Boss Remix: Difference between revisions

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* The boss themes in ''[[Ghosts 'n Goblins (series)|Ghosts N Goblins]]'' were frantic remixes of the main level themes.
* The boss themes in ''[[Ghosts 'n Goblins (series)|Ghosts N Goblins]]'' were frantic remixes of the main level themes.
** ''Super Ghouls and Ghosts'' follows suit, although the boss remixes for levels 3 and 5 were obviously switched for some reason.
** ''Super Ghouls and Ghosts'' follows suit, although the boss remixes for levels 3 and 5 were obviously switched for some reason.
* The miniboss themes from ''[[Yoshis Island]]'' are remixes of their introductory theme musics, probably to fit the fact that all but one are ordinary enemies turned huge by [[The Dragon|Kamek's]] magic (the one that didn't had Kamek ''shrink'' Yoshi and Baby Mario instead, who both then get eaten by said boss).
* The miniboss themes from ''[[Yoshi's Island]]'' are remixes of their introductory theme musics, probably to fit the fact that all but one are ordinary enemies turned huge by [[The Dragon|Kamek's]] magic (the one that didn't had Kamek ''shrink'' Yoshi and Baby Mario instead, who both then get eaten by said boss).
* ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]'' actually both play this straight with [[Overlord, Jr.|Bowser Jr.]], whose pre-battle themes actually get remixed into those of "Airship Armada" from ''Galaxy'', and "Boomsday Machine" from ''Galaxy 2'', respectively. Curiously enough, parts of his battle theme sound an awful lot like those of [[Pokémon Mystery Dungeon|Primal Dialga's]], as mentioned below.
* ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]'' actually both play this straight with [[Overlord, Jr.|Bowser Jr.]], whose pre-battle themes actually get remixed into those of "Airship Armada" from ''Galaxy'', and "Boomsday Machine" from ''Galaxy 2'', respectively. Curiously enough, parts of his battle theme sound an awful lot like those of [[Pokémon Mystery Dungeon|Primal Dialga's]], as mentioned below.
** Inverted with [[Big Bad|Bowser]] at the end of the first game however, where the final confrontation against him is actually set to ''techno music'', but after he is defeated the first part of his battle theme plays again, but this time 14 more notes are added before the choir, (his final boss theme starts with the choir) and then the Sun in which Mario and Bowser fought inside for the final battle collapses and implodes, destroying the entire universe in the process. The final boss theme as a whole (including the 14 notes before the choir at the start) can be heard in the game's official soundtrack, however.
** Inverted with [[Big Bad|Bowser]] at the end of the first game however, where the final confrontation against him is actually set to ''techno music'', but after he is defeated the first part of his battle theme plays again, but this time 14 more notes are added before the choir, (his final boss theme starts with the choir) and then the Sun in which Mario and Bowser fought inside for the final battle collapses and implodes, destroying the entire universe in the process. The final boss theme as a whole (including the 14 notes before the choir at the start) can be heard in the game's official soundtrack, however.
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== [[Stealth Game]] ==
== [[Stealth Game]] ==
* ''[[Metal Gear Solid]]: Twin Snakes'' contains a remixed version of Psycho Mantis' mind control music for his boss battle. Personally this troper's favourite boss battle music in a video game.
* ''[[Metal Gear Solid]]: Twin Snakes'' contains a remixed version of Psycho Mantis' mind control music for his boss battle. Personally this troper's favourite boss battle music in a video game.
** ''[[Metal Gear Solid 4 Guns of the Patriots]]''. The first part of the final boss has a remix of Encounter from [[Metal Gear Solid|the first game]].
** ''[[Metal Gear Solid 4: Guns of the Patriots]]''. The first part of the final boss has a remix of Encounter from [[Metal Gear Solid|the first game]].


== [[Survival Horror]] ==
== [[Survival Horror]] ==