Book Ends/Video Games: Difference between revisions

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* In ''[[Portal 2]]'': {{spoiler|Beginning: "Catch me catch me catch me!" Climax: "GRAB ME GRAB ME GRAB ME!"}}
* In ''[[Portal 2]]'': {{spoiler|Beginning: "Catch me catch me catch me!" Climax: "GRAB ME GRAB ME GRAB ME!"}}
* At the end of the first level of ''[[Killer 7]]'', Harmon shoots Kun Lan in the hand; Kun Lan catches the bullet and rides its momentum to the top of the Space Needle. At the very end of the game, the same scene is repeated 100 years later in China. The implication, as Kun Lan mockingly states, is that their battle will never end.
* At the end of the first level of ''[[Killer7]]'', Harmon shoots Kun Lan in the hand; Kun Lan catches the bullet and rides its momentum to the top of the Space Needle. At the very end of the game, the same scene is repeated 100 years later in China. The implication, as Kun Lan mockingly states, is that their battle will never end.
** Also, in one confrontation Harmon says {{spoiler|"Are you awake from your dream?" to which Kun Lan replies "The size of the world has changed" and in the other Harmon says "Are you awake from your nightmare?" to which Kun Lan replies "The world doesn't change, all it does is turn.", potentially implying that this is one of the few ways they pass the eternities. Switching sides so that they both get a chance to be "good" and "bad"}}
** Also, in one confrontation Harmon says {{spoiler|"Are you awake from your dream?" to which Kun Lan replies "The size of the world has changed" and in the other Harmon says "Are you awake from your nightmare?" to which Kun Lan replies "The world doesn't change, all it does is turn.", potentially implying that this is one of the few ways they pass the eternities. Switching sides so that they both get a chance to be "good" and "bad"}}
* ''[[Final Fantasy VII]]'' begins and ends with the same shot of Aeris looking into the lifestream, possibly implying that the whole game was a [[Flash Forward]], given her [[Psychic Powers]].
* ''[[Final Fantasy VII]]'' begins and ends with the same shot of Aeris looking into the lifestream, possibly implying that the whole game was a [[Flash Forward]], given her [[Psychic Powers]].
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* ''[[Final Fantasy IX]]'' begins and ends with a traveling theater company putting on the same play in the same city, but as a front for a kidnapping the first time and sneaking someone in the second.
* ''[[Final Fantasy IX]]'' begins and ends with a traveling theater company putting on the same play in the same city, but as a front for a kidnapping the first time and sneaking someone in the second.
* ''[[Final Fantasy X]]-2'', Yuna frequently narrates the story in voiceover. One of the earliest cutscenes begins with her explaining, "It all began when I found this sphere of you." Both the Normal and Good endings end with the same line.
* ''[[Final Fantasy X]]-2'', Yuna frequently narrates the story in voiceover. One of the earliest cutscenes begins with her explaining, "It all began when I found this sphere of you." Both the Normal and Good endings end with the same line.
** ''[[Final Fantasy X]]-2'' fuses it's prequel, if you obtain the [[Hundred-Percent Completion|perfect ending]]. ''X'' began with Tidus standing on a little hill in Zanarkand .. the perfect ending of ''X-2'' shows Tidus and Yuna standing on that same hill together, completing their two stories.
** ''[[Final Fantasy X]]-2'' fuses it's prequel, if you obtain the [[100% Completion|perfect ending]]. ''X'' began with Tidus standing on a little hill in Zanarkand .. the perfect ending of ''X-2'' shows Tidus and Yuna standing on that same hill together, completing their two stories.
* ''[[Halo]] 3'' has an excellent example of a bookend in its ending. The Arbiter dismisses the apparent death of the Master Chief with "Were it so easy," mirroring the opening scene where the Chief holds a pistol to the Arbiter's head and all the Arbiter does is dismiss the possibility <s>he</s> either of them could be killed so easily.
* ''[[Halo]] 3'' has an excellent example of a bookend in its ending. The Arbiter dismisses the apparent death of the Master Chief with "Were it so easy," mirroring the opening scene where the Chief holds a pistol to the Arbiter's head and all the Arbiter does is dismiss the possibility <s>he</s> either of them could be killed so easily.
** A second example, bookending the entire trilogy, is in the final video unlocked by [[The Stinger|sitting through the credits]]. The Master Chief climbs into a cryo tube to wait for rescue, after climbing out of a very similar cryo tube at the start of the first game (the Master Chief's introduction).
** A second example, bookending the entire trilogy, is in the final video unlocked by [[The Stinger|sitting through the credits]]. The Master Chief climbs into a cryo tube to wait for rescue, after climbing out of a very similar cryo tube at the start of the first game (the Master Chief's introduction).
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** Even the original ''[[Super Mario Bros. (video game)|Super Mario Bros]]'' has some sort of Book Ends: The game's second world apparantly features an underwater level followed by a level taking place on top of a broken bridge, and the third world apparantly takes place at night. This is actually reversed for the game's sixth and seventh worlds. And while at the end of World 1-4, the fake Bowser is revealed to be a gray Goomba, at the beginning of World 8-4, a trio of gray Goombas can be seen in a hallway.
** Even the original ''[[Super Mario Bros. (video game)|Super Mario Bros]]'' has some sort of Book Ends: The game's second world apparantly features an underwater level followed by a level taking place on top of a broken bridge, and the third world apparantly takes place at night. This is actually reversed for the game's sixth and seventh worlds. And while at the end of World 1-4, the fake Bowser is revealed to be a gray Goomba, at the beginning of World 8-4, a trio of gray Goombas can be seen in a hallway.
** The title screen of ''[[Super Mario Bros 3]]'' is shown on a stage, and so is the game's ending.
** The title screen of ''[[Super Mario Bros 3]]'' is shown on a stage, and so is the game's ending.
** Back to ''Galaxy'', also at the very beginning of the game, when Rosalina rescues Mario after he is thrown off Bowser's spaceship while attempting to rescue Peach, he can be seen lying unconscious in the middle of [[Added Alliterative Appeal|a field full of flowers.]] At the end of the game, after Bowser is defeated for the last time the universe collapses and recreates itself for some reason, and after Mario sees Rosalina's giant floating disembodied head talking to him in the middle of a black void, he, Peach and Bowser are all seen lying unconscious in another field of flowers.
** Back to ''Galaxy'', also at the very beginning of the game, when Rosalina rescues Mario after he is thrown off Bowser's spaceship while attempting to rescue Peach, he can be seen lying unconscious in the middle of [[Alliteration|a field full of flowers.]] At the end of the game, after Bowser is defeated for the last time the universe collapses and recreates itself for some reason, and after Mario sees Rosalina's giant floating disembodied head talking to him in the middle of a black void, he, Peach and Bowser are all seen lying unconscious in another field of flowers.
* ''[[Sonic Unleashed]]'' ends the same way it began, with Sonic crashing face-first into the ground from a great height, except {{spoiler|this time Sonic is cured of his werehog problem, and the unconscious Chip is just an illusion.}}
* ''[[Sonic Unleashed]]'' ends the same way it began, with Sonic crashing face-first into the ground from a great height, except {{spoiler|this time Sonic is cured of his werehog problem, and the unconscious Chip is just an illusion.}}
** ''[[Sonic the Hedgehog 2006 (video game)|Sonic the Hedgehog 2006]]'', due to a [[Reset Button Ending]], ends by showing how the opening cutscene plays out differently in the new timeline.
** ''[[Sonic the Hedgehog 2006 (video game)|Sonic the Hedgehog 2006]]'', due to a [[Reset Button Ending]], ends by showing how the opening cutscene plays out differently in the new timeline.
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* ''[[Grim Fandango]]'' opens up with a shot with a miniature mariachi band standing next to an ashtray. The ending has a real mariachi band standing in front of a circular fountain.
* ''[[Grim Fandango]]'' opens up with a shot with a miniature mariachi band standing next to an ashtray. The ending has a real mariachi band standing in front of a circular fountain.
* The [[PS 1]] ''[[Syphon Filter]]'' trilogy. The first mission of part 1 and the last mission of part 3 is in the subways of Washingotn DC.
* The [[PS 1]] ''[[Syphon Filter]]'' trilogy. The first mission of part 1 and the last mission of part 3 is in the subways of Washingotn DC.
* ''[[Metal Gear Solid 3 Snake Eater]]'' has a possible example with the Green Tree Python, which appears at the very beginning of the game and the very end.
* ''[[Metal Gear Solid 3: Snake Eater]]'' has a possible example with the Green Tree Python, which appears at the very beginning of the game and the very end.
** ''[[Metal Gear Solid|Metal Gear Solid 4]]'' stretches it a bit, but it still fits; after an opening-titles sequence in the Middle East, the story flashes back several days to what kicked off the events, taking place with Snake in the cemetery Big Boss and the Boss are buried at. He salutes Big Boss' grave, and then Otacon arrives to start the plot, arriving by helicopter to give him the appearance of coming out of nowhere. The final scene takes place in this same cemetery, where {{spoiler|Big Boss, alive this whole time, appears out of nowhere and after some dialog, salutes the Boss' grave before he dies.}} ''Both'' of these scenes mirror the end of the previous game, where Big Boss stood in the same place and saluted the Boss' grave forty years previous. That scene itself could be considered the actual "opening" bookend depending on plot interpretation.
** ''[[Metal Gear Solid|Metal Gear Solid 4]]'' stretches it a bit, but it still fits; after an opening-titles sequence in the Middle East, the story flashes back several days to what kicked off the events, taking place with Snake in the cemetery Big Boss and the Boss are buried at. He salutes Big Boss' grave, and then Otacon arrives to start the plot, arriving by helicopter to give him the appearance of coming out of nowhere. The final scene takes place in this same cemetery, where {{spoiler|Big Boss, alive this whole time, appears out of nowhere and after some dialog, salutes the Boss' grave before he dies.}} ''Both'' of these scenes mirror the end of the previous game, where Big Boss stood in the same place and saluted the Boss' grave forty years previous. That scene itself could be considered the actual "opening" bookend depending on plot interpretation.
** Also, you revisit the ruins of Shadow Moses, the site of the first ''[[Metal Gear Solid]]''.
** Also, you revisit the ruins of Shadow Moses, the site of the first ''[[Metal Gear Solid]]''.
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** In most of the other endings, it closes with the same Millennial Festival that Crono attends at the start of the game.
** In most of the other endings, it closes with the same Millennial Festival that Crono attends at the start of the game.
* ''[[Tales of Symphonia: Dawn of the New World]]'': {{spoiler|the story begins and ends with Marta in Palmacosta near the same shop with Emil arriving soon afterwards fulfulling her wish.}}
* ''[[Tales of Symphonia: Dawn of the New World]]'': {{spoiler|the story begins and ends with Marta in Palmacosta near the same shop with Emil arriving soon afterwards fulfulling her wish.}}
* [[Bioshock]] begins in the water outside a lighthouse, the endings from Bioshock 2 all show the same lighthouse.
* [[BioShock (series)]] begins in the water outside a lighthouse, the endings from Bioshock 2 all show the same lighthouse.
* It's not the same locale, but in [[Kirby 64 The Crystal Shards]], Stage 1 of Pop Star is almost visually identical to Stage One of Ripple Star and shares the same stage music.
* It's not the same locale, but in [[Kirby 64 The Crystal Shards]], Stage 1 of Pop Star is almost visually identical to Stage One of Ripple Star and shares the same stage music.
* The title screen of ''[[Limbo]]'' shows a treehouse with a broken ladder and flies hovering over two small corpses. The end shows {{spoiler|the protagonist reuniting with his sister near the ladder of a treehouse}}, then returns to the title screen for [[Nightmare Fuel|maximum impact]].
* The title screen of ''[[Limbo]]'' shows a treehouse with a broken ladder and flies hovering over two small corpses. The end shows {{spoiler|the protagonist reuniting with his sister near the ladder of a treehouse}}, then returns to the title screen for [[Nightmare Fuel|maximum impact]].