Booze-Based Buff: Difference between revisions

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Someone in fiction who gains such powers is a [[Drunken Master]]
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{{examples}}
== Action Adventure Games ==
* Done in ''[[Ōkami|Okami]]'' and its sequel ''[[Ōkamiden|Okamiden]]''. Even the great god Amaterasu likes to quaff some Steel Fist sake before laying the celestial smack down. It's also inverted in the boss fight with Orochi, who is [[Immune to Bullets|completely invulnerable]]... until you use hydrokinesis to force-feed him the best sake in the entire world, thus getting him so drunk that he becomes vulnerable to your attacks.
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== First-Person Shooter ==
* In ''[[System Shock 2]]'' and ''[[BioshockBioShock (series)]]'', you can drink any booze you find lying around to restore your Health. This comes at a penalty to your [[Mana|PSI/EVE]], however. You get the opposite effect from tobacco.
** As absurd as it is that drinking and smoking ''cancel each other out,'' it's worse, because they give you more than they take away, meaning that doing both in equal amounts ''is good for you.''
** Drinking booze too fast does mess up your aim and vision, just not for very long.
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* In ''[[STALKER]]'', vodka cures ''radiation poisoning''.
** Which causes problems while adjusting to ''[[Fallout 3]]''; reaching for the vodka instead of the Rad-Away is rather embarrassing.
** [[Truth in Television]] as [http://resources.metapress.com/pdf-preview.axd?code=jh92886718632q1g&size=largest some studies show]{{Dead link}}.
* Drinking alcohol in [[Bulletstorm]] [[Interface Screw|will cause your character's aim to go awry, and his vision to blur]], but to counterbalance it, every kill you score while intoxicated will net you a score bonus. Drinking 20 bottles (that must be found throughout the game) [[Cosmetic Award|gives you an achievement/trophy]].
** On the other hand, [[No More for Me|inversely]], just shooting the bottle gives you some immediate points without having to mess your vision up, and shooting 20 also gives you an achievement/trpohy.
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* In ''[[Dynasty Warriors]]'', ''[[Samurai Warriors]]'', and ''[[Warriors Orochi]]'', giant clay pots (as in, large enough for a grown man to take a bath in) of alcohol fill your [[Limit Break]] meter.
* Similarly, sake gourds in ''[[Sengoku Basara]]'' fills your [[Limit Break|Basara Gauge]]. At least two characters, Maeda Keiji and Shimazu Yoshihiro, have attacks that explicitly involves imbibing alcohol.
* ''[[Final Fight]]'' subverts this; Beer and Whiskey (and for that matter, all beverages) are among the least effective [[Power-Up Food]] you can pick up.
 
== MMORPGs ==
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* In ''[[Urban Dead]]'', cans of beer and bottles of wine both increase your health by one, but because drinking either one takes a whole turn, it's usually better to just search for a medkit.
* In ''Nodiatis'', the "Alcoholic" class gets increasing protection from [[Standard Status Ailments]] by being "buzzed".
* In ''[[RunescapeRuneScape]]'' a variety of ales can be brewed via the Cooking skill. These provide temporary boosts to specific skills when drunk.
** However, alcohol of all types reduces your chance to hit in close combat.
* In some [[Multi User Dungeon|MUDs]], being drunk boosts your healing rate. At least one had a ''sword'' that made you drunk when you used it.
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* ''Atelier Judie'' has enemy bears that will feed you wine, which makes your accuracy drop dramatically.
* In ''[[Baten Kaitos]]'' Japanese Rice Wine actually revives the player, and beer/red wine/sweet wine can heal. Even a certain miniboss will use "Rough 'em up drink," which increases defense.
* In ''[[Orcs And& Elves]]'' for cell phones and the DS, you can drink ale to increase your stats but decrease accuracy. Additionally, the screen slowly sways back and forth the more drunk you are.
* During the [[Wild West]] chapter of ''[[Live a Live]]'', booze and smokes are your primary healing items. They all drop your stats when used, however.
* In ''[[The Witcher]]'' videogame, drinking makes the screen wobble and blur, makes Geralt stagger around and reduces fighting ability, but several talents can be taken that only activate when intoxicated. In addition, strong, quality alcohol is used as a base for most potions.
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== Simulation Games ==
* In ''[[Dwarf Fortress]]'' all dwarves -- evendwarves—even ''babies'' -- are—are alcoholics, and going a significant amount of time without alcohol will cause efficiency and happiness to plummet.
* In ''[[The Sims Medieval]]'', Sims get a positive buff from drinking, and an extra one if the drink actually ''tastes'' good. Those with the "Drunkard" Flaw get a negative buff from ''not'' drinking, but don't get any more positive effects from drinking than those without the flaw.
* In ''[[FrontierThe VillePioneer Trail]]'', you can get drinks from the Saloon such as Loyal Pioneer, which lets you do 10 actions at a neighbour's homestead instead of 5 and Quick Draw Quaff which lets you do 5 actions using only 1 energy.
 
== Survival Horror ==
* [[Badass Normal|Edward Carnby]] from the ''[[Alone in Thethe Dark]]'' series drinks from various hip flasks scattered about to gain health.
* In ''[[Eternal Darkness]]'', Edward carries a flask of "[[G-Rated Drug|liquid courage]]"; drinking it restores sanity. There must be something to it, since Edward is one of the few characters who doesn't wind up dead or insane after his adventure. (Well, not ''immediately'' after, but that's beside the point.)
* ''[[Dead Rising]]'': Both Frank and the gun store owner drink wine ''by the bottle'' to replenish health.
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== Tabletop Games ==
* ''[[Dungeons and& Dragons]]''' [[Drunken Master]] [[Prestige Class]] can drink alcohol to provide bonuses to Strength or Constitution at a penalty to Wisdom and Intelligence. At higher levels Drunken Masters can heal themselves by hitting the booze, or set the alcohol inside them on fire and spray it as a [[Breath Weapon]].
** In the ''[[Baldur's Gate]]'' series, over imbibing would only cause the character to become drunk at penalties to attack and armor. A moderate consumption would give you a slight morale boost. Still mot worth it, though.
* ''[[GURPS]]'' addresses this. The Drunk and Tipsy conditions temporarily reduce DX and IQ but make it easier to resist the Cowardice and Shyness disadvantages.
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* ''[[Legend Of The Drunken Master]]'' portrayed Jackie Chan being a better fighter while drunk (with the reasoning of increased pain tolerance and improved flexibility. Also, real life [[Drunken Boxing]] is pure [[Confusion Fu]]: Jackie Chan's movie and video game series regarding being a [[Drunken Master]] thus assumes it's easier to execute it when actually drunk). He quits booze at one point in the plot, but in the final fight, he recovers from a hopeless fight by drinking pure grain alcohol.
* For a possible real life example, look at Buckfast Tonic Wine. At 30 proof and containing more caffeine per volume than Red Bull, its considered by many to be the source of a great deal of Scotland's violent drinking woes, due to the obvious problems that come with drunken, violent disaffected youth hopped up on enough caffeine to kill a horse with a glass bottle literally on hand. True or not, it has earned some rather entertaining nicknames, such as "Commotion Lotion" and "Wreck the Hoose Juice."
* Many long-term alcoholics work ''better'' after a smaller glass of booze -- theirbooze—their body has become accustomed to alcohol and the lack of it brings very unpleasant things, even before true delirium tremens appears: shaking hands, fatigue, stumbling etc.
* In a very strange non-drinking version of the trope, the [[Nazi Germany]] V-2 rocket used grain alcohol as it's propellant because they discovered it was more powerful than kerosene and more flammable, able to quickly ignite and reach sufficient velocity while only needing some water as a diluting agent to prevent the ignition from blowing it up on the launch pad.
 
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