Boring Return Journey: Difference between revisions

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*** [[Diablo 3]] makes the Waypoints much more numerous, so you are generally not far from one if you just press onward. Optional dungeons also now have a teleporter at the end that will take you back outside.
*** [[Diablo 3]] makes the Waypoints much more numerous, so you are generally not far from one if you just press onward. Optional dungeons also now have a teleporter at the end that will take you back outside.
* In ''[[King's Quest V]]'', Crispin just teleports you and your family home.
* In ''[[King's Quest V]]'', Crispin just teleports you and your family home.
<!-- %% I'm not sure about the following example from the YKTTW. If anyone familiar with Guild Wars thinks that this fits, please add it: * GuildWars: At the end of the Nightfall campaign, the characters simply take a portal back to where they'd started. (not sure if it exactly fits the trope, though is a closely related idea.) At the end of the Prophecies campaign, the characters simply sail back to the mainland, shown briefly in a cutscene. (This one fits a bit better.) -->
* In ''[[Star Fox 64]]'', after Andross is defeated, Fox and co. evidently just set a straight course for Corneria and fly there slowly. Apparently the armada blockading Venom's orbit, the ridiculously dense asteroid field, and the ''sun'' just went away after Andross died.
* In ''[[Star Fox 64]]'', after Andross is defeated, Fox and co. evidently just set a straight course for Corneria and fly there slowly. Apparently the armada blockading Venom's orbit, the ridiculously dense asteroid field, and the ''sun'' just went away after Andross died.
* Unlike most [[JRP Gs]], the original ''[[Dragon Quest]]'' does not conclude with the defeat of the [[Big Bad]]. You complete the game by returning to visit the king. You can go anywhere you like before doing this, including visiting towns to receive thanks from all the people you've saved. While getting to the [[Big Bad]] involves thousands of random battles, after his defeat, there are none to be found, even in the dungeons, since apparently defeating the boss results in the elimination of all his mooks.
* Unlike most [[JRP Gs]], the original ''[[Dragon Quest]]'' does not conclude with the defeat of the [[Big Bad]]. You complete the game by returning to visit the king. You can go anywhere you like before doing this, including visiting towns to receive thanks from all the people you've saved. While getting to the [[Big Bad]] involves thousands of random battles, after his defeat, there are none to be found, even in the dungeons, since apparently defeating the boss results in the elimination of all his mooks.
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[[Category:Ending Tropes]]
[[Category:Ending Tropes]]
[[Category:Boring Return Journey]]
[[Category:Boring Return Journey]]
[[Category:Pages with comment tags]]