Blade Runner/YMMV: Difference between revisions
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* [[Funny Aneurysm Moment]]: Take note of the dirigible with ads all over it. In the following decade, ''every single company'' advertised on it either went out of business or -- as was the case with Atari and Coca -- experienced financial hardships. See [[Product Placement]] on the main page for a more complete list of companies who got their logos into the film, and their fates.
* [[Genre Turning Point]]: The film's unique and widely praised visualization of the future was not only widely copied by other films (sci-fi and otherwise), it either influenced or anticipated the way large cities would look, particularly at night, in the early 21st century.
* [[Hilarious in Hindsight]]: Edward James Olmos talking about [[Battlestar Galactica Reimagined|"skin jobs
* [[Jerkass Woobie]]: All of the Replicants. They’re escaped slaves who want to live in piece, but Roy and Leon are ruthless killers, and Pris is a callous manipulator. How sympathetic they are varies from scene to scene.
* [[Narm]]: To some, that unicorn from Deckard's dream sequence.
* [[The Problem with Licensed Games]]: Averted. Westwood Studios released a lovingly faithful [[Adventure Game]] based on this movie in 1997. [[Let's Play]]: [http://fromearth.net/LetsPlay/BladeRunner/ Here]. The game featured randomized plot points and the player's actions could lead the game towards thirteen different alternate endings.
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