Display title | Beast Machines |
Default sort key | Beast Machines |
Page length (in bytes) | 18,962 |
Namespace ID | 0 |
Page ID | 117271 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 8 (0 redirects; 8 non-redirects) |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 18:28, 4 June 2024 |
Total number of edits | 14 |
Recent number of edits (within past 180 days) | 1 |
Recent number of distinct authors | 1 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Beast Machines was the followup cartoon and toyline to Beast Wars; like its predecessor, it was animated entirely in CGI by Mainframe Entertainment but featured a massive change to the production and writing staff. It begins a new story with the characters of Beast Wars but in general is not considered a continuous storyline. |