Blade Runner/YMMV: Difference between revisions

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* [[Draco in Leather Pants]]: Roy Batty is an [[Anti-Villain]] with sympathetic motivations, but he's still a ruthless murderer who's willing to resort to [[Cold-Blooded Torture]]. His villainous traits tend to get overlooked by fans, but his moving [[Final Speech]] doesn't bring back the people he's killed.
* [[Ensemble Darkhorse]]: Gaff. In the Westwood Studio's video game, he's something of a [[Stealth Mentor]].
* [[Evil Is Sexy]]: Most of the antagonists are depicted as almost flawless beings, superior in both mind and body to normal humans (who for the most part are portrayed as grizzled and beaten down). This is especially true of Roy, who as the [[Ubermensch|Übermensch]] is built like a Greek god. Both of the female replicants are also quite easy on the eyes and none of them are above using sexual persuasion as a tool to get what they want (both Priss and Roy come onto Sebastian in an attempt to persuade him to help them, and Zhora is designed for political assassinations which probably involve the promise of sex as a way of getting closer to the target and she shamelessly uses her own nude body as a distraction when Deckard comes for her).
* [[Funny Aneurysm Moment]]: Take note of the dirigible with ads all over it. In the following decade, ''every single company'' advertised on it either went out of business or -- as was the case with Atari and Coca -- experienced financial hardships. See [[Product Placement]] on the main page for a more complete list of companies who got their logos into the film, and their fates.
* [[Genre Turning Point]]: The film's unique and widely praised visualization of the future was not only widely copied by other films (sci-fi and otherwise), it either influenced or anticipated the way large cities would look, particularly at night, in the early 21st century.