Blaster Master/YMMV: Difference between revisions

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* [[So Okay It's Average|So Okay, It's Average]]: Part of the reason the sequels aren't particularly well remembered is that they weren't really outstanding in any degree like the NES game was. Sure, they're far from terrible games, but they aren't great either.
* [[Surprisingly Improved Sequel]]: The sequels to the original are generally [[So Okay It's Average|So Okay, It's Average]]. ''Zero'', on the other hand, rivals the original for the title of best game in the franchise.
* [[That One Boss]]:
* [[That One Boss]]:* In the first game, the sixth and seventh bosses. Not to mention the fifth boss if you didn't enter his room with your gun fully powered-up.
** Ancient Freeze can be trivialized by Jason with the Flamethrower and Wave Gun, Gunvolt's Flashfield lets him focus more on mobility once the nodes are tagged, and Ekoro's charge shots stop for nobody, allowing her to pop the bladed discs without wasting shots on the boss. Shantae and Shovel Knight, on the other hand, have their work cut out for them. The room is perpetually covered in ice, which Ancient Freeze can renew with ice spikes at any time, and since their fiery options consume magic, that means you will have to endure the ice at some point. Also, their main form of damage is melee based, and you have to bust this boss to get the Ultimate Shovel Blade, meaning you have to play footsies with the nodes' lasers and the bladed discs at the same time while trying to avoid [[Collision Damage]]. Shantae's Storm Puff lets her passively damage the boss while Shovel Knight's Phase Locket lets him mitigate damage, but since these use magic as well, unless you're willing to drag out the fight and risk getting shredded by something, they won't last forever. The fight gets easier as the nodes get destroyed, but see about lasting that long first.
 
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