BioWare: Difference between revisions
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{{creator}}
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'''BioWare''' is an Edmonton, Alberta-based video game developer known for making [[Western RPG|Western RPGs]]. Formed in 1995 by three doctors<ref>[[Artifact Title|hence the name "BioWare"]]; their first products were patient simulation software</ref>, they originally did mostly [[Licensed Game|Licensed Games]] but recently they've been creating their own universes.
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* ''[[Star Wars: The Old Republic]]'' (December 20, 2011)
* ''[[Mass Effect 3]]'' (2012)
* ''[[Command & Conquer: Generals]] 2'' (
* ''[[Dragon Age: Inquisition]]'' (October 7, 2014)
* ''[[Mass Effect: Andromeda]]'' (2017)
* ''[[Anthem (video game)|Anthem]]'' (2019)
* ''[[Mass Effect Legendary Edition]]'' (2021)
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This being said, worldwide popularity, influence and acclaiming of BioWare games once again proves to the world the fact which is well-known in our community: [[Tropes Are Tools]].
{{tropelist|List of tropes persistent in BioWare [[RPG]]s:}}
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* [[Anti-Hero]]: Shepard, Hawke, and the Grey Warden stand out the most.
* [[Anti-Grinding]]: This doesn't mean there isn't pointless combat (Far from it), just that it has no reward and appears in fixed places.
* [[Astroturf]]: An employee of BioWare [http://techcrunch.com/2011/03/15/dragon-age-ii-metacritic-user-reviews-padded-by-bioware-employees/ went to] the ''[[Dragon Age II]]'' Metacritic page and gave the game a 10.
* [[Badass]]: Seriously, name one character from the games who doesn't fit into any badass subtrope. ''[[Mass Effect 2]]'' is an excellent example, since your mission is to recruit a team of [[Badass]].
* [[Battle Couple]]: The PC and his/her love interest.
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