Bishonen Line: Difference between revisions

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** While Heartless, as a rule, grow more massive and horrifying the stronger they are, the most powerful of them all, {{spoiler|Ansem/Xehanort's Heartless}}, is visually indistinguishable from a <s>[[White-Haired Pretty Boy]]</s> normal human, though he's the exception to the rule. However, while the usual Nobody [[Mooks]] of the [[Play Station 2]] sequel are [[Uncanny Valley|somewhat-inhuman]] beasts, with a few massive Nobody [[Boss Battle|bosses]], the frighteningly powerful Nobodies that make up Organization XIII are visually indistinguishable from normal human beings.
** While Heartless, as a rule, grow more massive and horrifying the stronger they are, the most powerful of them all, {{spoiler|Ansem/Xehanort's Heartless}}, is visually indistinguishable from a <s>[[White-Haired Pretty Boy]]</s> normal human, though he's the exception to the rule. However, while the usual Nobody [[Mooks]] of the [[Play Station 2]] sequel are [[Uncanny Valley|somewhat-inhuman]] beasts, with a few massive Nobody [[Boss Battle|bosses]], the frighteningly powerful Nobodies that make up Organization XIII are visually indistinguishable from normal human beings.
** Before Xemnas however, was Marluxia. The first fight is straight up against him, using his own [[Green Thumb|flower magic]] and wielding a [[Sinister Scythe]]. The second has him on a sinister, large, floating mech with [[Sinister Scythe|scythes for arms]]. The third fight takes place on top of the remains of said mech, only this time Marluxia has a creepily beautiful angel-like familiar wielding a gigantic [[Sinister Scythe|scythe]] backing him up and basically doing all the fighting for him.
** Before Xemnas however, was Marluxia. The first fight is straight up against him, using his own [[Green Thumb|flower magic]] and wielding a [[Sinister Scythe]]. The second has him on a sinister, large, floating mech with [[Sinister Scythe|scythes for arms]]. The third fight takes place on top of the remains of said mech, only this time Marluxia has a creepily beautiful angel-like familiar wielding a gigantic [[Sinister Scythe|scythe]] backing him up and basically doing all the fighting for him.
** In ''[[Kingdom Heartscoded]]'', the digitized {{spoiler|Sora's Heartless}} first takes the form of a [[Warmup Boss|Darkside]] with glowing tattoo-like markings, but after taking a beating transforms into {{spoiler|a dark copy of Sora}}, then finally {{spoiler|''[[Dual Boss|three]]'' dark copies of Sora.}}
** In ''[[Kingdom Hearts coded]]'', the digitized {{spoiler|Sora's Heartless}} first takes the form of a [[Warmup Boss|Darkside]] with glowing tattoo-like markings, but after taking a beating transforms into {{spoiler|a dark copy of Sora}}, then finally {{spoiler|''[[Dual Boss|three]]'' dark copies of Sora.}}
* Ryu, the protagonist of ''[[Breath of Fire]] 3'', can transform into various dragon forms. His strongest form, Kaiser, is identical to his human form, except recolored gold. When you use that form's Kaiser Breath attack, however, he temporarily changes further into a gigantic dragon. This example is more justified than most, however, because the Kaiser form is just so frickin' huge that having Ryu fight permanently in it would fill up half the screen.
* Ryu, the protagonist of ''[[Breath of Fire]] 3'', can transform into various dragon forms. His strongest form, Kaiser, is identical to his human form, except recolored gold. When you use that form's Kaiser Breath attack, however, he temporarily changes further into a gigantic dragon. This example is more justified than most, however, because the Kaiser form is just so frickin' huge that having Ryu fight permanently in it would fill up half the screen.
* In ''[[Brave Fencer Musashi]]'', the Wizard of Darkness is originally a massive, horned demon-man; he changes into an even more monstrous green beast, then finally into a white-skinned humanoid slightly larger than Musashi.
* In ''[[Brave Fencer Musashi]]'', the Wizard of Darkness is originally a massive, horned demon-man; he changes into an even more monstrous green beast, then finally into a white-skinned humanoid slightly larger than Musashi.
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** Even more the case with the Profound Darkness. First form: [[Eldritch Abomination|a collection of mouths and red eyes on a blob of purple flesh.]] Second form, it's got green-gray armor, plenty of appendages, but only one mouth and not as many eyes. The third form? A giant gray human female with bony wings and seven eyes in symmetrical positions on the thighs, wings and forehead; if you hadn't seen the prior forms, you'd probably take them as gems.
** Even more the case with the Profound Darkness. First form: [[Eldritch Abomination|a collection of mouths and red eyes on a blob of purple flesh.]] Second form, it's got green-gray armor, plenty of appendages, but only one mouth and not as many eyes. The third form? A giant gray human female with bony wings and seven eyes in symmetrical positions on the thighs, wings and forehead; if you hadn't seen the prior forms, you'd probably take them as gems.
* ''[[The Elder Scrolls]]''
* ''[[The Elder Scrolls]]''
** ''[[The Elder Scrolls III Morrowind]]'': [[Big Bad]] Dagoth Ur spreads his influence via the corprus disease, which drives its victims insane and causes horrible tumorous growths. For most this means becoming a grotesquely deformed zombie, but the higher echelons of the hierarchy are able to control these transformations, to the point where Dagoth Ur and his immediate underlings look completely humanoid except for the occasional extra eye (or pair of nipples).
** ''[[The Elder Scrolls III: Morrowind]]'': [[Big Bad]] Dagoth Ur spreads his influence via the corprus disease, which drives its victims insane and causes horrible tumorous growths. For most this means becoming a grotesquely deformed zombie, but the higher echelons of the hierarchy are able to control these transformations, to the point where Dagoth Ur and his immediate underlings look completely humanoid except for the occasional extra eye (or pair of nipples).
** Inverted in ''[[The Elder Scrolls IV Oblivion|Oblivion]]'' with vampires. The longer a vampire goes without feeding the stronger they become in vampire abilities, and thus the more vampiric they look, eventually causing townspeople to freak out and guards to attack.
** Inverted in ''[[The Elder Scrolls IV: Oblivion|Oblivion]]'' with vampires. The longer a vampire goes without feeding the stronger they become in vampire abilities, and thus the more vampiric they look, eventually causing townspeople to freak out and guards to attack.
* Hunters from ''[[Prototype (video game)|Prototype]]'' are massive, ugly hulks. Leader Hunters are even larger, even uglier and even more powerful. {{spoiler|The Supreme Hunter}}, on the other hand, while impossible to call handsome, is still slightly better-looking than the previous two, not that much bigger than Alex, and predictably even more powerful than Leader Hunters. Alex himself is also bordering on physical godhood by endgame, though he usually looks like a normal human. {{spoiler|PARIAH looks completely human, and as far as the Web of Intrigue can say, is capable of single-handedly wiping out all life on Earth.}}
* Hunters from ''[[Prototype (video game)|Prototype]]'' are massive, ugly hulks. Leader Hunters are even larger, even uglier and even more powerful. {{spoiler|The Supreme Hunter}}, on the other hand, while impossible to call handsome, is still slightly better-looking than the previous two, not that much bigger than Alex, and predictably even more powerful than Leader Hunters. Alex himself is also bordering on physical godhood by endgame, though he usually looks like a normal human. {{spoiler|PARIAH looks completely human, and as far as the Web of Intrigue can say, is capable of single-handedly wiping out all life on Earth.}}
* Many ''[[Pokémon]]'' get more humanoid as they evolve; Abra to Alakazam, Torchic to Blaziken, Mareep to Ampharos, just to name a few examples. Some subvert this, such as Togepi.
* Many ''[[Pokémon]]'' get more humanoid as they evolve; Abra to Alakazam, Torchic to Blaziken, Mareep to Ampharos, just to name a few examples. Some subvert this, such as Togepi.
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* The first time you fight ''[[Dragon Quest VII]]'''s [[Big Bad]], the demon lord Orgodemir, he first starts out as a humanoid creature (with pointy ears and wings), but halfway through the fight, he goes [[One-Winged Angel]] and becomes a monstrous demon centipede with new attacks and higher stats to use on you. When you fight him at the end of the game, though, he starts out as a palette swapped version of the centipede, and halfway through the battle, he crosses the bishonen line, becoming a palette swapped version of his original form with much more powerful attacks and stats. He then further changes into a hybrid of the two forms before changing into his final form, which is just loaded with [[Squick]].
* The first time you fight ''[[Dragon Quest VII]]'''s [[Big Bad]], the demon lord Orgodemir, he first starts out as a humanoid creature (with pointy ears and wings), but halfway through the fight, he goes [[One-Winged Angel]] and becomes a monstrous demon centipede with new attacks and higher stats to use on you. When you fight him at the end of the game, though, he starts out as a palette swapped version of the centipede, and halfway through the battle, he crosses the bishonen line, becoming a palette swapped version of his original form with much more powerful attacks and stats. He then further changes into a hybrid of the two forms before changing into his final form, which is just loaded with [[Squick]].
* The final boss of ''[[Deadly Premonition]]'' first mutates into a bloated version of himself, then into a giant wall-crawling lizard-thing with backwards hands, and finally into a giant version of his normal self. Subverted from the norm for this trope because {{spoiler|his normal form is a goofy-looking fat man in overalls.}}
* The final boss of ''[[Deadly Premonition]]'' first mutates into a bloated version of himself, then into a giant wall-crawling lizard-thing with backwards hands, and finally into a giant version of his normal self. Subverted from the norm for this trope because {{spoiler|his normal form is a goofy-looking fat man in overalls.}}
* The [[Big Bad]] of ''[[Lunar Eternal Blue|Lunar 2]]'', Zophar, takes a giant [[Eldritch Abomination]] form when you first seen him. When you fight him for the first time, he looks decidedly...prettier, even when he goes [[One-Winged Angel]] on you. Both forms are also nowhere near the size of his original form, which he actually turns into the game' final dungeon.
* The [[Big Bad]] of ''[[Lunar: Eternal Blue|Lunar 2]]'', Zophar, takes a giant [[Eldritch Abomination]] form when you first seen him. When you fight him for the first time, he looks decidedly...prettier, even when he goes [[One-Winged Angel]] on you. Both forms are also nowhere near the size of his original form, which he actually turns into the game' final dungeon.
* In ''[[Chrono Trigger]]'', [[Big Bad|Lavos]] actually ''subverts'' the Bishonen Line. His colossal bug-like exterior is actually a protective shell guarding his true humanoid form, which, probably thanks to [[Akira Toriyama]], happens to look a lot like Perfect Cell (see the trope picture above). However, upon defeating this form, the Lavos ''Core'' reveals itself to be a shambling monstrosity, the end result of Lavos' attempts to achieve biological singularity. {{spoiler|And, in actuality, the core is a tiny pod floating beside said monstrosity.}}
* In ''[[Chrono Trigger]]'', [[Big Bad|Lavos]] actually ''subverts'' the Bishonen Line. His colossal bug-like exterior is actually a protective shell guarding his true humanoid form, which, probably thanks to [[Akira Toriyama]], happens to look a lot like Perfect Cell (see the trope picture above). However, upon defeating this form, the Lavos ''Core'' reveals itself to be a shambling monstrosity, the end result of Lavos' attempts to achieve biological singularity. {{spoiler|And, in actuality, the core is a tiny pod floating beside said monstrosity.}}
* ''[[Asura's Wrath]]'' has {{spoiler|Mantra Asura, a form stronger than his previous six armed f.orm and berserker forms, but instead of becoming more monstrous, he instead Grows 1000 arms that merge in to bigger gauntlets}} It's also played around with in the same game, as that {{spoiler|Vlitra's Core, while a humanoid boss, exists at the same time as the [[One-Winged Angel]] [[Orochi]] form of Vlitra on the Worlds Surface}}.
* ''[[Asura's Wrath]]'' has {{spoiler|Mantra Asura, a form stronger than his previous six armed f.orm and berserker forms, but instead of becoming more monstrous, he instead Grows 1000 arms that merge in to bigger gauntlets}} It's also played around with in the same game, as that {{spoiler|Vlitra's Core, while a humanoid boss, exists at the same time as the [[One-Winged Angel]] [[Orochi]] form of Vlitra on the Worlds Surface}}.