Booby Trap: Difference between revisions

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{{trope}}
{{trope}}
[[File:rsz_grenade_trap_4705.jpg|frame]]
[[File:rsz grenade trap 4705.jpg|frame]]


{{quote|'''Gloval:''' It was so ''obvious!'' We should have known! A Boobytrap of course!
{{quote|'''Gloval:''' It was so ''obvious!'' We should have known! A Boobytrap of course!
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A version of the [[Death Trap]], except instead of the good guys being put into it, they have to somehow get past it to achieve their objective. Such devices will usually gruesomely kill the first [[Red Shirt]] sent into it before the hero correctly figures out how to get past.
A version of the [[Death Trap]], except instead of the good guys being put into it, they have to somehow get past it to achieve their objective. Such devices will usually gruesomely kill the first [[Red Shirt]] sent into it before the hero correctly figures out how to get past.


Otherwise, most such traps act in exactly the same way as [[Death Trap|Death Traps]]. Explosives are a particular favorite, as they will also destroy the installation involved. Expect a [[Defensive Feint Trap|retreating character to trick a pursuer into it.]] Naturally a feature of the [[Death Course]] and [[Temple of Doom]].
Otherwise, most such traps act in exactly the same way as [[Death Trap]]s. Explosives are a particular favorite, as they will also destroy the installation involved. Expect a [[Defensive Feint Trap|retreating character to trick a pursuer into it.]] Naturally a feature of the [[Death Course]] and [[Temple of Doom]].


If you're looking for that ''other'' kind of [[Booby Trap]], see the [[Marshmallow Hell]] page.
If you're looking for that ''other'' kind of '''Booby Trap''', see the [[Marshmallow Hell]] page.


Also, please note that while [[Genre Savvy|some good guys]] and [[Seen It a Million Times|definitely the audience]] knows when and where the booby trap is, [[Genre Blindness|most characters just don't have these privileges]]. [[Contractual Genre Blindness|Unless they feel compelled to do things the "right" way]].
Also, please note that while [[Genre Savvy|some good guys]] and [[Seen It a Million Times|definitely the audience]] knows when and where the booby trap is, [[Genre Blindness|most characters just don't have these privileges]]. [[Contractual Genre Blindness|Unless they feel compelled to do things the "right" way]].
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== [[Anime]] ==
== [[Anime]] ==
* When visiting a haunted hospital in ''[[Full Metal Panic!]]: Fumoffu'', Sousuke suspects that a telephone that suddenly starts to ring is a [[Booby Trap]] (when in fact, it was "just" set up to scare him and Chidori), commenting that one of his friends was killed with such a device before.
* When visiting a haunted hospital in ''[[Full Metal Panic!]]: Fumoffu'', Sousuke suspects that a telephone that suddenly starts to ring is a Booby Trap (when in fact, it was "just" set up to scare him and Chidori), commenting that one of his friends was killed with such a device before.
** Later, in ''Burning One Man Force'', {{spoiler|Kurama sets up a booby trap for Sousuke in the arena, which succeeds in dislocating Sousuke's left arm, and giving Kurama the time to deliver an almost lethal shot.}}
** Later, in ''Burning One Man Force'', {{spoiler|Kurama sets up a booby trap for Sousuke in the arena, which succeeds in dislocating Sousuke's left arm, and giving Kurama the time to deliver an almost lethal shot.}}
* As mentioned in the page quote, "Booby Trap" is the title of the first episode of ''[[Super Dimension Fortress Macross]]'' (and ''[[Robotech]]''). It refers to the SDF-1/''Macross'' having been set up to automatically fire at any Zentradi ships when they approached it.
* As mentioned in the page quote, "Booby Trap" is the title of the first episode of ''[[Super Dimension Fortress Macross]]'' (and ''[[Robotech]]''). It refers to the SDF-1/''Macross'' having been set up to automatically fire at any Zentradi ships when they approached it.
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* A rare heroic example - Marv sets up a few of these for Kevin in [[Sin City]].
* A rare heroic example - Marv sets up a few of these for Kevin in [[Sin City]].
* In ''[[The Road Warrior]]'', Max's gas tank is set to explode if anyone tries to steal from it.
* In ''[[The Road Warrior]]'', Max's gas tank is set to explode if anyone tries to steal from it.
* Part of the appeal of the ''[[Home Alone]]'' series is during the final segments of the movies, watching Kevin set up some ingeniously nasty traps for Harry and Marv to stumble into. A good number of these traps, particularly in the second movie, would probably kill those who stumbled into them, but Harry and Marv are [[Iron Butt Monkey|Iron Butt Monkeys]], so apart from getting banged up, neither of them get seriously hurt.
* Part of the appeal of the ''[[Home Alone]]'' series is during the final segments of the movies, watching Kevin set up some ingeniously nasty traps for Harry and Marv to stumble into. A good number of these traps, particularly in the second movie, would probably kill those who stumbled into them, but Harry and Marv are [[Iron Butt Monkey]]s, so apart from getting banged up, neither of them get seriously hurt.
* In ''[[Red Dawn]]'', the Wolverines leave the dying Toni Mason's body behind for the Russians to collect, with a live grenade wedged beneath her body.
* In ''[[Red Dawn]]'', the Wolverines leave the dying Toni Mason's body behind for the Russians to collect, with a live grenade wedged beneath her body.


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== [[Tabletop Games]] ==
== [[Tabletop Games]] ==
* A staple of pretty much any old-school [[Dungeon Crawl]] in ''[[Dungeons and Dragons]].'' Particularly fiendish [[Game Master|Game Masters]] love filling their dungeons with these.
* A staple of pretty much any old-school [[Dungeon Crawl]] in ''[[Dungeons and Dragons]].'' Particularly fiendish [[Game Master]]s love filling their dungeons with these.


== [[Video Games]] ==
== [[Video Games]] ==
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* In the [[Stronghold]] series, players can set up all sorts of traps for their enemies, such as sand-covered pits or cages full of starved wolves that open up when enemies get too close.
* In the [[Stronghold]] series, players can set up all sorts of traps for their enemies, such as sand-covered pits or cages full of starved wolves that open up when enemies get too close.
* Pills and armor shards often trigger ambushes in ''[[Serious Sam]] 1''.
* Pills and armor shards often trigger ambushes in ''[[Serious Sam]] 1''.
* ''[[Half-Life (series)|Half-Life]]'' has mines which can be set off via their blue/green laser tripwires and sentries which can be set off by nearby red beams <ref>why they didn't simply have the sentries shoot anyone who walked past, as some indeed do, is anyone's guess</ref>, the former are one of the available weapons. The sequel has "hopper mines" which can be wrenched off the ground with the gravity gun and replanted <ref>detonating when enemies approached rather than you or allies</ref> or simply punted for a quick explosion, as well as several traps in zombie infested [[Ghost Town|Ravenholm]]; repurposed gas mains, blades on car engines and cars on pulleys.
* ''[[Half-Life (series)|Half-Life]]'' has mines which can be set off via their blue/green laser tripwires and sentries which can be set off by nearby red beams,<ref>why they didn't simply have the sentries shoot anyone who walked past, as some indeed do, is anyone's guess</ref> the former are one of the available weapons. The sequel has "hopper mines" which can be wrenched off the ground with the gravity gun and replanted <ref>detonating when enemies approached rather than you or allies</ref> or simply punted for a quick explosion, as well as several traps in zombie infested [[Ghost Town|Ravenholm]]; repurposed gas mains, blades on car engines and cars on pulleys.
* The ''[[Time Splitters]]'' series has both remote and automated land mines as weapons.
* The ''[[Time Splitters]]'' series has both remote and automated land mines as weapons.
* Ah, the horrible, horrible things you can do in ''[[Dwarf Fortress]]''. From the simple "stone-fall trap" (which, as one would expect, drops a rock on something's head) to sections of hallway loaded with ten [[Chainsaw Good|giant serrated whirling discs]] to fully-fledged [[Death Trap|Death Traps]], the game lets you [[Video Game Cruelty Potential|indulge your horrible little imagination]] endlessly.
* Ah, the horrible, horrible things you can do in ''[[Dwarf Fortress]]''. From the simple "stone-fall trap" (which, as one would expect, drops a rock on something's head) to sections of hallway loaded with ten [[Chainsaw Good|giant serrated whirling discs]] to fully-fledged [[Death Trap]]s, the game lets you [[Video Game Cruelty Potential|indulge your horrible little imagination]] endlessly.
* These are half the "fun" of ''[[Theresia]]'', and an excellent reason not to [[Try Everything]]. Just after the title sequence, attempting to move a stretcher and see what's behind it makes it ''fire arrows at you''--and it only gets worse from there.
* These are half the "fun" of ''[[Theresia]]'', and an excellent reason not to [[Try Everything]]. Just after the title sequence, attempting to move a stretcher and see what's behind it makes it ''fire arrows at you''—and it only gets worse from there.
* The ''[[Prince of Persia]]'' series has ''lots'' of traps. [[Spikes of Doom]]? Yup. Wall-mounted buzzsaws? Yup. [[Smashing Hallway Traps of Doom]]? Yup. Bladed pendulums? Yup. Spinning poles covered in spikes? Yup. The list goes on and on. Frequently combined with [[Death Course]] for extra fun.
* The ''[[Prince of Persia]]'' series has ''lots'' of traps. [[Spikes of Doom]]? Yup. Wall-mounted buzzsaws? Yup. [[Smashing Hallway Traps of Doom]]? Yup. Bladed pendulums? Yup. Spinning poles covered in spikes? Yup. The list goes on and on. Frequently combined with [[Death Course]] for extra fun.
* It simply wasn't ''[[Tomb Raider]]'' without these. Huge rolling boulders, trap doors that gave way, spikes, lava pits...the list goes on and on.
* It simply wasn't ''[[Tomb Raider]]'' without these. Huge rolling boulders, trap doors that gave way, spikes, lava pits...the list goes on and on.