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{{quote|''In retrospect, men appreciate that it was a colourful apocalypse.''|''Uresia: The Grave of Heaven'', S. John Ross}}
'''''Big Eyes, Small Mouth''''' (aka ''BESM'') is a multi-genre roleplaying game created by the now-defunct [[Guardians of Order.]] Conceived as a system to allow people to play out games in the style of anime series, it was first released at [[Gen Con]] in 1997. The name comes from a common generalization of the typical anime and manga character designs, which have proportionately large eyes and small mouths.
A number of supplemental rule books have been released, with additional rules and character creation options to provide specific advice for running games in a certain genre. For instance, the supplement ''Hot Rods and Gun Bunnies'' contains information on running a ''[[Gunsmith Cats]]'' or ''[[Riding Bean]]''-style game, while ''Big Robots, Cool Starships'' has rules for designing [[Humongous Mecha|Mecha]] running [[Space Opera]]-style games. Most of the extras in the supplements were folded into the second edition of ''BESM''.
There
''BESM'' uses ''Guardians of Order's'' Tri-Stat system, and was their flagship product for that system. Characters are defined by three statistics: Body, Mind and Soul, as well as a number of Attributes and Defects. Tri-stat is a [[Point Buy System]]. A [[D20 System]] version of the game has also been released.
See also ''[[Silver Age Sentinels]]'', GOO's superhero RPG that used a similar rules system.
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{{tropelist}}
* [[Bare Your Midriff]]: the amount of art that exhibits this would be surprising were it dealing with any other genre. Even hardcore mercenaries show up with their midriffs bared.
* [[Bigger on the Inside]]: The Dimensional Portal attribute uses this trope by name.
* [[Catgirl]]: One of the sample templates, and the creation of a space opera catgirl character was used in third edition as the chargen example.
* [[Fan Service]]: About half the art.
* [[
* [[Resurrective Immortality]]: This is what the Reincarnation attribute does. The various levels determine how long it takes for the character with the attribute to come back after being killed, and how easy or hard this is to stop.
* [[Super Mode]]: The laughably weak Alternate Form attribute. Without installing some kind of drawback, you will be one point per rank in AF more powerful than if you'd just bought the powers for your native form and called it good. Meaning that with two ranks of Alternate Form, you can afford +5 HP, +2 ranks of armour, or a single combat technique. Also, there ''has'' to be some reason you don't just drop into Omnikill Mode and stay there, even if it's just social.
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