Ballistic Bone: Difference between revisions

Content added Content deleted
m (clean up)
Line 5: Line 5:


Bones flung as projectiles. Bone projectiles are extremely commonly thrown by [[Dem Bones|skeletons]]. In most cases the launchers [[Bottomless Magazines|never run out of bones]]. This brings up the question whether the creature uses its own bones, the bones of others, or just bone-like things it somehow creates or summons.
Bones flung as projectiles. Bone projectiles are extremely commonly thrown by [[Dem Bones|skeletons]]. In most cases the launchers [[Bottomless Magazines|never run out of bones]]. This brings up the question whether the creature uses its own bones, the bones of others, or just bone-like things it somehow creates or summons.
Usually [[Stock Femur Bone|Stock Femur Bones]].
Usually [[Stock Femur Bone]]s.


A subtrope of [[Abnormal Ammo]]. Compare [[Bad with the Bone]], [[Throwing Your Sword Always Works]].
A subtrope of [[Abnormal Ammo]]. Compare [[Bad with the Bone]], [[Throwing Your Sword Always Works]].
Line 24: Line 24:
*** When thrown at an opponent, the Bone of Bruising continuously attacked, doing minor damage and distracting the opponent.
*** When thrown at an opponent, the Bone of Bruising continuously attacked, doing minor damage and distracting the opponent.
*** If the Bone of Turning was thrown at and hit an undead, it acted as a a turning attempt by a 15th level cleric/priest.
*** If the Bone of Turning was thrown at and hit an undead, it acted as a a turning attempt by a 15th level cleric/priest.
** Module A4 ''In the Dungeons of the Slave Lords'': The [[PC|PCs]] could find a skull which could be thrown at opponents.
** Module A4 ''In the Dungeons of the Slave Lords'': The [[PC]]s could find a skull which could be thrown at opponents.
** Archer skeletons from [[Ravenloft]] fire bone arrows, which can transform into additional skeletons if they miss their targets.
** Archer skeletons from [[Ravenloft]] fire bone arrows, which can transform into additional skeletons if they miss their targets.
* ''Stormbringer'' supplement ''Demon Magic'', adventure "Sorcerer's Isle": More than 2,000 wraiths guard the pile of treasure in the cave. If the PCs use one of their hybzee demons to try to steal the treasure, the wraiths will throw bones at the demon to drive it away.
* ''Stormbringer'' supplement ''Demon Magic'', adventure "Sorcerer's Isle": More than 2,000 wraiths guard the pile of treasure in the cave. If the PCs use one of their hybzee demons to try to steal the treasure, the wraiths will throw bones at the demon to drive it away.