Bionic Commando: Difference between revisions

no edit summary
(Moved to YMMV)
No edit summary
Line 28:
** The cover art for ''Rearmed 2'' seems to be a deliberate aversion of this trope, as it can only be described as deliberately goofy.
* [[Anime Theme Song]]: [http://www.youtube.com/watch?v=J7nw4cqiC6s "Bionic Commando"] (sometimes called "Go! Go! Bionic Commando" or just "Go! Go! Bionic!") sung by the inimitable Ichiro Mizuki of [[JAM Project]] fame. (There's a song on the Bionic Commando Rearmed OST called "Go Go Bionic", but it's nothing but thirty seconds of a Japanese guy saying "Go! Go! Bionic!" with the NES game's Area 1 tune in the background.)
* [[Art Evolution]]: Although the overall world's art style is similar (enemies with ridiculously colorful uniforms, walking mechs, etc.), the character design has changed drastically from ''Rearmed'' to the sequel. Super Joe now looks like Jack Nicholson in full Joker mode (sans makeup), although the change is somewhat believably attributable to 10 years of aging and a desk job. There's no plausible explanation to how Spencer went from a red-haired Duke Nukem clone to a grungy rock band frontman who could double for [[Stargate Atlantis|Ronan Dex]], though. Humorously, {{spoiler|Gottfried Groeder}} looks exactly the same as he did in ''Rearmed'', albeit 20-30 years older (guess the years haven't been kind).
* [[Attract Mode]]: The game has a rather lengthy intro sequence when left running at the title screen that explains most of the story and gives demos of the gameplay.
* [[Badass Beard]]: Sabio sports one in ''Rearmed 2''. It's probably what allowed him to become leader of Pagagaya in the first place.
* [[Badass Mustache|Badass]] [[Porn Stache]]: Spencer has one that would make [[The Adventures of Dr. McNinja|Dan McNinja]] proud in ''Rearmed 2''.
* [[Beat Them At Their Own Game]]: Inverted; a couple of notable sub-bosses and bosses also have bionic arm weaponry, and yours is largely useless against them (but they can still knock you around with theirs).
* [[Blind Idiot Translation]]: "This base will explod in 60 seconds."
** [[Half Life: Full Life Consequences|IT WILL EXPLOD!]]
*** It's become an [[Ascended Meme]] with signs for a Club Explode with the last E not lit in ''Rearmed 2''.
* [[Book Ends]]: The game begins with Joe telling the story of a man he met when he was young. It ends with him finishing it, and hoping it will be told for a long time.
** "Damn rookies."
Line 41:
** What's sort of ironic is that the ''[[Worlds of Power]]'' book based on this game is one of the few in the series where people actually died.
** ''Rearmed'' is mostly unchanged in the Japanese version, too, making this somewhat of a [[Recursive Import]].
* [[Breaking the Fourth Wall]]: If you played the Demo version of ''Rearmed'' instead of purchasing the game, the first boss will fail to load its attack patterns, saying you need to buy the full version of the game. Your character quips, "Aww, but I really wanted to fight you! Please..?" as well.
** The sequel has a couple of these too: "[[Medium Awareness|Is that a long health bar,]] [[Or Are You Just Happy to See Me?]]"
* [[Cruel Twist Ending]]: In the sequel, {{spoiler|discovering that Spencer's missing wife... was taken by TASC and had some part of her uploaded or fashioned into his bionic arm! ...how [[Neon Genesis Evangelion|Evangelionesque]].}}. Surprisingly, THIS twist is rather subtly alluded to, [[Fridge Brilliance|making several seemingly-inconsequential comments much, much more meaningful.]] Mind, after [[The Reveal]], they really sledgehammer it in, and yet Spencer inexplicably doesn't get it (or is hugely in denial).
** It's denial. It finally sinks in during the last cutscene, {{spoiler|when Emily confronts Radd about his avoiding the issue. Radd finally faces the facts.}}.
** It's also potentially because {{spoiler|she may not be dead, because while a section of her is inside his arm if she is dead or if the process is reversible is never commented on.}}.
* [[Darker and Edgier]]: The sequel is much, much more grim and apocalyptic(most of the game takes place in a nuked mega city) than any of the prior games, including the company's own remake of the NES game. Super Joe's is shown to be an ass, but then again so has Spencer. Spencer spent a better part of 10 years in prison, without his bionic arm, after witnessing the death of two rouge bionic agents. 10 years after fighting [[Those Wacky Nazis|Badd]], [[The Federation]] has turned into a cruel and cynical the-end-justifies-the-means regime. The terrorists opposing it are even worse, nuking a capitol city IN THE BEGINNING OF THE GAME. Oh, and apparently Spencer got his bionic arm by {{spoiler|said Federation possibly sacrificing the life of his wife to make it.}}. Whether all this is good or bad is up to you.
** Considering the arcade version was a very cartoony game to begin with and the NES version was about blowing Hitler's head off, the NES game itself could be considered a [[Darker and Edgier]] version of the arcade game (although, not to the same extent as the 2009 sequel).
* [[Disc One Final Boss]]: In the sequel, {{spoiler|Super Joe isn't really the final boss--it's more of an interactive ending sequence. Still, take one look at that suit and you'll lament the boss fight that could've been.}}.
* [[Difficulty by Region]]: The NES game had some changes to difficulty scattered about from the Famicom version. Rather than making the entire game easier or harder, they change the difficulty of certain segments -- generally speaking, the earlier parts of the game are harder and the later ones easier in the NES version.
* [[Disproportionate Retribution]]: Spencer was on death row, just cause he didn't follow one single order. Surely such a stunt would just have him stripped off of his Bionic Arm and position within military?
** The online comic reveals that "one single order" was murdering two bionics who didn't want to be stripped off of their life-supporting implants.
*** He was put in jail because {{spoiler|he didn't kill the two bionics, he let another one escape (Mag), and he killed an entire force of Federation soldiers when they tried to kill the two bionics. He also found out about the heavy crackdown on bionics, which ultimately led to the creation of Bio-Reign. He was imprisoned for failing to follow orders and treason.}}.
* [[Downer Ending]]: By the end of the game , {{spoiler|Mag is apparently dead, Emily has been revealed to have been changed in an unknown process into Rad's bionic arm, Super Joe is a (dead) scumbag, and the last we see of Rad is him plummeting from several thousand feet up.}}.
** If that wasn't enough, the developers went out of business so we'll never know if things get better or not.
*** Rearmed 2 may be able to solve those doubts. Keep up hope!
*** Your mileage may vary with rearmed 2 since it changes the timeline thus making things slightly more confusing
* [[Down the Drain]]: Area 2 is an underground chemical waste dumping site.
* [[Easter Egg]]: An interesting case of [[Throw It In]] happens when you re-attempt to fight a boss after dying. It only occurs the second time.
{{quote|'''Super Joe''': "Spencer! There's no way out! You'll just have to <s>fight</s> [[Precision F-Strike|fuck it]]!"
'''Spencer''': "<s>My pleasure!</s>Umm..." }}
* [[Eleventh-Hour Superpower]]: You have Super Joe's machine gun for the final 3 levels of ''Rearmed'', and the upgraded rocket launcher only for the final boss fight.
** You supposedly receive the special bazooka at the end of the original NES game, but despite three levels of explaining how powerful it is, it's exactly the same as the rocket launcher you've been carrying since areaArea 5.
* [[Engrish]]: The NES game's Engrish is legendary, inspiring a number of [[Me Me|memes]]. ''Rearmed'' makes several humorous references to it.
* {{spoiler|[[Face Heel Turn]]}}: {{spoiler|Super Joe}}.
* [[Faux Action Girl]]: Mag, in the modern sequel. Introduced as a possible rival or boss, she then {{spoiler|does nothing of import, and gets [[Your Head Asplode|Hitler'd]] by the [[Big Bad.]]}}.
* [[Final Boss]]: <s>Hitler</s> Master D in the original and remakes, {{spoiler|Groeder}} in the sequel.
* [[Floating Platforms]]: Averted; just about everything Rad can attach his arm to is conceivably attached to the ground in some manner (for example, the various poles scattered across the stages).
* [[Fridge Horror]]: In the NES version of Area 5, one of the communication rooms has a spot where you can wiretap. if you choose to, you get words on the screen, but no picture of the person's face like there usually is. And this is what it says.
{{quote|"Where am I? Who is awakening me?"}}
** Playing through it again, it's implied that the voice was {{spoiler|Hitler}}.
* [[Getting Crap Past the Radar]]: Probably the most famous example of this trope in an NES game, next to Golgo 13.
** "What? You think you can stop me? You '''damn''' fool."