Bloodline Champions/Characters: Difference between revisions

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* [[An Axe to Grind]]: His default weapon is a vicious looking scythe-axe appeared to be made of bone. Some other alternate weapons resemble some cleaver-sword and an axe-sword hybrids.
* [[Attack Reflector]]: His [[Exactly What It Says Onon the Tin|Reflect]] ability... reflects ranged attacks.
* [[Badass Beard]]: [http://juliasherred.com/wp-content/gallery/bloodline-renders/vanguard_huge.jpg Damn right it is.]
* [[Badass Normal]]
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* [[Man-Eating Plant]]: Possibly, as it's background says nothing is found of people who were likely victims of the Thorn aside from a piece of ripped clothing and broken trees, but not outright stated.
* [[Spikes of Villainy]]: A minor example, but arguably in the spirit of it, the Thorn has protruding branches on it to let you know what a monster it is... and considering it appears to be an animated tree, it's a [[Justified Trope]].
* [[Tier -Induced Scrappy]]: Whether a person think Thorns are overpowered are not, their ease of play makes them hated by many players, especially with the intention of the game's skill-based multiplayer.
* [[Was Once a Man]]: An in-universe theory stated on their background page about them.
* [[When Trees Attack]]: Yep.
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* [[Action Girl]]: Default skin.
* [[An Axe to Grind]]: An imposing two-handed axe is the Guardians' weapon, aside from an alternate one which is [[Blade Onon a Stick|specifically called a halbard]].
* [[Church Militant]]
* [[Counter Attack]]: Hitting them while they are using Disperse will refresh the cooldown of their Thrust ability while silencing nearby enemies.
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* [[Precision-Guided Boomerang]]: The Axe of Zechs attack throws a ''large two-handed axe'' that will return back. Does a chunk of damage and has a small incapacitation effect when it hits, though it does less damage per target hit.
* [[One-Hit Polykill]]: The Axe of Zechs attack and their ultimate, Cyclone Charge, pierces through enemies.
* [[Spin Attack]]: The Ultimate ability Cyclone Charge. [[Exactly What It Says Onon the Tin|The name is rather indicative]].
* [[Synchronization]]: A past version of the Guardian took some of the damage an ally hit by it would take to the Guardian, the damage the Guardian taking from it would be reduced first.
* [[Taking the Bullet]]: A past version of the Guardian's Intervene ability was called Thrust and redirected some of the damage an ally would take (the damage the Guardian takes would be reduced as well) for a short amount of time after hitting them with the ability. Now, it heals them both. [[Acceptable Breaks From Reality|We can't say why, but it works.]]
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Possessing both physical strength and earth magic, the Gluttons wreak havoc upon their enemies. Though mainly melee damage dealers, they have some ranged abilities as well as the ability to heal themselves.
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* [[Blessed Withwith Suck]]: Gluttons are immensely stronger than the small people they came from and have earth magic... at the cost of perpetual hunger.
* [[Counter Attack]]: Hitting a Glutton while they are using Stone Shield reduces the damage it causes greatly while doing doing damage to enemies nearby them.
* [[Dishing Out Dirt]]: Their powers. It is not specifically stated, but it may explain their physical strength also.
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* [[Rapunzel Hair]]: The female Seeker ties up her hair behind her head, but leaves some ''really'' long bangs down.
* [[Trick Arrow|TrickArrows]]: They include...
* [[Multishot]]: An ability [[Exactly What It Says Onon the Tin|called that]]. It knocks back and slows targets hit.
** [[Arrows Onon Fire|One on fire]], doing a chunk of damage and setting the area where it hit an enemy alight to cause extra damage while they are inside it. [[One-Hit Polykill|Pierces through enemies.]]
** When Marksmanship is on, the ability changes to an Explosive Arrow, dealing more up front damage and knocking back on impact in a small area, but doesn't burn the ground or pierce through enemies.
** [[Rain of Arrows|A rain of them]] onto a circle causing an ice effect, freezing enemies hit until damaged again and slowing them or any which enter in the area.
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* [[Spam Attack]]: The Nomad's ultimate consists of throwing many boomerangs really fast for it's duration.
* [[Super Speed]]: The Haste ability seems to be an example of this. It removes all movement-impairing effects, increases speed by 60%, and even reduces damage taken while using it by 40%.
* [[Tier -Induced Scrappy]]: Nomads are hated for their excessive amount of boomerang attacks, making it easy to land since you have to dodge them ''twice''.
 
=== Igniter ===
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* [[One-Hit Polykill]]: The Fire Beam EX and ultimate hits through enemies.
* [[Pint-Sized Powerhouse]]: The Igniter is at least half the size of the other Bloodlines. They are no less powerful.
* [[Playing Withwith Fire]]: The [[Exactly What It Says Onon the Tin|Igniter's]] MOS.
* [[Psychopathic Manchild]]: The Igniter has some funny and arguably immature mannerisms to go along with their fire powers - the running animations looks like skipping, their strange standing animation has them tilting their head to the left with their right palm up, and their idle animation is hopping up and down left and right on the spot.
 
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* [[Jet Pack]]: The Engineer has an ability to use this for an instant. It leaves oil in it's wake, to the detriment of ''[[Friendly Fireproof|only]]'' the Engineer's enemies.
* [[More Dakka]]: The Engineer's ultimate ability is firing a machine gun. While its 3 second duration makes it unlikely you'll be allowed to do the entire thing, it's maximum potential damage is a significant 144 in a game where the health ranges to 160-210.
* [[Playing Withwith Fire]]: The Engineer has a Flame Thrower ability. Use it only enemies hit by your [[Jet Pack]]'s oil for extra damage over time.
* [[Short-Range Shotgun]]: While the Engineer's Boomstick can do more damage in one hit than pretty much any other ability mapped to the left-mouse button, it requires being close to a target to make the most of it, compared to other ranged damage bloodlines.
* [[Shrink Ray]]: A Shrink Device ability. The EX instead inverts it and enlarges a target ally.
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* [[Badass Long Hair]]: All of the Spear Master outfits.
* [[Badass Normal]]
* [[Blade Onon a Stick]]: Spear Master bloodline... well, you can extrapolate.
* [[Counter Attack]]: Their Kunju ability will slow you, damage you and teleport them behind you should you hit them while they're using it.
* [[Flash Step]]: Their EX, damaging and locking the cooldowns of enemies hit in the path.
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* [[Master Swordsman]]
* [[Scarf of Asskicking]]: Used for the default, renegade and officer outfits.
* [[Shout-Out]]: Two of the Reaver's abilities have the exact same names as two from the Pandaren Brewmaster from ''[[War CraftWarcraft]] 3: The Frozen Throne'' (and possibly the Pandaren Brewmaster character Mangix from [[Defense of the Ancients]] since it has the same names for similar abilities) - Drunken Haze and Drunken Brawler.
** An ability in which they jump into the air and strike when they land is called [[Final Fantasy|Dragoon Strike]].
** One can't help but think of [[Final Fantasy X|Auron]] when they see Reaver's Renegade outfit...
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* [[Punched Across the Room]]: The Crude Strike ability knocks a target away from the direction the Ravener approached from. Hope your team can survive without you while you're gone.
* [[Rapunzel Hair]]: Female Raveners got this kind of hair.
* [[Spin Attack]]: The Ravener's Spinning Strike... [[Exactly What It Says Onon the Tin|unsurprisingly]]. Though the real point of it is reflecting ranged attacks and moving faster for it's duration.
 
=== Ranid Assasin ===
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* [[Combos]]: Apply the Vicious Poison debuff from your Blowdarts ability, then hit them with the Toxin Bomb ability to slow them even longer and do more damage!
* [[Demonic Spiders]]: With their high speed, damage, mobility and a reasonable amount of crowd control, they can be heavily annoying to play against if you keep missing.
* [[Dual-Wielding]]: Holds two different blades in their hands. One of the them held is larger and longer, and [[Sticks to Thethe Back]] while they have two others attached to their belt that are smaller. One of those smaller ones are held in the other hand. Against realistic depictions, they hold the larger one in their forward hand.
* [[Jump Physics]]: Jumps high in the air, twice, with the Frog Leap ability, dealing damage to a target when they hit the ground each time. To make more sense, the damage is entirely from them hitting an enemy rather than the impact of the fall.
 
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* [[Badass Bookworm]]: Their abilities seem to be all from (sort of...) scientific concoctions. Though the Barrier ability might break that trend.
* [[Badass Normal]]: Scientific creations are their weapons.
* [[Blinded Byby the Light]]: The Flash Powder EX ability blinds enemies hit for 2.8 seconds.
* [[Combat Medic]]: Standard for healers in ''[[Bloodline Champions]]''. Other bloodlines may generally win against them if fighting one-on-one, but they won't make it easy on you.
* [[Hot Scientist]]: The default female Alchemist's scarf and clothing is baggy and very covering, but what you can see of her is pretty nice.