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* [[Adaptation Displacement]]: When the [[PS 1]]PS1 sequel ''Blaster Master: Blasting Again'' was released in Japan, instead of following the original ''Metafight'' plot (see below), it actually followed the plot of the American version.
* [[Germans Love David Hasselhoff|Americans Love Blaster Master]]: ''Metafight'' is not particularly well-remembered in Japan, probably due to the somewhat non-linear action-based gameplay. For the same reason, ''Blaster Master'' is '''beloved''' by gamers who cut their teeth in the NES era, as the game practically [[Metroidvania|out-Metroided]] the original Metroid. The [[Awesome Music (Sugar Wiki)|awesome tunes]] helped this.
** This is so fantastically prominent that while ''Metafight'' practically fell by the wayside, America got a UK-developed ''exclusive'' sequel, a novelization, inspired several [[Game Boy]] ports, and by the time the ''Blasting Again'' rolled around, the American plotline ''superceded'' the Japanese one, even in Japan. And the game got a re-release on the Virtual Console due to, you guessed it, American pressure.
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* [[So Bad It's Good|So Bad, It's Good]]: The voice acting in ''Blasting Again'' is so atrocious, it's actually somewhat hilarious to listen to.
* [[So Okay It's Average|So Okay, It's Average]]: Part of the reason the sequels aren't particularly well remembered is that they weren't really outstanding in any degree like the NES game was. Sure, they're far from terrible games, but they aren't great either.
* [[Surprisingly Improved Sequel]]: The sequels to the original are generally [[So Okay It's Average|So Okay, It's Average]]. ''Zero'', on the other hand, rivals the original for the title of best game in the franchise.
* [[That One Boss]]: In the first game, the sixth and seventh bosses. Not to mention the fifth boss if you didn't enter his room with your gun fully powered-up.
 
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