named Wilfred Fizzlebang, rather confident about his abilities and his supposed immense power. He intends to summon a Doomguard (a rather powerful demon, but not ridiculously powerful, however). Instead, he accidentally summons a huge Eredar Lord, a much more deadly demonic sorcerer, and proceeds to attempt to convince said demon (who is about 20 times bigger than him) that HE, the gnome, is in charge here. Needless to say, he gets swiftly killed by his summoned demon, who then proceeds to blast away at the players.
** The Trial of the Crusader raid has another, rather sad one. A gnome warlock named Wilfred Fizzlebang, rather confident about his abilities and his supposed immense power. He intends to summon a Doomguard (a rather powerful demon, but not ridiculously powerful, however). Instead, he accidentally summons a huge Eredar Lord, a much more deadly demonic sorcerer, and proceeds to attempt to convince said demon (who is about 20 times bigger than him) that HE, the gnome, is in charge here. Needless to say, he gets swiftly killed by his summoned demon, who then proceeds to blast away at the players.
** In the ''Cataclysm'' expansion, there's another example of this in the Stonecore. The very first pull in the instance has you fight Milhouse Manastorm (incidentally the same gnome as in the Burning Crusade example above), who fights until he's at half health and runs to the next trash pull. Finally, you have him and his group of adds cornered, and he's channeling a powerful spell. But as soon as you engage him, a giant gyreworm named Corborus bursts out of nowhere, knocking the gnome and his group far away, never to be seen again. You fight the worm (who puts up a decent fight, especially on heroic mode).
** In the ''Cataclysm'' expansion, there's another example of this in the Stonecore. The very first pull in the instance has you fight Milhouse Manastorm (incidentally the same gnome as in the Burning Crusade example above), who fights until he's at half health and runs to the next trash pull. Finally, you have him and his group of adds cornered, and he's channeling a powerful spell. But as soon as you engage him, a giant gyreworm named Corborus bursts out of nowhere, knocking the gnome and his group far away, never to be seen again. You fight the worm (who puts up a decent fight, especially on heroic mode).
* In ''[[Yoshis Island]]'', when you get to the boss room in Baby Bowser's castle, it looks as though you are about to confront Kamek, but then Bowser wakes up, complains about the noise, and proceeds to stomp Kamek flat and kick him away. Kamek later shows up all fine just to provide a segue to the second phase of the battle and take Bowser away when he's defeated.
* In ''[[Yoshi's Island]]'', when you get to the boss room in Baby Bowser's castle, it looks as though you are about to confront Kamek, but then Bowser wakes up, complains about the noise, and proceeds to stomp Kamek flat and kick him away. Kamek later shows up all fine just to provide a segue to the second phase of the battle and take Bowser away when he's defeated.
** Similarly, at the end of ''[[Super Mario Galaxy]]'', just right before you even get to [[Big Bad|Bowser,]] you see [[Overlord, Jr.|Bowser Jr.]] once more, but instead of fighting him, he simply flies away in his spaceship, and as a result you actually end up fighting Bowser directly.
** Similarly, at the end of ''[[Super Mario Galaxy]]'', just right before you even get to [[Big Bad|Bowser,]] you see [[Overlord, Jr.|Bowser Jr.]] once more, but instead of fighting him, he simply flies away in his spaceship, and as a result you actually end up fighting Bowser directly.
* In the first two stages of ''[[The Punisher]]'' arcade game by Capcom, Frank Castle and Nick Fury run after mafia boss Bruno Costa, eventually cornering him and setting up for a not so intimidating boss battle. Suddenly, a laser sweeps away Bruno and his henchmen in a single hit, and a huge robot sent by the Kingpin engages the player instead.
* In the first two stages of ''[[The Punisher]]'' arcade game by Capcom, Frank Castle and Nick Fury run after mafia boss Bruno Costa, eventually cornering him and setting up for a not so intimidating boss battle. Suddenly, a laser sweeps away Bruno and his henchmen in a single hit, and a huge robot sent by the Kingpin engages the player instead.