Batman: The Animated Series/Nightmare Fuel: Difference between revisions

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* Clayface is certainly a terrifying character already. His introductory episode was [[Transformation Trauma|bad enough]], but there's a follow-up episode that had him creating a little girl out of his substance to act as a "lookout" to see if it was safe for him to come out of hiding. She acquires a self-identity and tries to escape and befriend Robin. Nevertheless Clayface ''reabsorbs her'', to her terror.
** NOTHING says "Don't Do Drugs" like after Mr. Hagan is forcibly overdosed and left in the backseat of a car in the back alley. He starts to ''melt.''
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* Such is the power of B:TAS's Nightmare Fuel that it extends to the damn ''activity center'' based off of it. Never mind the creepy ambiance. Never mind that all the games set in Gotham pit you against such [[Blatant Lies|pleasant fellows]] as Two-Face and the Joker (the game set in the sewers implies that Killer Croc is there, making it even worse). Never mind that all that can be heard in Wayne Manor is that damn clock. If you try to continue a game, you'll first have to confirm whether or not actually continue it or start a new game--''on a blood-red screen of the Joker staring right at you, taunting you with the knowledge that whichever choice you make, you'll never catch him.'' Oh, and every time you exit back to Gotham, [[Hell Is That Noise|he laughs at you from off-screen]]. (There's apparently another edutainment B:TAS game wherein, if the cover art is anything to go off of, you have to stop the Joker from murdering Robin. It's probably even worse.)
 
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[[Category:Batman: The Animated Series]]
[[Category:Nightmare Fuel]]