Black and White/YMMV: Difference between revisions

Moved the Nightmare Fuel trope to its respectable page
(Rescuing 1 sources and tagging 0 as dead. #IABot (v2.0beta9))
(Moved the Nightmare Fuel trope to its respectable page)
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* [[Ear Worm]]: [http://www.youtube.com/watch?v=q0x4Kw_y4fg The sailor song]. Also "''Deeeeaaaath...''"
* [[Good Bad Bugs]]:
* [[Good Bad Bugs]]:* In the sequel<ref> Not sure if this works in the first game.</ref>, objects in your hand still have all of the properties that they would had you not picked them up. Physics-wise, the game treats it as an object held an arbitrarily-high distance above the ground, [[Exactly What It Says on the Tin|which it technically is]]. The only property that ''matters'', though, is if object is on fire. Burning down enemy wonders (preventing their miracles from being deployed), and destroying enemy catapults is simply a matter of [[Kill It with Fire|igniting a random tree]], picking it up, holding it over the thing you want damaged/destroyed<ref> itIt takes a while to trigger and/or find out the idea spot.</ref>, and burn it. This can be done far outside your influence, and even in the ''enemy'' 's influence.
** In both the first and the second game, abusing terrain and the zoom feature at specific places lets you throw anything (rock, person, fireball..) a few thousand miles into the sea.
* [[Hype Backlash]]: ''Black and& White 1'' was one of the first (if not ''the'' first) cases of Peter Molyneux promising that his games would [[Up to Eleven|basically be the best thing ever in every single respect]]. The released game ''was'' very good, but the expectations were so high that a sizable percentage of people were left disappointed. (GameSpy even ranked it [https://web.archive.org/web/20090716182813/http://archive.gamespy.com/articles/september03/25overrated/index26.shtml first on its "Most Overrated Games" list]).
* [[Most Annoying Sound]]: For pity's sake, villagers, we know you need more resources. we'll get to it in a second, so ''SHUT UP!''
* [[Most Annoying Sound]]:
* [[Most Annoying Sound]]:* For pity's sake, villagers, we know you need more resources. weWe'll get to it in a second, so ''SHUT UP!''
** And also 'Deeeeeaaaath...' if you're evil or suck at keeping your villagers alive.
** "We need more offspring" and "We need more buildings" are the two worst ones. Why? Because those jerks ''are never satisfied''! No matter how much they breed or how big your village gets, they will continue to whine. People who have played the game for a long time will notice that satisfying some desires just makes other desires more prominent. "Well, we've got all of this food, but there's no way we could eat it all, and it seems such a waste. Hey, I know, let's ask god for babies." and then "We have so many babies, we need homes for them, let's ask god!" and THEN "We have all of these homes, but no wood left. Hey, God!" [[Overly Long Gag|AND THEN]] "We've got all of this wood. But our storehouses look really unbalanced now. Hey Go-" and then you [[Kill'Em All|burn down the entire village]].
* [[ScrappyThat One Level]]: The third island again. You're shoved on top of a mountain that barely has room for a half-decent village with virtually no supplies save for what you threw in the portal beforehand, plus your creature has been stolen and you have to cross the entire damn island just to get it back. By the time you do, it'll die on the spot and shrink. Moreover, creating supplies via miracles is terribly slow and inefficient, as you no longer have access to the Norse Wonder which supercharges them, plus the forests that are already planted will be picked clean by the rival God if you don't get to the first.
*** People who have played the game for a long time will notice that satisfying some desires just makes other desires more prominent. "Well, we've got all of this food, but there's no way we could eat it all, and it seems such a waste. Hey, I know, let's ask god for babies." and then "We have so many babies, we need homes for them, let's ask god!" and THEN "We have all of these homes, but no wood left. Hey, God!" [[Overly Long Gag|AND THEN]] "We've got all of this wood. But our storehouses look really unbalanced now. Hey Go-" and then you [[Kill'Em All|burn down the entire village.]]
* [[Nightmare Fuel]]: Every time a follower of yours dies, a thin, creepy voice whispers "deeath". This is made worse by the fact that if you have a common name like John, that voice will start to whisper YOUR NAME! Expect an [[Oh Crap]] moment.
* [[Scrappy Level]]: The third island again. You're shoved on top of a mountain that barely has room for a half-decent village with virtually no supplies save for what you threw in the portal beforehand, plus your creature has been stolen and you have to cross the entire damn island just to get it back. By the time you do, it'll die on the spot and shrink. Moreover, creating supplies via miracles is terribly slow and inefficient, as you no longer have access to the Norse Wonder which supercharges them, plus the forests that are already planted will be picked clean by the rival God if you don't get to the first.
 
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